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arikawa/discord/guild_consts.go

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package discord
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import (
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"github.com/diamondburned/arikawa/v3/utils/json/enum"
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)
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// Guild.MaxPresences is this value when it's 0.
// This happens because the Discord API sends JSON null, if the MaxPresences
// reach DefaultMaxPresences, which in turn will be serialized into 0.
const DefaultMaxPresences = 25000
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// NitroBoost is the premium tier (Server Boost level).
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type NitroBoost uint8
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// https://discord.com/developers/docs/resources/guild#guild-object-premium-tier
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const (
NoNitroLevel NitroBoost = iota
NitroLevel1
NitroLevel2
NitroLevel3
)
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// MFALevel is the required MFA level for a guild.
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type MFALevel uint8
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// https://discord.com/developers/docs/resources/guild#guild-object-mfa-level
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const (
NoMFA MFALevel = iota
ElevatedMFA
)
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type SystemChannelFlags uint8
// https://discord.com/developers/docs/resources/guild#guild-object-system-channel-flags
const (
// SuppressJoinNotifications suppresses member join notifications.
SuppressJoinNotifications SystemChannelFlags = 1 << iota
// SuppressPremiumSubscriptions suppresses server boost notifications.
SuppressPremiumSubscriptions
)
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type GuildFeature string
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// https://discord.com/developers/docs/resources/guild#guild-object-guild-features
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const (
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// InviteSplash is set, if the guild has access to set an invite splash
// background.
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InviteSplash GuildFeature = "INVITE_SPLASH"
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// VIPRegions is set, if the guild has access to set 384kbps bitrate in
// voice (previously VIP voice servers).
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VIPRegions GuildFeature = "VIP_REGIONS"
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// VanityURL is set, if the guild has access to set a vanity URL.
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VanityURL GuildFeature = "VANITY_URL"
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// Verified is set, if the guild is verified.
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Verified GuildFeature = "VERIFIED"
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// Partnered is set, if the guild is partnered.
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Partnered GuildFeature = "PARTNERED"
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// Public is set, if the guild is public.
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Public GuildFeature = "PUBLIC"
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// Commerce is set, if the guild has access to use commerce features
// (i.e. create store channels).
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Commerce GuildFeature = "COMMERCE"
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// News is set, if the guild has access to create news channels.
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News GuildFeature = "NEWS"
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// Discoverable is set, if the guild is able to be discovered in the
// directory.
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Discoverable GuildFeature = "DISCOVERABLE"
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// Featurable is set, if the guild is able to be featured in the directory.
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Featurable GuildFeature = "FEATURABLE"
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// AnimatedIcon is set, if the guild has access to set an animated guild
// icon.
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AnimatedIcon GuildFeature = "ANIMATED_ICON"
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// Banner is set, if the guild has access to set a guild banner image.
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Banner GuildFeature = "BANNER"
)
// ExplicitFilter is the explicit content filter level of a guild.
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type ExplicitFilter enum.Enum
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// NullExplicitFilter serialized to JSON null.
// This should only be used on nullable fields.
const NullExplicitFilter ExplicitFilter = enum.Null
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// https://discord.com/developers/docs/resources/guild#guild-object-explicit-content-filter-level
const (
// NoContentFilter disables content filtering for the guild.
NoContentFilter ExplicitFilter = iota
// MembersWithoutRoles filters only members without roles.
MembersWithoutRoles
// AllMembers enables content filtering for all members.
AllMembers
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)
func (f *ExplicitFilter) UnmarshalJSON(b []byte) error {
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i, err := enum.FromJSON(b)
*f = ExplicitFilter(i)
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return err
}
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func (f ExplicitFilter) MarshalJSON() ([]byte, error) {
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return enum.ToJSON(enum.Enum(f)), nil
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}
// Notification is the default message notification level of a guild.
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type Notification enum.Enum
// NullNotification serialized to JSON null.
// This should only be used on nullable fields.
const NullNotification Notification = enum.Null
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// https://discord.com/developers/docs/resources/guild#guild-object-default-message-notification-level
const (
// AllMessages sends notifications for all messages.
AllMessages Notification = iota
// OnlyMentions sends notifications only on mention.
OnlyMentions
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)
func (n *Notification) UnmarshalJSON(b []byte) error {
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i, err := enum.FromJSON(b)
*n = Notification(i)
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return err
}
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func (n Notification) MarshalJSON() ([]byte, error) { return enum.ToJSON(enum.Enum(n)), nil }
// Verification is the verification level required for a guild.
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type Verification enum.Enum
// NullVerification serialized to JSON null.
// This should only be used on nullable fields.
const NullVerification Verification = enum.Null
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// https://discord.com/developers/docs/resources/guild#guild-object-verification-level
const (
// NoVerification required no verification.
NoVerification Verification = iota
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// LowVerification requires a verified email
LowVerification
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// MediumVerification requires the user be registered for at least 5
// minutes.
MediumVerification
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// HighVerification requires the member be in the server for more than 10
// minutes.
HighVerification
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// VeryHighVerification requires the member to have a verified phone
// number.
VeryHighVerification
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)
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func (v *Verification) UnmarshalJSON(b []byte) error {
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i, err := enum.FromJSON(b)
*v = Verification(i)
return err
}
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func (v Verification) MarshalJSON() ([]byte, error) { return enum.ToJSON(enum.Enum(v)), nil }
// Service is used for guild integrations and user connections.
type Service string
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const (
TwitchService Service = "twitch"
YouTubeService Service = "youtube"
DiscordService Service = "discord"
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)
// ExpireBehavior is the integration expire behavior that regulates what happens, if a subscriber expires.
type ExpireBehavior uint8
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// https://discord.com/developers/docs/resources/guild#integration-object-integration-expire-behaviors
const (
// RemoveRole removes the role of the subscriber.
RemoveRole ExpireBehavior = iota
// Kick kicks the subscriber from the guild.
Kick
)
// Status is the enumerate type for a user's status.
type Status string
const (
UnknownStatus Status = ""
OnlineStatus Status = "online"
DoNotDisturbStatus Status = "dnd"
IdleStatus Status = "idle"
InvisibleStatus Status = "invisible"
OfflineStatus Status = "offline"
)