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arikawa/api/application.go

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package api
import (
"encoding/json"
2021-06-02 02:53:19 +00:00
"github.com/diamondburned/arikawa/v3/discord"
"github.com/diamondburned/arikawa/v3/utils/httputil"
)
var EndpointApplications = Endpoint + "applications/"
// CurrentApplication returns the current bot account's Discord application. It
// can be used to get the application ID.
func (c *Client) CurrentApplication() (*discord.Application, error) {
var app *discord.Application
return app, c.RequestJSON(
&app, "GET",
Endpoint+"/oauth2/applications/@me",
)
}
// https://discord.com/developers/docs/interactions/application-commands#create-global-application-command
type CreateCommandData struct {
Name string `json:"name"`
NameLocalizations discord.StringLocales `json:"name_localizations,omitempty"`
Description string `json:"description"`
DescriptionLocalizations discord.StringLocales `json:"description_localizations,omitempty"`
Options discord.CommandOptions `json:"options,omitempty"`
DefaultMemberPermissions *discord.Permissions `json:"default_member_permissions,string,omitempty"`
NoDMPermission bool `json:"-"`
NoDefaultPermission bool `json:"-"`
Type discord.CommandType `json:"type,omitempty"`
}
func (c CreateCommandData) MarshalJSON() ([]byte, error) {
type RawCreateCommandData CreateCommandData
cmd := struct {
RawCreateCommandData
DMPermission bool `json:"dm_permission"`
DefaultPermission bool `json:"default_permission"`
}{RawCreateCommandData: (RawCreateCommandData)(c)}
// Discord defaults default_permission to true, so we need to invert the
// meaning of the field (>No<DefaultPermission) to match Go's default
// value, false.
cmd.DefaultPermission = !c.NoDefaultPermission
cmd.DMPermission = !c.NoDMPermission
return json.Marshal(cmd)
}
func (c *CreateCommandData) UnmarshalJSON(data []byte) error {
type RawCreateCommandData CreateCommandData
cmd := struct {
*RawCreateCommandData
DMPermission bool `json:"dm_permission"`
DefaultPermission bool `json:"default_permission"`
}{RawCreateCommandData: (*RawCreateCommandData)(c)}
if err := json.Unmarshal(data, &cmd); err != nil {
return err
}
// Discord defaults default_permission to true, so we need to invert the
// meaning of the field (>No<DefaultPermission) to match Go's default
// value, false.
c.NoDefaultPermission = !cmd.DefaultPermission
c.NoDMPermission = !cmd.DMPermission
// Discord defaults type to 1 if omitted.
if c.Type == 0 {
c.Type = discord.ChatInputCommand
}
return nil
}
func (c *Client) Commands(appID discord.AppID) ([]discord.Command, error) {
var cmds []discord.Command
return cmds, c.RequestJSON(
&cmds, "GET",
EndpointApplications+appID.String()+"/commands",
)
}
func (c *Client) Command(
appID discord.AppID, commandID discord.CommandID) (*discord.Command, error) {
var cmd *discord.Command
return cmd, c.RequestJSON(
&cmd, "GET",
EndpointApplications+appID.String()+"/commands/"+commandID.String(),
)
}
func (c *Client) CreateCommand(
appID discord.AppID, data CreateCommandData) (*discord.Command, error) {
var cmd *discord.Command
return cmd, c.RequestJSON(
&cmd, "POST",
EndpointApplications+appID.String()+"/commands",
httputil.WithJSONBody(data),
)
}
func (c *Client) EditCommand(
appID discord.AppID,
commandID discord.CommandID, data CreateCommandData) (*discord.Command, error) {
var cmd *discord.Command
return cmd, c.RequestJSON(
&cmd, "PATCH",
EndpointApplications+appID.String()+"/commands/"+commandID.String(),
httputil.WithJSONBody(data),
)
}
func (c *Client) DeleteCommand(appID discord.AppID, commandID discord.CommandID) error {
return c.FastRequest(
"DELETE",
EndpointApplications+appID.String()+"/commands/"+commandID.String(),
)
}
// BulkOverwriteCommands takes a slice of application commands, overwriting
// existing commands that are registered globally for this application. Updates
// will be available in all guilds after 1 hour.
