mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-11-10 00:34:40 +00:00
564 lines
13 KiB
Haxe
564 lines
13 KiB
Haxe
package;
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import flixel.FlxG;
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import flixel.FlxSprite;
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import flixel.addons.display.FlxGridOverlay;
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import flixel.addons.ui.FlxInputText;
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import flixel.addons.ui.FlxUI9SliceSprite;
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import flixel.addons.ui.FlxUI;
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import flixel.addons.ui.FlxUICheckBox;
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import flixel.addons.ui.FlxUIInputText;
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import flixel.addons.ui.FlxUINumericStepper;
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import flixel.addons.ui.FlxUITabMenu;
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import flixel.addons.ui.FlxUITooltip.FlxUITooltipStyle;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.group.FlxGroup;
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import flixel.math.FlxMath;
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import flixel.math.FlxPoint;
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import flixel.text.FlxText;
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import flixel.ui.FlxButton;
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import flixel.ui.FlxSpriteButton;
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import flixel.util.FlxColor;
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import haxe.Json;
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import openfl.events.Event;
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import openfl.events.IOErrorEvent;
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import openfl.events.IOErrorEvent;
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import openfl.events.IOErrorEvent;
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import openfl.net.FileReference;
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using StringTools;
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class ChartingState extends MusicBeatState
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{
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var _file:FileReference;
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var UI_box:FlxUITabMenu;
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/**
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* Array of notes showing when each section STARTS in STEPS
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* Usually rounded up??
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*/
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var curSection:Int = 0;
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var sectionInfo:Array<Dynamic>;
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var bpmTxt:FlxText;
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var strumLine:FlxSprite;
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var curSong:String = 'Tutorial';
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var amountSteps:Int = 0;
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var bullshitUI:FlxGroup;
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var highlight:FlxSprite;
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var GRID_SIZE:Int = 40;
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var dummyArrow:FlxSprite;
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var curRenderedNotes:FlxTypedGroup<Note>;
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var gridBG:FlxSprite;
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var _song:Song;
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var typingShit:FlxInputText;
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/**
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* What part of the SECTION it's on, relative to the grid.
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*/
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var page:Int = 1;
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override function create()
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{
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gridBG = FlxGridOverlay.create(GRID_SIZE, GRID_SIZE, GRID_SIZE * 8, GRID_SIZE * 16);
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add(gridBG);
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curRenderedNotes = new FlxTypedGroup<Note>();
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if (PlayState.SONG != null)
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_song = PlayState.SONG;
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else
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{
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_song = new Song(curSong, [], Conductor.bpm, 0);
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}
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addSection();
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// sections = _song.notes;
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updateGrid();
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loadSong(_song.song);
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Conductor.changeBPM(_song.bpm);
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bpmTxt = new FlxText(1000, 50, 0, "", 16);
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bpmTxt.scrollFactor.set();
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add(bpmTxt);
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strumLine = new FlxSprite(0, 50).makeGraphic(Std.int(FlxG.width / 2), 4);
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add(strumLine);
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dummyArrow = new FlxSprite().makeGraphic(GRID_SIZE, GRID_SIZE);
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add(dummyArrow);
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var tabs = [
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{name: "Song", label: 'Song'},
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{name: "Section", label: 'Section'},
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{name: "Note", label: 'Note'}
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];
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UI_box = new FlxUITabMenu(null, tabs, true);
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UI_box.resize(300, 400);
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UI_box.x = FlxG.width / 2;
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UI_box.y = 20;
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add(UI_box);
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addSongUI();
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addSectionUI();
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add(curRenderedNotes);
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super.create();
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}
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function addSongUI():Void
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{
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var UI_songTitle = new FlxUIInputText(10, 10, 70, _song.song, 8);
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typingShit = UI_songTitle;
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var check_voices = new FlxUICheckBox(10, 25, null, null, "Has voice track", 100);
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check_voices.checked = true;
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_song.needsVoices = check_voices.checked;
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check_voices.callback = function()
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{
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_song.needsVoices = check_voices.checked;
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trace('CHECKED!');
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};
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var saveButton:FlxButton = new FlxButton(110, 8, "Save", function()
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{
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saveLevel();
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});
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var reloadSong:FlxButton = new FlxButton(saveButton.x + saveButton.width + 10, saveButton.y, "Reload Audio", function()
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{
