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10 lines
335 B
Haxe
10 lines
335 B
Haxe
package funkin.play.cutscene.dialogue;
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/**
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* A script that can be tied to a DialogueBox.
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* Create a scripted class that extends DialogueBox to use this.
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* This allows you to customize how a specific dialogue box appears.
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*/
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@:hscriptClass
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class ScriptedDialogueBox extends DialogueBox implements polymod.hscript.HScriptedClass {}
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