arikawa/utils/wsutil/conn.go

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package wsutil
import (
"bytes"
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"compress/zlib"
"context"
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"io"
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"net/http"
"sync"
"time"
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stderr "errors"
"github.com/diamondburned/arikawa/utils/json"
"github.com/gorilla/websocket"
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"github.com/pkg/errors"
)
const CopyBufferSize = 2048
// CloseDeadline controls the deadline to wait for sending the Close frame.
var CloseDeadline = time.Second
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// Connection is an interface that abstracts around a generic Websocket driver.
// This connection expects the driver to handle compression by itself, including
// modifying the connection URL.
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type Connection interface {
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// Dial dials the address (string). Context needs to be passed in for
// timeout. This method should also be re-usable after Close is called.
Dial(context.Context, string) error
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// Listen sends over events constantly. Error will be non-nil if Data is
// nil, so check for Error first.
Listen() <-chan Event
// Send allows the caller to send bytes. Thread safety is a requirement.
Send([]byte) error
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// Close should close the websocket connection. The connection will not be
// reused. Code should be sent as the status code for the close frame.
Close(code int) error
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}
// Conn is the default Websocket connection. It compresses all payloads using
// zlib.
type Conn struct {
Conn *websocket.Conn
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json.Driver
dialer *websocket.Dialer
mut sync.RWMutex
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events chan Event
// write channels
writes chan []byte
errors chan error
buf bytes.Buffer
// zlib *zlib.Inflator // zlib.NewReader
// buf []byte // io.Copy buffer
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}
var _ Connection = (*Conn)(nil)
func NewConn(driver json.Driver) *Conn {
return &Conn{
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Driver: driver,
dialer: &websocket.Dialer{
Proxy: http.ProxyFromEnvironment,
HandshakeTimeout: DefaultTimeout,
EnableCompression: true,
},
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events: make(chan Event),
writes: make(chan []byte),
errors: make(chan error),
// zlib: zlib.NewInflator(),
// buf: make([]byte, CopyBufferSize),
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}
}
func (c *Conn) Dial(ctx context.Context, addr string) error {
var err error
// Enable compression:
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headers := http.Header{}
headers.Set("Accept-Encoding", "zlib")
// BUG: https://github.com/golang/go/issues/31514
// // Enable stream compression:
// addr = InjectValues(addr, url.Values{
// "compress": {"zlib-stream"},
// })
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c.mut.Lock()
defer c.mut.Unlock()
c.Conn, _, err = c.dialer.DialContext(ctx, addr, headers)
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if err != nil {
return errors.Wrap(err, "Failed to dial WS")
}
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c.events = make(chan Event)
go c.readLoop()
c.writes = make(chan []byte)
c.errors = make(chan error)
go c.writeLoop()
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return err
}
func (c *Conn) Listen() <-chan Event {
return c.events
}
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func (c *Conn) readLoop() {
// Acquire the read lock throughout the span of the loop. This would still
// allow Send to acquire another RLock, but wouldn't allow Close to
// prematurely exit, as Close acquires a write lock.
c.mut.RLock()
defer c.mut.RUnlock()
// Clean up the events channel in the end.
defer close(c.events)
for {
b, err := c.handle()
if err != nil {
// Is the error an EOF?
if stderr.Is(err, io.EOF) {
// Yes it is, exit.
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return
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}
// Check if the error is a normal one:
if websocket.IsCloseError(err, websocket.CloseNormalClosure) {
return
}
// Unusual error; log and exit:
c.events <- Event{nil, errors.Wrap(err, "WS error")}
return
}
// If nil bytes, then it's an incomplete payload.
if b == nil {
continue
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}
c.events <- Event{b, nil}
}
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}
func (c *Conn) writeLoop() {
c.mut.RLock()
defer c.mut.RUnlock()
for bytes := range c.writes {
c.errors <- c.Conn.WriteMessage(websocket.TextMessage, bytes)
}
}
func (c *Conn) handle() ([]byte, error) {
// skip message type
t, r, err := c.Conn.NextReader()
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if err != nil {
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return nil, err
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}
if t == websocket.BinaryMessage {
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// Probably a zlib payload
z, err := zlib.NewReader(r)
if err != nil {
return nil, errors.Wrap(err, "Failed to create a zlib reader")
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}
defer z.Close()
r = z
}
return readAll(&c.buf, r)
// if t is a text message, then handle it normally.
// if t == websocket.TextMessage {
// return readAll(&c.buf, r)
// }
// // Write to the zlib writer.
// c.zlib.Write(r)
// // if _, err := io.CopyBuffer(c.zlib, r, c.buf); err != nil {
// // return nil, errors.Wrap(err, "Failed to write to zlib")
// // }
// if !c.zlib.CanFlush() {
// return nil, nil
// }
// // Flush and get the uncompressed payload.
// b, err := c.zlib.Flush()
// if err != nil {
// return nil, errors.Wrap(err, "Failed to flush zlib")
// }
// return nil, errors.New("Unexpected binary message.")
}
func (c *Conn) Send(b []byte) error {
c.mut.RLock()
defer c.mut.RUnlock()
if c.Conn == nil {
return errors.New("Websocket is closed.")
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}
c.writes <- b
return <-c.errors
}
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func (c *Conn) Close(code int) error {
// Wait for the read loop to exit at the end.
err := c.writeClose(code)
c.close()
return err
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}
func (c *Conn) writeClose(code int) error {
// Acquire a read lock instead, as the read and write loops are still alive.
c.mut.RLock()
defer c.mut.RUnlock()
// Keep the current write channel so we can close them when we're done.
wr := c.writes
defer close(wr)
// Stop future sends before closing. Nil channels block forever.
c.writes = nil
c.errors = nil
// Quick deadline:
deadline := time.Now().Add(CloseDeadline)
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// Make a closure message:
msg := websocket.FormatCloseMessage(code, "")
// Send a close message before closing the connection. We're not error
// checking this because it's not important.
c.Conn.WriteControl(websocket.TextMessage, msg, deadline)
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// Safe to close now.
return c.Conn.Close()
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}
func (c *Conn) close() {
// Flush all events:
for range c.events {
}
// This blocks until the events channel is dead.
c.mut.Lock()
defer c.mut.Unlock()
// Clean up.
c.events = nil
c.Conn = nil
}
// readAll reads bytes into an existing buffer, copy it over, then wipe the old
// buffer.
func readAll(buf *bytes.Buffer, r io.Reader) ([]byte, error) {
defer buf.Reset()
if _, err := buf.ReadFrom(r); err != nil {
return nil, err
}
// Copy the bytes so we could empty the buffer for reuse.
p := buf.Bytes()
cpy := make([]byte, len(p))
copy(cpy, p)
return cpy, nil
}