//
// Commands that do not already exist will count toward daily application
// command create limits.
func (c *Client) BulkOverwriteCommands(
appID discord.AppID, commands []CreateCommandData) ([]discord.Command, error) {
var cmds []discord.Command
return cmds, c.RequestJSON(
&cmds, "PUT",
EndpointApplications+appID.String()+"/commands",
httputil.WithJSONBody(commands))
}
func (c *Client) GuildCommands(
appID discord.AppID, guildID discord.GuildID) ([]discord.Command, error) {
var cmds []discord.Command
return cmds, c.RequestJSON(
&cmds, "GET",
EndpointApplications+appID.String()+"/guilds/"+guildID.String()+"/commands",
)
}
func (c *Client) GuildCommand(
appID discord.AppID,
guildID discord.GuildID, commandID discord.CommandID) (*discord.Command, error) {
var cmd *discord.Command
return cmd, c.RequestJSON(
&cmd, "GET",
EndpointApplications+appID.String()+
"/guilds/"+guildID.String()+
"/commands/"+commandID.String(),
)
}
func (c *Client) CreateGuildCommand(
appID discord.AppID,
guildID discord.GuildID, data CreateCommandData) (*discord.Command, error) {
var cmd *discord.Command
return cmd, c.RequestJSON(
&cmd, "POST",
EndpointApplications+appID.String()+"/guilds/"+guildID.String()+"/commands",
httputil.WithJSONBody(data),
)
}
func (c *Client) EditGuildCommand(
appID discord.AppID, guildID discord.GuildID,
commandID discord.CommandID, data CreateCommandData) (*discord.Command, error) {
var cmd *discord.Command
return cmd, c.RequestJSON(
&cmd, "PATCH",
EndpointApplications+appID.String()+
"/guilds/"+guildID.String()+
"/commands/"+commandID.String(),
httputil.WithJSONBody(data),
)
}
func (c *Client) DeleteGuildCommand(
appID discord.AppID, guildID discord.GuildID, commandID discord.CommandID) error {
return c.FastRequest(
"DELETE",
EndpointApplications+appID.String()+
"/guilds/"+guildID.String()+
"/commands/"+commandID.String(),
)
}
// BulkOverwriteGuildCommands takes a slice of application commands,
// overwriting existing commands that are registered for the guild.
func (c *Client) BulkOverwriteGuildCommands(
appID discord.AppID,
guildID discord.GuildID, commands []CreateCommandData) ([]discord.Command, error) {
var cmds []discord.Command
return cmds, c.RequestJSON(
&cmds, "PUT",
EndpointApplications+appID.String()+"/guilds/"+guildID.String()+"/commands",
httputil.WithJSONBody(commands))
}
// GuildCommandPermissions fetches command permissions for all commands for the
// application in a guild.
func (c *Client) GuildCommandPermissions(
appID discord.AppID, guildID discord.GuildID) ([]discord.GuildCommandPermissions, error) {
var perms []discord.GuildCommandPermissions
return perms, c.RequestJSON(
&perms, "GET",
EndpointApplications+appID.String()+"/guilds/"+guildID.String()+"/commands/permissions",
)
}
// CommandPermissions fetches command permissions for a specific command for
// the application in a guild.
func (c *Client) CommandPermissions(
appID discord.AppID, guildID discord.GuildID,
commandID discord.CommandID) (*discord.GuildCommandPermissions, error) {
var perms *discord.GuildCommandPermissions
return perms, c.RequestJSON(
&perms, "GET",
EndpointApplications+appID.String()+"/guilds/"+guildID.String()+
"/commands/"+commandID.String()+"/permissions",
)
}
type editCommandPermissionsData struct {
Permissions []discord.CommandPermissions `json:"permissions"`
}
// EditCommandPermissions edits command permissions for a specific command for
// the application in a guild. Up to 10 permission overwrites can be added for
// a command.
//
// Existing permissions for the command will be overwritten in that guild.
// Deleting or renaming a command will permanently delete all permissions for
// that command.
func (c *Client) EditCommandPermissions(
appID discord.AppID, guildID discord.GuildID, commandID discord.CommandID,
permissions []discord.CommandPermissions) (*discord.GuildCommandPermissions, error) {
data := editCommandPermissionsData{Permissions: permissions}
var perms *discord.GuildCommandPermissions
return perms, c.RequestJSON(
&perms, "PUT",
EndpointApplications+appID.String()+"/guilds/"+guildID.String()+
"/commands/"+commandID.String()+"/permissions",
httputil.WithJSONBody(data),
)
}
// https://discord.com/developers/docs/interactions/slash-commands#application-command-permissions-object-guild-application-command-permissions-structure
type BatchEditCommandPermissionsData struct {
ID discord.CommandID `json:"id"`
Permissions []discord.CommandPermissions `json:"permissions"`
}
// BatchEditCommandPermissions batch edits permissions for all commands in a
// guild. Up to 10 permission overwrites can be added for a command.
//
// Existing permissions for the command will be overwritten in that guild.
// Deleting or renaming a command will permanently delete all permissions for
// that command.
func (c *Client) BatchEditCommandPermissions(
appID discord.AppID, guildID discord.GuildID,
data []BatchEditCommandPermissionsData) ([]discord.GuildCommandPermissions, error) {
var perms []discord.GuildCommandPermissions
return perms, c.RequestJSON(
&perms, "PUT",
EndpointApplications+appID.String()+"/guilds/"+guildID.String()+"/commands/permissions",
httputil.WithJSONBody(data),
)
}