2020-07-29 19:29:30 +00:00
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// Package webhook provides means to interact with webhooks directly and not
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// through the bot API.
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package webhook
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import (
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"context"
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"mime/multipart"
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"net/url"
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"strconv"
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"github.com/pkg/errors"
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2020-10-28 22:39:59 +00:00
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"github.com/diamondburned/arikawa/v2/api"
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"github.com/diamondburned/arikawa/v2/api/rate"
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"github.com/diamondburned/arikawa/v2/discord"
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"github.com/diamondburned/arikawa/v2/utils/httputil"
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"github.com/diamondburned/arikawa/v2/utils/httputil/httpdriver"
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"github.com/diamondburned/arikawa/v2/utils/json/option"
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"github.com/diamondburned/arikawa/v2/utils/sendpart"
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)
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// TODO: if there's ever an Arikawa v3, then a new Client abstraction could be
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// made that wraps around Session being an interface. Just a food for thought.
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// Session keeps a single webhook session. It is referenced by other webhook
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// clients using the same session.
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type Session struct {
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// Limiter is the rate limiter used for the client. This field should not be
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// changed, as doing so is potentially racy.
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Limiter *rate.Limiter
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// ID is the ID of the webhook.
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ID discord.WebhookID
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// Token is the token of the webhook.
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Token string
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}
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// OnRequest should be called on each client request to inject itself.
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func (s *Session) OnRequest(r httpdriver.Request) error {
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return s.Limiter.Acquire(r.GetContext(), r.GetPath())
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}
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// OnResponse should be called after each client request to clean itself up.
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func (s *Session) OnResponse(r httpdriver.Request, resp httpdriver.Response) error {
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return s.Limiter.Release(r.GetPath(), httpdriver.OptHeader(resp))
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}
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2020-07-29 19:29:30 +00:00
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// Client is the client used to interact with a webhook.
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type Client struct {
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// Client is the httputil.Client used to call Discord's API.
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*httputil.Client
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*Session
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}
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// New creates a new Client using the passed webhook token and ID. It uses its
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// own rate limiter.
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func New(id discord.WebhookID, token string) *Client {
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return NewCustom(id, token, httputil.NewClient())
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}
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// NewCustom creates a new webhook client using the passed webhook token, ID and
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// a copy of the given httputil.Client. The copy will have a new rate limiter
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// added in.
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func NewCustom(id discord.WebhookID, token string, hcl *httputil.Client) *Client {
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ses := Session{
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Limiter: rate.NewLimiter(api.Path),
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ID: id,
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Token: token,
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}
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hcl = hcl.Copy()
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hcl.OnRequest = append(hcl.OnRequest, ses.OnRequest)
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hcl.OnResponse = append(hcl.OnResponse, ses.OnResponse)
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return &Client{
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Client: hcl,
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Session: &ses,
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}
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}
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// FromAPI creates a new client that shares the same internal HTTP client with
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// the one in the API's. This is often useful for bots that need webhook
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// interaction, since the rate limiter is shared.
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func FromAPI(id discord.WebhookID, token string, c *api.Client) *Client {
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return &Client{
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Client: c.Client,
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Session: &Session{
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Limiter: c.Limiter,
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ID: id,
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Token: token,
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},
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}
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}
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// WithContext returns a shallow copy of Client with the given context. It's
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// used for method timeouts and such. This method is thread-safe.
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func (c *Client) WithContext(ctx context.Context) *Client {
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return &Client{
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Client: c.Client.WithContext(ctx),
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Session: c.Session,
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}
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}
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// Get gets the webhook.
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func (c *Client) Get() (*discord.Webhook, error) {
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var w *discord.Webhook
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return w, c.RequestJSON(&w, "GET", api.EndpointWebhooks+c.ID.String()+"/"+c.Token)
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}
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// Modify modifies the webhook.
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func (c *Client) Modify(data api.ModifyWebhookData) (*discord.Webhook, error) {
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var w *discord.Webhook
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return w, c.RequestJSON(
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&w, "PATCH",
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api.EndpointWebhooks+c.ID.String()+"/"+c.Token,
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httputil.WithJSONBody(data),
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)
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}
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// Delete deletes a webhook permanently.
