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Funkin/source/CutsceneAnimTestState.hx
2021-04-06 18:12:31 -04:00

97 lines
2.2 KiB
Haxe

package;
import flixel.FlxG;
import flixel.FlxSprite;
import flixel.FlxState;
import flixel.addons.display.FlxGridOverlay;
import flixel.group.FlxGroup.FlxTypedGroup;
import flixel.math.FlxPoint;
import flixel.text.FlxText;
import flixel.util.FlxColor;
class CutsceneAnimTestState extends FlxState
{
var animShit:Array<String> = [
'GF STARTS TO TURN PART 1',
'GF STARTS TO TURN PART 2',
'PICO ARRIVES PART 1',
'PICO ARRIVES PART 2',
'PICO ARRIVES PART 2 POINT FIVE'
];
var coolPosition:FlxPoint = FlxPoint.get(0, 100);
var cutsceneGroup:CutsceneCharacter;
var curSelected:Int = 0;
var debugTxt:FlxText;
public function new()
{
super();
var gridBG:FlxSprite = FlxGridOverlay.create(10, 10);
gridBG.scrollFactor.set(0.5, 0.5);
add(gridBG);
debugTxt = new FlxText(1000, 20, 0, "", 24);
debugTxt.color = FlxColor.BLUE;
add(debugTxt);
for (i in 0...animShit.length)
{
var dummyLoader:FlxSprite = new FlxSprite();
dummyLoader.loadGraphic(Paths.image('cutsceneStuff/gfHoldup-' + i));
add(dummyLoader);
dummyLoader.alpha = 0.01;
dummyLoader.y = FlxG.height - 20;
}
cutsceneGroup = new CutsceneCharacter(0, 100, 'gfHoldup');
add(cutsceneGroup);
// createCutscene(0);
// createCutscene(1);
// createCutscene(2);
// createCutscene(3);
// createCutscene(4);
}
override function update(elapsed:Float)
{
if (FlxG.keys.pressed.SHIFT)
{
if (FlxG.keys.justPressed.UP)
curSelected -= 1;
if (FlxG.keys.justPressed.DOWN)
curSelected += 1;
}
else
{
var valueMulti:Float = 1;
if (FlxG.keys.pressed.SPACE)
valueMulti = 10;
if (FlxG.keys.justPressed.UP)
cutsceneGroup.members[curSelected].y -= valueMulti;
if (FlxG.keys.justPressed.DOWN)
cutsceneGroup.members[curSelected].y += valueMulti;
if (FlxG.keys.justPressed.LEFT)
cutsceneGroup.members[curSelected].x -= valueMulti;
if (FlxG.keys.justPressed.RIGHT)
cutsceneGroup.members[curSelected].x += valueMulti;
}
debugTxt.text = curSelected + " : " + cutsceneGroup.members[curSelected].getPosition();
if (curSelected < 0)
curSelected = animShit.length - 1;
if (curSelected >= animShit.length)
curSelected = 0;
super.update(elapsed);
}
}