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arikawa/utils/ws/ws.go

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// Package wsutil provides abstractions around the Websocket, including rate
// limits.
package ws
import (
"context"
"log"
"sync"
"github.com/pkg/errors"
"golang.org/x/time/rate"
)
var (
// WSError is the default error handler
WSError = func(err error) { log.Println("Gateway error:", err) }
// WSDebug is used for extra debug logging. This is expected to behave
// similarly to log.Println().
WSDebug = func(v ...interface{}) {}
)
// Websocket is a wrapper around a websocket Conn with thread safety and rate
// limiting for sending and throttling.
type Websocket struct {
mutex sync.Mutex
conn Connection
addr string
// If you ever need access to these fields from outside the package, please
// open an issue. It might be worth it to refactor these out for distributed
// sharding.
sendLimiter *rate.Limiter
dialLimiter *rate.Limiter
}
// NewWebsocket creates a default Websocket with the given address.
func NewWebsocket(c Codec, addr string) *Websocket {
return NewCustomWebsocket(NewConn(c), addr)
}
// NewCustomWebsocket creates a new undialed Websocket.
func NewCustomWebsocket(conn Connection, addr string) *Websocket {
return &Websocket{
conn: conn,
addr: addr,
sendLimiter: NewSendLimiter(),
dialLimiter: NewDialLimiter(),
}
}
// Dial waits until the rate limiter allows then dials the websocket.
func (ws *Websocket) Dial(ctx context.Context) (<-chan Op, error) {
if err := ws.dialLimiter.Wait(ctx); err != nil {
// Expired, fatal error
return nil, errors.Wrap(err, "failed to wait for dial rate limiter")
}
ws.mutex.Lock()
defer ws.mutex.Unlock()
// Reset the send limiter.
// TODO: see if each limit only applies to one connection or not.
ws.sendLimiter = NewSendLimiter()
return ws.conn.Dial(ctx, ws.addr)
}
// Send sends b over the Websocket with a deadline. It closes the internal
// Websocket if the Send method errors out.
func (ws *Websocket) Send(ctx context.Context, b []byte) error {
WSDebug("Acquiring the websoccket mutex for sending.")
ws.mutex.Lock()
WSDebug("Mutex lock acquired.")
sendLimiter := ws.sendLimiter
conn := ws.conn
ws.mutex.Unlock()
WSDebug("Waiting for the send rate limiter...")
if err := sendLimiter.Wait(ctx); err != nil {
WSDebug("Send rate limiter timed out.")
return errors.Wrap(err, "SendLimiter failed")
}
WSDebug("Send has passed the rate limiting. Waiting on mutex.")
return conn.Send(ctx, b)
}
// Close closes the websocket connection. It assumes that the Websocket is
// closed even when it returns an error. If the Websocket was already closed
// before, ErrWebsocketClosed will be returned.
func (ws *Websocket) Close() error {
WSDebug("Conn: Acquiring mutex lock to close...")
ws.mutex.Lock()
defer ws.mutex.Unlock()
WSDebug("Conn: Write mutex acquired")
return ws.conn.Close(false)
}
// CloseGracefully is similar to Close, but a proper close frame is sent to
// Discord, invalidating the internal session ID and voiding resumes.
func (ws *Websocket) CloseGracefully() error {
WSDebug("Conn: Acquiring mutex lock to close...")
ws.mutex.Lock()
defer ws.mutex.Unlock()
WSDebug("Conn: Write mutex acquired")
return ws.conn.Close(true)
}