mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-09-11 20:57:20 +00:00
413 lines
9.2 KiB
Haxe
413 lines
9.2 KiB
Haxe
package;
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import flixel.FlxG;
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import flixel.FlxSprite;
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import flixel.FlxState;
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import flixel.addons.display.FlxGridOverlay;
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import flixel.addons.ui.FlxUI9SliceSprite;
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import flixel.addons.ui.FlxUICheckBox;
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import flixel.addons.ui.FlxUITooltip.FlxUITooltipStyle;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.group.FlxGroup;
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import flixel.math.FlxMath;
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import flixel.math.FlxPoint;
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import flixel.text.FlxText;
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import flixel.ui.FlxButton;
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import flixel.ui.FlxSpriteButton;
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import flixel.util.FlxColor;
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import haxe.Json;
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import openfl.events.Event;
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import openfl.events.IOErrorEvent;
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import openfl.events.IOErrorEvent;
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import openfl.events.IOErrorEvent;
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import openfl.geom.Rectangle;
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import openfl.net.FileReference;
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using StringTools;
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class ChartingState extends MusicBeatState
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{
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var _file:FileReference;
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var UI_box:FlxUI9SliceSprite;
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/**
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* Array of notes showing when each section STARTS in STEPS
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* Usually rounded up??
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*/
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var curSection:Int = 0;
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var sectionInfo:Array<Dynamic>;
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var bpmTxt:FlxText;
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var strumLine:FlxSprite;
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var curSong:String = 'Smash';
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var amountSteps:Int = 0;
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var bullshitUI:FlxGroup;
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var highlight:FlxSprite;
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var GRID_SIZE:Int = 40;
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var dummyArrow:FlxSprite;
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var curRenderedNotes:FlxTypedGroup<Note>;
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var sections:Array<Section> = [];
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var gridBG:FlxSprite;
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var oldSongData:Song;
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override function create()
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{
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gridBG = FlxGridOverlay.create(GRID_SIZE, GRID_SIZE, GRID_SIZE * 8, GRID_SIZE * 16);
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add(gridBG);
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curRenderedNotes = new FlxTypedGroup<Note>();
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addSection();
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if (PlayState.SONG != null)
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oldSongData = PlayState.SONG;
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else
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{
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oldSongData = new Song(curSong, sections, Conductor.bpm, sections.length);
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}
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curSong = oldSongData.song;
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sections = oldSongData.notes;
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updateGrid();
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FlxG.sound.playMusic('assets/music/' + curSong + '.mp3', 0.6);
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FlxG.sound.music.pause();
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FlxG.sound.music.onComplete = function()
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{
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FlxG.sound.music.pause();
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FlxG.sound.music.time = 0;
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};
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Conductor.changeBPM(144);
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var saveButton:FlxButton = new FlxButton(0, 0, "Save", function()
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{
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saveLevel();
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});
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saveButton.screenCenter();
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add(saveButton);
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bpmTxt = new FlxText(20, 20);
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add(bpmTxt);
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strumLine = new FlxSprite(0, 50).makeGraphic(Std.int(FlxG.width / 2), 4);
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add(strumLine);
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UI_box = new FlxUI9SliceSprite(FlxG.width / 2, 20, null, new Rectangle(0, 0, FlxG.width * 0.46, 400));
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add(UI_box);
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dummyArrow = new FlxSprite().makeGraphic(GRID_SIZE, GRID_SIZE);
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add(dummyArrow);
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add(curRenderedNotes);
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super.create();
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}
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function generateUI():Void
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{
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while (bullshitUI.members.length > 0)
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{
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bullshitUI.remove(bullshitUI.members[0], true);
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}
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// general shit
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var title:FlxText = new FlxText(UI_box.x + 20, UI_box.y + 20, 0);
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bullshitUI.add(title);
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/*
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var loopCheck = new FlxUICheckBox(UI_box.x + 10, UI_box.y + 50, null, null, "Loops", 100, ['loop check']);
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loopCheck.checked = curNoteSelected.doesLoop;
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tooltips.add(loopCheck, {title: 'Section looping', body: "Whether or not it's a simon says style section", style: tooltipType});
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bullshitUI.add(loopCheck);
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*/
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}
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override function getEvent(id:String, sender:Dynamic, data:Dynamic, ?params:Array<Dynamic>)
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{
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if (id == FlxUICheckBox.CLICK_EVENT)
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{
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var check:FlxUICheckBox = cast sender;
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var label = check.getLabel().text;