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func (c *Client) Delete() error {
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return c.FastRequest("DELETE", api.EndpointWebhooks+c.ID.String()+"/"+c.Token)
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}
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// https://discord.com/developers/docs/resources/webhook#execute-webhook-jsonform-params
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type ExecuteData struct {
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// Content are the message contents (up to 2000 characters).
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//
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// Required: one of content, file, embeds
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Content string `json:"content,omitempty"`
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// Username overrides the default username of the webhook
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Username string `json:"username,omitempty"`
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// AvatarURL overrides the default avatar of the webhook.
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AvatarURL discord.URL `json:"avatar_url,omitempty"`
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// TTS is true if this is a TTS message.
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TTS bool `json:"tts,omitempty"`
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// Embeds contains embedded rich content.
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//
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// Required: one of content, file, embeds
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Embeds []discord.Embed `json:"embeds,omitempty"`
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// Files represents a list of files to upload. This will not be JSON-encoded
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// and will only be available through WriteMultipart.
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Files []sendpart.File `json:"-"`
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// AllowedMentions are the allowed mentions for the message.
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AllowedMentions *api.AllowedMentions `json:"allowed_mentions,omitempty"`
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}
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// NeedsMultipart returns true if the ExecuteWebhookData has files.
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func (data ExecuteData) NeedsMultipart() bool {
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return len(data.Files) > 0
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}
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// WriteMultipart writes the webhook data into the given multipart body. It does
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// not close body.
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func (data ExecuteData) WriteMultipart(body *multipart.Writer) error {
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return sendpart.Write(body, data, data.Files)
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}
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// Execute sends a message to the webhook, but doesn't wait for the message to
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// get created. This is generally faster, but only applicable if no further
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// interaction is required.
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func (c *Client) Execute(data ExecuteData) (err error) {
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_, err = c.execute(data, false)
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return
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}
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// ExecuteAndWait executes the webhook, and waits for the generated
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// discord.Message to be returned.
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func (c *Client) ExecuteAndWait(data ExecuteData) (*discord.Message, error) {
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return c.execute(data, true)
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}
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func (c *Client) execute(data ExecuteData, wait bool) (*discord.Message, error) {
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if data.Content == "" && len(data.Embeds) == 0 && len(data.Files) == 0 {
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return nil, api.ErrEmptyMessage
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}
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if data.AllowedMentions != nil {
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if err := data.AllowedMentions.Verify(); err != nil {
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return nil, errors.Wrap(err, "allowedMentions error")
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}
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}
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for i, embed := range data.Embeds {
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if err := embed.Validate(); err != nil {
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return nil, errors.Wrap(err, "embed error at "+strconv.Itoa(i))
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}
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}
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var param url.Values
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if wait {
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param = url.Values{"wait": {"true"}}
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}
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var URL = api.EndpointWebhooks + c.ID.String() + "/" + c.Token + "?" + param.Encode()
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var msg *discord.Message
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var ptr interface{}
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if wait {
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ptr = &msg
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}
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return msg, sendpart.POST(c.Client, data, ptr, URL)
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}
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2020-12-16 20:11:11 +00:00
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// https://discord.com/developers/docs/resources/webhook#edit-webhook-message-jsonform-params
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type EditMessageData struct {
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// Content are the message contents. They may be up to 2000 characters
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// characters long.
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Content option.NullableString `json:"content,omitempty"`
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// Embeds is an array of up to 10 discord.Embeds.
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Embeds *[]discord.Embed `json:"embeds,omitempty"`
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// AllowedMentions are the AllowedMentions for the message.
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AllowedMentions *api.AllowedMentions `json:"allowed_mentions,omitempty"`
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}
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// EditMessage edits a previously-sent webhook message from the same webhook.
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func (c *Client) EditMessage(messageID discord.MessageID, data EditMessageData) error {
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return c.FastRequest("PATCH",
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api.EndpointWebhooks+c.ID.String()+"/"+c.Token+"/messages/"+messageID.String(),
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httputil.WithJSONBody(data))
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}
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2020-12-16 20:11:11 +00:00
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// DeleteMessage deletes a message that was previously created by the same
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// webhook.
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func (c *Client) DeleteMessage(messageID discord.MessageID) error {
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return c.FastRequest("DELETE",
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api.EndpointWebhooks+c.ID.String()+"/"+c.Token+"/messages/"+messageID.String())
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}
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