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loadSong(_song.song);
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});
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var tab_group_song = new FlxUI(null, UI_box);
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tab_group_song.name = "Song";
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tab_group_song.add(UI_songTitle);
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tab_group_song.add(check_voices);
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tab_group_song.add(saveButton);
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tab_group_song.add(reloadSong);
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UI_box.addGroup(tab_group_song);
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UI_box.scrollFactor.set();
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FlxG.camera.follow(strumLine);
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}
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var stepperLength:FlxUINumericStepper;
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var check_mustHitSection:FlxUICheckBox;
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function addSectionUI():Void
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{
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var tab_group_section = new FlxUI(null, UI_box);
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tab_group_section.name = 'Section';
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stepperLength = new FlxUINumericStepper(10, 10, 4, 0, 0, 999, 0);
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stepperLength.value = _song.notes[curSection].lengthInSteps;
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stepperLength.name = "section_length";
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check_mustHitSection = new FlxUICheckBox(10, 30, null, null, "Must hit section", 100);
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check_mustHitSection.name = 'check_mustHit';
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check_mustHitSection.checked = true;
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// _song.needsVoices = check_mustHit.checked;
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check_mustHitSection.callback = function()
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{
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// _song.needsVoices = check_mustHit.checked;
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trace('CHECKED!');
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};
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tab_group_section.add(stepperLength);
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tab_group_section.add(check_mustHitSection);
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UI_box.addGroup(tab_group_section);
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}
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function loadSong(daSong:String):Void
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{
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if (FlxG.sound.music != null)
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FlxG.sound.music.stop();
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FlxG.sound.playMusic('assets/music/' + daSong + '.mp3', 0.6);
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FlxG.sound.music.pause();
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FlxG.sound.music.onComplete = function()
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{
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FlxG.sound.music.pause();
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FlxG.sound.music.time = 0;
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};
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}
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function generateUI():Void
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{
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while (bullshitUI.members.length > 0)
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{
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bullshitUI.remove(bullshitUI.members[0], true);
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}
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// general shit
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var title:FlxText = new FlxText(UI_box.x + 20, UI_box.y + 20, 0);
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bullshitUI.add(title);
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/*
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var loopCheck = new FlxUICheckBox(UI_box.x + 10, UI_box.y + 50, null, null, "Loops", 100, ['loop check']);
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loopCheck.checked = curNoteSelected.doesLoop;
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tooltips.add(loopCheck, {title: 'Section looping', body: "Whether or not it's a simon says style section", style: tooltipType});
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bullshitUI.add(loopCheck);
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*/
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}
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override function getEvent(id:String, sender:Dynamic, data:Dynamic, ?params:Array<Dynamic>)
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{
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if (id == FlxUICheckBox.CLICK_EVENT)
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{
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var check:FlxUICheckBox = cast sender;
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var label = check.getLabel().text;
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switch (label)
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{
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case 'Must hit section':
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_song.notes[curSection].mustHitSection = check.checked;
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}
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}
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else if (id == FlxUINumericStepper.CHANGE_EVENT && (sender is FlxUINumericStepper))
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{
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var nums:FlxUINumericStepper = cast sender;
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var wname = nums.name;
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FlxG.log.add(wname);
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if (wname == 'section_length')
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{
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_song.notes[curSection].lengthInSteps = Std.int(nums.value);
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updateGrid();
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}
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}
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// FlxG.log.add(id + " WEED " + sender + " WEED " + data + " WEED " + params);
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}
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var updatedSection:Bool = false;
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override function update(elapsed:Float)
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{
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Conductor.songPosition = FlxG.sound.music.time;
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_song.song = typingShit.text;
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strumLine.y = getYfromStrum(Conductor.songPosition % (Conductor.stepCrochet * _song.notes[curSection].lengthInSteps));
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if (curBeat % 4 == 0)
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{
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if (curStep > (_song.notes[curSection].lengthInSteps) * (curSection + 1))
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{
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trace(curStep);
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trace((_song.notes[curSection].lengthInSteps) * (curSection + 1));
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trace('DUMBSHIT');
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if (_song.notes[curSection + 1] == null)
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{
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addSection();
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}
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changeSection(curSection + 1, false);
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}