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switch (label)
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{
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case 'Loops':
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// curNoteSelected.doesLoop = check.checked;
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}
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}
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// FlxG.log.add(id + " WEED " + sender + " WEED " + data + " WEED " + params);
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}
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override function update(elapsed:Float)
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{
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Conductor.songPosition = FlxG.sound.music.time;
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strumLine.y = getYfromStrum(Conductor.songPosition % (Conductor.stepCrochet * 16));
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if (curBeat % 4 == 0)
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{
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if (curStep > (sections[curSection].lengthInSteps * 2) * (curSection + 1))
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{
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if (sections[curSection + 1] == null)
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{
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addSection();
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}
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changeSection(curSection + 1, false);
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}
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}
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if (FlxG.mouse.overlaps(gridBG))
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{
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dummyArrow.x = Math.floor(FlxG.mouse.x / GRID_SIZE) * GRID_SIZE;
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if (FlxG.keys.pressed.SHIFT)
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dummyArrow.y = FlxG.mouse.y;
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else
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dummyArrow.y = Math.floor(FlxG.mouse.y / GRID_SIZE) * GRID_SIZE;
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if (FlxG.mouse.justPressed)
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{
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if (FlxG.mouse.overlaps(curRenderedNotes))
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{
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curRenderedNotes.forEach(function(note:Note)
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{
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if (FlxG.mouse.overlaps(note))
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{
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deleteNote(note);
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}
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});
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}
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else
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{
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FlxG.log.add('added note');
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addNote();
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}
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}
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}
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if (FlxG.keys.justPressed.ENTER)
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{
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PlayState.SONG = new Song(curSong, sections, Conductor.bpm, sections.length);
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FlxG.sound.music.stop();
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FlxG.switchState(new PlayState());
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}
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if (FlxG.keys.justPressed.SPACE)
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{
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if (FlxG.sound.music.playing)
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{
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FlxG.sound.music.pause();
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}
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else
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FlxG.sound.music.play();
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}
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if (FlxG.keys.justPressed.R)
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{
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if (FlxG.keys.pressed.SHIFT)
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changeSection();
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else
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changeSection(curSection);
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}
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if (FlxG.keys.pressed.W || FlxG.keys.pressed.S)
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{
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FlxG.sound.music.pause();
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var daTime:Float = 700 * FlxG.elapsed;
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if (FlxG.keys.pressed.W)
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{
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FlxG.sound.music.time -= daTime;
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}
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else
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FlxG.sound.music.time += daTime;
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}
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if (FlxG.keys.justPressed.UP)
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Conductor.changeBPM(Conductor.bpm + 1);
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if (FlxG.keys.justPressed.DOWN)
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Conductor.changeBPM(Conductor.bpm - 1);
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if (FlxG.keys.justPressed.RIGHT)
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changeSection(curSection + 1);
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if (FlxG.keys.justPressed.LEFT)
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changeSection(curSection - 1);
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bpmTxt.text = "BPM: " + Conductor.bpm + "\nSection: " + curSection;
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super.update(elapsed);
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}
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function changeSection(sec:Int = 0, ?updateMusic:Bool = true):Void
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{
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if (sections[sec] != null)
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{
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curSection = sec;
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updateGrid();
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if (updateMusic)
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{
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FlxG.sound.music.pause();
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var daNum:Int = 0;
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var daLength:Int = 0;
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while (daNum <= sec)
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{
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daLength += sections[daNum].lengthInSteps * 2;
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daNum++;
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}
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FlxG.sound.music.time = (daLength - (sections[sec].lengthInSteps * 2)) * Conductor.stepCrochet;
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}
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}
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}
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function updateGrid():Void
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{
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while (curRenderedNotes.members.length > 0)
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{
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curRenderedNotes.remove(curRenderedNotes.members[0], true);
