mirror of
https://github.com/ninjamuffin99/Funkin.git
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109 lines
3.1 KiB
Haxe
109 lines
3.1 KiB
Haxe
package;
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import flixel.FlxG;
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import flixel.FlxSprite;
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import flixel.FlxState;
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import flixel.addons.display.FlxGridOverlay;
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import flixel.addons.transition.FlxTransitionSprite.GraphicTransTileDiamond;
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import flixel.addons.transition.FlxTransitionableState;
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import flixel.addons.transition.TransitionData;
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import flixel.graphics.FlxGraphic;
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import flixel.input.gamepad.FlxGamepad;
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import flixel.math.FlxPoint;
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import flixel.math.FlxRect;
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import flixel.tweens.FlxEase;
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import flixel.tweens.FlxTween;
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import flixel.util.FlxColor;
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import flixel.util.FlxTimer;
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class TitleState extends FlxTransitionableState
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{
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static var initialized:Bool = false;
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static public var soundExt:String = ".mp3";
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override public function create():Void
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{
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#if (!web)
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TitleState.soundExt = '.ogg';
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#end
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super.create();
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if (!initialized)
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{
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var diamond:FlxGraphic = FlxGraphic.fromClass(GraphicTransTileDiamond);
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diamond.persist = true;
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diamond.destroyOnNoUse = false;
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FlxTransitionableState.defaultTransIn = new TransitionData(FADE, FlxColor.BLACK, 2, new FlxPoint(0, -1), {asset: diamond, width: 32, height: 32},
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new FlxRect(0, 0, FlxG.width, FlxG.height));
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FlxTransitionableState.defaultTransOut = new TransitionData(FADE, FlxColor.BLACK, 1.3, new FlxPoint(0, 1),
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{asset: diamond, width: 32, height: 32}, new FlxRect(0, 0, FlxG.width, FlxG.height));
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initialized = true;
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FlxTransitionableState.defaultTransIn.tileData = {asset: diamond, width: 32, height: 32};
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FlxTransitionableState.defaultTransOut.tileData = {asset: diamond, width: 32, height: 32};
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transIn = FlxTransitionableState.defaultTransIn;
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transOut = FlxTransitionableState.defaultTransOut;
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}
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persistentUpdate = true;
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var bg:FlxSprite = new FlxSprite().loadGraphic(AssetPaths.stageback__png);
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bg.antialiasing = true;
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bg.setGraphicSize(Std.int(bg.width * 0.6));
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bg.updateHitbox();
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add(bg);
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var logoBl:FlxSprite = new FlxSprite().loadGraphic(AssetPaths.logo__png);
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logoBl.screenCenter();
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logoBl.color = FlxColor.BLACK;
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add(logoBl);
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var logo:FlxSprite = new FlxSprite().loadGraphic(AssetPaths.logo__png);
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logo.screenCenter();
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logo.antialiasing = true;
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add(logo);
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FlxTween.tween(logoBl, {y: logoBl.y + 50}, 0.6, {ease: FlxEase.quadInOut, type: PINGPONG});
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FlxTween.tween(logo, {y: logoBl.y + 50}, 0.6, {ease: FlxEase.quadInOut, type: PINGPONG, startDelay: 0.1});
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FlxG.sound.playMusic('assets/music/title' + TitleState.soundExt, 0, false);
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FlxG.sound.music.fadeIn(4, 0, 0.7);
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}
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var transitioning:Bool = false;
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override function update(elapsed:Float)
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{
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var pressedEnter:Bool = FlxG.keys.justPressed.ENTER;
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var gamepad:FlxGamepad = FlxG.gamepads.lastActive;
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if (gamepad != null)
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{
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if (gamepad.justPressed.START)
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pressedEnter = true;
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}
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if (pressedEnter && !transitioning)
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{
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FlxG.camera.flash(FlxColor.WHITE, 1);
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transitioning = true;
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FlxG.sound.music.stop();
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new FlxTimer().start(2, function(tmr:FlxTimer)
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{
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FlxG.switchState(new PlayState());
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});
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FlxG.sound.play('assets/music/titleShoot' + TitleState.soundExt, 0.7);
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}
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super.update(elapsed);
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}
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}
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