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Funkin/source/funkin/play/cutscene/dialogue/ScriptedDialogueBox.hx
2024-02-07 09:21:44 -05:00

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335 B
Haxe

package funkin.play.cutscene.dialogue;
/**
* A script that can be tied to a DialogueBox.
* Create a scripted class that extends DialogueBox to use this.
* This allows you to customize how a specific dialogue box appears.
*/
@:hscriptClass
class ScriptedDialogueBox extends DialogueBox implements polymod.hscript.HScriptedClass {}