2020-11-30 00:57:58 +00:00
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package defaultstore
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import (
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"sync"
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2021-06-02 02:53:19 +00:00
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"github.com/diamondburned/arikawa/v3/discord"
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"github.com/diamondburned/arikawa/v3/internal/moreatomic"
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"github.com/diamondburned/arikawa/v3/state/store"
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2020-11-30 00:57:58 +00:00
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)
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type Emoji struct {
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guilds moreatomic.Map
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}
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type emojis struct {
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mut sync.Mutex
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emojis []discord.Emoji
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}
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var _ store.EmojiStore = (*Emoji)(nil)
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func NewEmoji() *Emoji {
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return &Emoji{
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guilds: *moreatomic.NewMap(func() interface{} {
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return &emojis{
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emojis: []discord.Emoji{},
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}
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}),
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}
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}
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func (s *Emoji) Reset() error {
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s.guilds.Reset()
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return nil
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}
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func (s *Emoji) Emoji(guildID discord.GuildID, emojiID discord.EmojiID) (*discord.Emoji, error) {
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iv, ok := s.guilds.Load(guildID)
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if !ok {
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return nil, store.ErrNotFound
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}
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es := iv.(*emojis)
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es.mut.Lock()
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defer es.mut.Unlock()
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for _, emoji := range es.emojis {
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if emoji.ID == emojiID {
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// Emoji is an implicit copy made by range, so we could do this
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// safely.
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return &emoji, nil
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}
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}
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return nil, store.ErrNotFound
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}
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func (s *Emoji) Emojis(guildID discord.GuildID) ([]discord.Emoji, error) {
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iv, ok := s.guilds.Load(guildID)
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if !ok {
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return nil, store.ErrNotFound
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}
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es := iv.(*emojis)
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es.mut.Lock()
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defer es.mut.Unlock()
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// We're never modifying the slice internals ourselves, so this is fine.
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return es.emojis, nil
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}
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func (s *Emoji) EmojiSet(guildID discord.GuildID, allEmojis []discord.Emoji) error {
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iv, _ := s.guilds.LoadOrStore(guildID)
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es := iv.(*emojis)
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es.mut.Lock()
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es.emojis = allEmojis
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es.mut.Unlock()
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return nil
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}
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