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}
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if (FlxG.mouse.x > gridBG.x
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&& FlxG.mouse.x < gridBG.x + gridBG.width
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&& FlxG.mouse.y > gridBG.y
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&& FlxG.mouse.y < gridBG.y + (GRID_SIZE * _song.notes[curSection].lengthInSteps))
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{
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dummyArrow.x = Math.floor(FlxG.mouse.x / GRID_SIZE) * GRID_SIZE;
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if (FlxG.keys.pressed.SHIFT)
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dummyArrow.y = FlxG.mouse.y;
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else
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dummyArrow.y = Math.floor(FlxG.mouse.y / GRID_SIZE) * GRID_SIZE;
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if (FlxG.mouse.justPressed)
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{
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if (FlxG.mouse.overlaps(curRenderedNotes))
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{
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curRenderedNotes.forEach(function(note:Note)
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{
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if (FlxG.mouse.overlaps(note))
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{
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deleteNote(note);
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}
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});
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}
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else
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{
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FlxG.log.add('added note');
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addNote();
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}
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}
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}
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if (FlxG.keys.justPressed.ENTER)
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{
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PlayState.SONG = _song;
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FlxG.sound.music.stop();
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FlxG.switchState(new PlayState());
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}
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if (!typingShit.hasFocus)
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{
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if (FlxG.keys.justPressed.SPACE)
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{
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if (FlxG.sound.music.playing)
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{
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FlxG.sound.music.pause();
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}
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else
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FlxG.sound.music.play();
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}
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if (FlxG.keys.justPressed.R)
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{
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if (FlxG.keys.pressed.SHIFT)
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changeSection();
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else
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changeSection(curSection);
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}
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if (FlxG.keys.pressed.W || FlxG.keys.pressed.S)
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{
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FlxG.sound.music.pause();
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var daTime:Float = 700 * FlxG.elapsed;
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if (FlxG.keys.pressed.W)
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{
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FlxG.sound.music.time -= daTime;
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}
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else
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FlxG.sound.music.time += daTime;
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}
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}
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_song.bpm = Conductor.bpm;
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if (FlxG.keys.justPressed.UP)
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Conductor.changeBPM(Conductor.bpm + 1);
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if (FlxG.keys.justPressed.DOWN)
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Conductor.changeBPM(Conductor.bpm - 1);
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if (FlxG.keys.justPressed.RIGHT)
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changeSection(curSection + 1);
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if (FlxG.keys.justPressed.LEFT)
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changeSection(curSection - 1);
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bpmTxt.text = "BPM: " + Conductor.bpm + "\nSection: " + curSection;
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super.update(elapsed);
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}
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function changeSection(sec:Int = 0, ?updateMusic:Bool = true):Void
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{
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trace('changing section' + sec);
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if (_song.notes[sec] != null)
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{
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curSection = sec;
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updateGrid();
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if (updateMusic)
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{
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FlxG.sound.music.pause();
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var daNum:Int = 0;
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var daLength:Int = 0;
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while (daNum <= sec)
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{
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daLength += _song.notes[daNum].lengthInSteps;
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daNum++;
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}
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FlxG.sound.music.time = (daLength - (_song.notes[sec].lengthInSteps)) * Conductor.stepCrochet;
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updateCurStep();
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}
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updateSectionUI();
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}
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}
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function updateSectionUI():Void
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{
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var sec = _song.notes[curSection];
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stepperLength.value = sec.lengthInSteps;
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check_mustHitSection.checked = sec.mustHitSection;
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}
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function updateGrid():Void
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{
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while (curRenderedNotes.members.length > 0)
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{
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curRenderedNotes.remove(curRenderedNotes.members[0], true);
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}
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var sectionInfo:Array<Dynamic> = _song.notes[curSection].notes;
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for (i in sectionInfo)
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{
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var daNoteInfo = i[1];
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var note:Note = new Note(i[0], daNoteInfo);
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note.setGraphicSize(GRID_SIZE, GRID_SIZE);
