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arikawa/state/store/defaultstore/guild.go

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package defaultstore
import (
"sync"
"github.com/diamondburned/arikawa/v2/discord"
"github.com/diamondburned/arikawa/v2/state/store"
)
type Guild struct {
mut sync.RWMutex
guilds map[discord.GuildID]discord.Guild
}
var _ store.GuildStore = (*Guild)(nil)
func NewGuild() *Guild {
return &Guild{
guilds: map[discord.GuildID]discord.Guild{},
}
}
func (s *Guild) Reset() error {
s.mut.Lock()
defer s.mut.Unlock()
s.guilds = map[discord.GuildID]discord.Guild{}
return nil
}
func (s *Guild) Guild(id discord.GuildID) (*discord.Guild, error) {
s.mut.RLock()
defer s.mut.RUnlock()
ch, ok := s.guilds[id]
if !ok {
return nil, store.ErrNotFound
}
// implicit copy
return &ch, nil
}
func (s *Guild) Guilds() ([]discord.Guild, error) {
s.mut.RLock()
defer s.mut.RUnlock()
if len(s.guilds) == 0 {
return nil, store.ErrNotFound
}
var gs = make([]discord.Guild, 0, len(s.guilds))
for _, g := range s.guilds {
gs = append(gs, g)
}
return gs, nil
}
func (s *Guild) GuildSet(guild discord.Guild) error {
s.mut.Lock()
s.guilds[guild.ID] = guild
s.mut.Unlock()
return nil
}
func (s *Guild) GuildRemove(id discord.GuildID) error {
s.mut.Lock()
delete(s.guilds, id)
s.mut.Unlock()
return nil
}