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`FunkingSound.onFocus` was checking `_shouldPlay` before resuming, but this would always be false, causing the sound to not resume when tabbing out and back into the game. |
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.. | ||
flixel/addons/transition | ||
funkin | ||
haxe/ui/backend/flixel | ||
Main.hx | ||
module.xml | ||
Postbuild.hx | ||
Prebuild.hx |