mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-12-26 15:07:14 +00:00
87 lines
1.7 KiB
Haxe
87 lines
1.7 KiB
Haxe
package;
|
|
|
|
import flixel.FlxG;
|
|
import flixel.FlxSprite;
|
|
import flixel.graphics.frames.FlxAtlasFrames;
|
|
import flixel.group.FlxSpriteGroup;
|
|
import flixel.input.FlxKeyManager;
|
|
|
|
class DialogueBox extends FlxSpriteGroup
|
|
{
|
|
var box:FlxSprite;
|
|
|
|
var dialogue:Alphabet;
|
|
var dialogueList:Array<String> = [];
|
|
|
|
public var finishThing:Void->Void;
|
|
|
|
public function new(talkingRight:Bool = true, ?dialogueList:Array<String>)
|
|
{
|
|
super();
|
|
|
|
box = new FlxSprite(40);
|
|
box.frames = FlxAtlasFrames.fromSparrow(AssetPaths.speech_bubble_talking__png, AssetPaths.speech_bubble_talking__xml);
|
|
box.animation.addByPrefix('normalOpen', 'Speech Bubble Normal Open', 24, false);
|
|
box.animation.addByPrefix('normal', 'speech bubble normal', 24);
|
|
box.animation.play('normalOpen');
|
|
add(box);
|
|
|
|
if (!talkingRight)
|
|
{
|
|
box.flipX = true;
|
|
}
|
|
|
|
dialogue = new Alphabet(0, 80, "", false, true);
|
|
// dialogue.x = 90;
|
|
add(dialogue);
|
|
|
|
this.dialogueList = dialogueList;
|
|
}
|
|
|
|
var dialogueOpened:Bool = false;
|
|
var dialogueStarted:Bool = false;
|
|
|
|
override function update(elapsed:Float)
|
|
{
|
|
if (box.animation.curAnim != null)
|
|
{
|
|
if (box.animation.curAnim.name == 'normalOpen' && box.animation.curAnim.finished)
|
|
{
|
|
box.animation.play('normal');
|
|
dialogueOpened = true;
|
|
}
|
|
}
|
|
|
|
if (dialogueOpened && !dialogueStarted)
|
|
{
|
|
startDialogue();
|
|
dialogueStarted = true;
|
|
}
|
|
|
|
if (FlxG.keys.justPressed.SPACE)
|
|
{
|
|
remove(dialogue);
|
|
|
|
if (dialogueList[1] == null)
|
|
{
|
|
finishThing();
|
|
kill();
|
|
}
|
|
else
|
|
{
|
|
dialogueList.remove(dialogueList[0]);
|
|
startDialogue();
|
|
}
|
|
}
|
|
|
|
super.update(elapsed);
|
|
}
|
|
|
|
function startDialogue():Void
|
|
{
|
|
var theDialog:Alphabet = new Alphabet(0, 70, dialogueList[0], false, true);
|
|
dialogue = theDialog;
|
|
add(theDialog);
|
|
}
|
|
}
|