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Funkin/source/SpectogramSprite.hx
2021-09-20 11:32:35 -04:00

182 lines
4.6 KiB
Haxe

package;
import flixel.FlxSprite;
import flixel.group.FlxGroup;
import flixel.group.FlxSpriteGroup.FlxTypedSpriteGroup;
import flixel.math.FlxMath;
import flixel.math.FlxPoint;
import flixel.math.FlxVector;
import flixel.system.FlxSound;
import flixel.util.FlxColor;
import lime.utils.Int16Array;
using flixel.util.FlxSpriteUtil;
class SpectogramSprite extends FlxTypedSpriteGroup<FlxSprite>
{
var sampleRate:Int;
var lengthOfShit:Int = 500;
var daSound:FlxSound;
public var visType:VISTYPE = UPDATED;
public var col:Int = FlxColor.WHITE;
public var daHeight:Float = FlxG.height;
public function new(daSound:FlxSound, ?col:FlxColor = FlxColor.WHITE, ?height:Float = 720)
{
super();
this.daSound = daSound;
this.col = col;
this.daHeight = height;
regenLineShit();
// makeGraphic(200, 200, FlxColor.BLACK);
}
public function regenLineShit():Void
{
for (i in 0...lengthOfShit)
{
var lineShit:FlxSprite = new FlxSprite(100, i / lengthOfShit * daHeight).makeGraphic(1, 1, col);
lineShit.active = false;
add(lineShit);
}
}
var setBuffer:Bool = false;
var audioData:Int16Array;
var numSamples:Int = 0;
override function update(elapsed:Float)
{
if (visType == UPDATED)
{
updateVisulizer();
}
// if visType is static, call updateVisulizer() manually whenever you want to update it!
super.update(elapsed);
}
/**
* @param start is the start in milliseconds?
*/
public function generateSection(start:Float = 0, seconds:Float = 1):Void
{
checkAndSetBuffer();
if (setBuffer)
{
var samplesToGen:Int = Std.int(sampleRate * seconds);
var startingSample:Int = Std.int(FlxMath.remapToRange(start, 0, daSound.length, 0, numSamples));
var prevLine:FlxPoint = new FlxPoint();
for (i in 0...group.members.length)
{
var sampleApprox:Int = Std.int(FlxMath.remapToRange(i, 0, group.members.length, startingSample, startingSample + samplesToGen));
var left = audioData[sampleApprox] / 32767;
var right = audioData[sampleApprox + 1] / 32767;
var swagheight:Int = 200;
var balanced = (left + right) / 2;
group.members[i].x = prevLine.x;
group.members[i].y = prevLine.y;
prevLine.x = (balanced * swagheight / 2 + swagheight / 2) + x;
prevLine.y = (i / group.members.length * daHeight) + y;
var line = FlxVector.get(prevLine.x - group.members[i].x, prevLine.y - group.members[i].y);
group.members[i].setGraphicSize(Std.int(Math.max(line.length, 1)), Std.int(1));
group.members[i].angle = line.degrees;
}
}
}
public function checkAndSetBuffer()
{
if (daSound != null && daSound.playing)
{
if (!setBuffer)
{
// Math.pow3
@:privateAccess
var buf = daSound._channel.__source.buffer;
// @:privateAccess
audioData = cast buf.data; // jank and hacky lol! kinda busted on HTML5 also!!
sampleRate = buf.sampleRate;
trace('got audio buffer shit');
trace(sampleRate);
trace(buf.bitsPerSample);
setBuffer = true;
numSamples = Std.int(audioData.length / 2);
}
}
}
public function updateVisulizer():Void
{
if (daSound != null)
{
var remappedShit:Int = 0;
checkAndSetBuffer();
if (setBuffer)
{
if (daSound.playing)
remappedShit = Std.int(FlxMath.remapToRange(daSound.time, 0, daSound.length, 0, numSamples));
else
remappedShit = Std.int(FlxMath.remapToRange(Conductor.songPosition, 0, daSound.length, 0, numSamples));
var i = remappedShit;
var prevLine:FlxPoint = new FlxPoint();
var swagheight:Int = 200;
for (sample in remappedShit...remappedShit + lengthOfShit)
{
var left = audioData[i] / 32767;
var right = audioData[i + 1] / 32767;
var balanced = (left + right) / 2;
i += 2;
var remappedSample:Float = FlxMath.remapToRange(sample, remappedShit, remappedShit + lengthOfShit, 0, lengthOfShit - 1);
group.members[Std.int(remappedSample)].x = prevLine.x;
group.members[Std.int(remappedSample)].y = prevLine.y;
// group.members[0].y = prevLine.y;
// FlxSpriteUtil.drawLine(this, prevLine.x, prevLine.y, width * remappedSample, left * height / 2 + height / 2);
prevLine.x = (balanced * swagheight / 2 + swagheight / 2) + x;
prevLine.y = (Std.int(remappedSample) / lengthOfShit * daHeight) + y;
var line = FlxVector.get(prevLine.x - group.members[Std.int(remappedSample)].x, prevLine.y - group.members[Std.int(remappedSample)].y);
group.members[Std.int(remappedSample)].setGraphicSize(Std.int(Math.max(line.length, 1)), Std.int(1));
group.members[Std.int(remappedSample)].angle = line.degrees;
}
}
}
}
}
enum VISTYPE
{
STATIC;
UPDATED;
}