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}
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var sectionInfo:Array<Dynamic> = sections[curSection].notes;
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for (i in sectionInfo)
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{
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var daNoteInfo = i[1];
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var note:Note = new Note(i[0], daNoteInfo);
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note.setGraphicSize(GRID_SIZE, GRID_SIZE);
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note.updateHitbox();
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note.x = Math.floor(i[1] * GRID_SIZE);
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note.y = getYfromStrum(note.strumTime) % gridBG.height;
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curRenderedNotes.add(note);
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}
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}
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private function addSection(lengthInSteps:Int = 16):Void
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{
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sections.push(new Section(lengthInSteps));
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}
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function deleteNote(note:Note):Void
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{
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for (i in sections[curSection].notes)
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{
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if (i[0] == note.strumTime && i[1] == note.noteData)
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{
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FlxG.log.add('FOUND EVIL NUMBER');
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sections[curSection].notes.remove(i);
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}
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}
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updateGrid();
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}
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private function addNote():Void
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{
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sections[curSection].notes.push([
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Math.round(getStrumTime(dummyArrow.y) + (curSection * (Conductor.stepCrochet * 32))),
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Math.floor(FlxG.mouse.x / GRID_SIZE)
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]);
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trace(getStrumTime(dummyArrow.y) + (curSection * (Conductor.stepCrochet * 16)));
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trace(curSection);
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updateGrid();
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}
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function getStrumTime(yPos:Float):Float
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{
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return FlxMath.remapToRange(yPos, gridBG.y, gridBG.y + gridBG.height, 0, 16 * Conductor.stepCrochet);
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}
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function getYfromStrum(strumTime:Float):Float
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{
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return FlxMath.remapToRange(strumTime, 0, 16 * Conductor.stepCrochet, gridBG.y, gridBG.y + gridBG.height);
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}
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private var daSpacing:Float = 0.3;
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function loadLevel():Void
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{
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trace(oldSongData.notes);
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}
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function getNotes():Array<Dynamic>
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{
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var noteData:Array<Dynamic> = [];
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for (i in sections)
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{
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noteData.push(i.notes);
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}
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return noteData;
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}
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private function saveLevel()
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{
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var json = {
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"song": curSong,
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"bpm": Conductor.bpm,
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"sections": sections.length,
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'notes': getNotes
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};
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var data:String = Json.stringify(json);
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if ((data != null) && (data.length > 0))
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{
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_file = new FileReference();
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_file.addEventListener(Event.COMPLETE, onSaveComplete);
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_file.addEventListener(Event.CANCEL, onSaveCancel);
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_file.addEventListener(IOErrorEvent.IO_ERROR, onSaveError);
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_file.save(data.trim(), json.song.toLowerCase() + ".json");
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_file.browse();
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}
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}
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function onSaveComplete(_):Void
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{
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_file.removeEventListener(Event.COMPLETE, onSaveComplete);
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_file.removeEventListener(Event.CANCEL, onSaveCancel);
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_file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError);
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_file = null;
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FlxG.log.notice("Successfully saved LEVEL DATA.");
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}
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/**
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* Called when the save file dialog is cancelled.
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*/
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function onSaveCancel(_):Void
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{
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_file.removeEventListener(Event.COMPLETE, onSaveComplete);
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_file.removeEventListener(Event.CANCEL, onSaveCancel);
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_file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError);
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_file = null;
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}
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/**
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* Called if there is an error while saving the gameplay recording.
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*/
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function onSaveError(_):Void
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{
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_file.removeEventListener(Event.COMPLETE, onSaveComplete);
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_file.removeEventListener(Event.CANCEL, onSaveCancel);
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_file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError);
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_file = null;
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FlxG.log.error("Problem saving Level data");
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}
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}
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