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note.updateHitbox();
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note.x = Math.floor(i[1] * GRID_SIZE);
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note.y = getYfromStrum(note.strumTime) % gridBG.height;
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curRenderedNotes.add(note);
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}
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}
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private function addSection(lengthInSteps:Int = 16):Void
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{
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_song.notes.push(new Section(lengthInSteps));
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}
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function deleteNote(note:Note):Void
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{
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for (i in _song.notes[curSection].notes)
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{
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if (i[0] == note.strumTime && i[1] == note.noteData)
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{
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FlxG.log.add('FOUND EVIL NUMBER');
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_song.notes[curSection].notes.remove(i);
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}
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}
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updateGrid();
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}
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private function addNote():Void
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{
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_song.notes[curSection].notes.push([
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Math.round(getStrumTime(dummyArrow.y) + (curSection * (Conductor.stepCrochet * 32))),
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Math.floor(FlxG.mouse.x / GRID_SIZE)
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]);
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trace(getStrumTime(dummyArrow.y) + (curSection * (Conductor.stepCrochet * 16)));
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trace(curSection);
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updateGrid();
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}
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function getStrumTime(yPos:Float):Float
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{
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return FlxMath.remapToRange(yPos, gridBG.y, gridBG.y + gridBG.height, 0, 16 * Conductor.stepCrochet);
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}
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function getYfromStrum(strumTime:Float):Float
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{
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return FlxMath.remapToRange(strumTime, 0, 16 * Conductor.stepCrochet, gridBG.y, gridBG.y + gridBG.height);
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}
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function calculateSectionLengths(?sec:Section):Int
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{
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var daLength:Int = 0;
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for (i in _song.notes)
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{
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var swagLength = i.lengthInSteps;
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if (i.typeOfSection == Section.COPYCAT)
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swagLength * 2;
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daLength += swagLength;
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if (sec != null && sec == i)
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{
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trace('swag loop??');
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break;
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}
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}
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return daLength;
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}
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private var daSpacing:Float = 0.3;
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function loadLevel():Void
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{
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trace(_song.notes);
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}
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function getNotes():Array<Dynamic>
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{
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var noteData:Array<Dynamic> = [];
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for (i in _song.notes)
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{
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noteData.push(i.notes);
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}
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return noteData;
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}
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private function saveLevel()
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{
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var json = {
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"song": _song.song,
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"bpm": Conductor.bpm,
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"sections": _song.notes.length,
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'notes': _song.notes
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};
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var data:String = Json.stringify(json);
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if ((data != null) && (data.length > 0))
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{
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_file = new FileReference();
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_file.addEventListener(Event.COMPLETE, onSaveComplete);
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_file.addEventListener(Event.CANCEL, onSaveCancel);
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_file.addEventListener(IOErrorEvent.IO_ERROR, onSaveError);
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_file.save(data.trim(), json.song.toLowerCase() + ".json");
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_file.browse();
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}
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}
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function onSaveComplete(_):Void
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{
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_file.removeEventListener(Event.COMPLETE, onSaveComplete);
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_file.removeEventListener(Event.CANCEL, onSaveCancel);
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_file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError);
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_file = null;
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FlxG.log.notice("Successfully saved LEVEL DATA.");
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}
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/**
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* Called when the save file dialog is cancelled.
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*/
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function onSaveCancel(_):Void
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{
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_file.removeEventListener(Event.COMPLETE, onSaveComplete);
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_file.removeEventListener(Event.CANCEL, onSaveCancel);
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_file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError);
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|
_file = null;
|
|
}
|
|
|
|
/**
|
|
* Called if there is an error while saving the gameplay recording.
|
|
*/
|
|
function onSaveError(_):Void
|
|
{
|
|
_file.removeEventListener(Event.COMPLETE, onSaveComplete);
|
|
_file.removeEventListener(Event.CANCEL, onSaveCancel);
|
|
_file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError);
|
|
_file = null;
|
|
FlxG.log.error("Problem saving Level data");
|
|
}
|
|
}
|