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mirror of https://github.com/ninjamuffin99/Funkin.git synced 2024-11-15 11:22:55 +00:00
Funkin/source/funkin
2024-09-29 06:59:49 -04:00
..
api Updated compile defines to use feature flag system 2024-08-26 18:01:36 -04:00
audio Add a "persist" argument to FunkinSound to prevent Results music from continuing in Freeplay. 2024-09-29 06:59:49 -04:00
data Merge branch 'justkolosaki/char-select-gf' into rewrite/master 2024-09-20 18:11:14 -04:00
effects revert extra flxtrail function 2024-09-22 10:57:00 -04:00
graphics Create shader for Week 5 once and reuse it rather than recreating it every frame. 2024-09-23 21:41:48 -04:00
input Replace all instances of openfl/lime Assets with funkin.Assets 2024-09-18 05:04:32 -04:00
modding Merge pull request #793 from FunkinCrew/cyn0x8/module-ondestroy-fix 2024-09-25 19:24:48 -04:00
play Merge branch 'rewrite/master' into nebulazorua/classic-camera-fix 2024-09-25 08:48:20 -04:00
save Merge branch 'lemz1/fps-setting' into rewrite/master 2024-09-19 23:56:04 -04:00
ui Merge remote-tracking branch 'origin/bugfix/input-offsets-crash' into rewrite/master 2024-09-23 18:48:22 -04:00
util Merge remote-tracking branch 'origin/feature/tracy' into rewrite/master 2024-09-23 17:41:01 -04:00
Assets.hx Add a bunch of other functions to funkin.Assets, and add documentation 2024-09-18 05:03:04 -04:00
Conductor.hx Rework offset+vocal sync handling to fix the "Swing Mode" bug 2024-09-21 06:33:47 -04:00
Highscore.hx
import.hx Replace all instances of openfl/lime Assets with funkin.Assets 2024-09-18 05:04:32 -04:00
InitState.hx Cleanup character unlock impl and queue it for after Story Mode is completed. 2024-09-05 17:54:03 -04:00
Paths.hx Replace all instances of openfl/lime Assets with funkin.Assets 2024-09-18 05:04:32 -04:00
PlayerSettings.hx
Preferences.hx Tweaks to framerate preference 2024-09-18 03:13:21 -04:00