mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-11-15 19:33:36 +00:00
239 lines
6.8 KiB
Haxe
239 lines
6.8 KiB
Haxe
package funkin.ui.freeplay.backcards;
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import funkin.ui.freeplay.FreeplayState;
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import flixel.FlxCamera;
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import flixel.FlxSprite;
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import flixel.group.FlxGroup;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.group.FlxSpriteGroup.FlxTypedSpriteGroup;
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import flixel.math.FlxAngle;
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import flixel.math.FlxPoint;
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import flixel.text.FlxText;
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import flixel.tweens.FlxEase;
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import flixel.tweens.FlxTween;
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import flixel.util.FlxColor;
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import flixel.util.FlxSpriteUtil;
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import flixel.util.FlxTimer;
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import funkin.graphics.adobeanimate.FlxAtlasSprite;
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import funkin.graphics.FunkinSprite;
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import funkin.ui.freeplay.charselect.PlayableCharacter;
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import funkin.ui.MusicBeatSubState;
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import lime.utils.Assets;
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import openfl.display.BlendMode;
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import flixel.group.FlxSpriteGroup;
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class BoyfriendCard extends BackingCard
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{
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public var moreWays:BGScrollingText;
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public var funnyScroll:BGScrollingText;
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public var txtNuts:BGScrollingText;
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public var funnyScroll2:BGScrollingText;
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public var moreWays2:BGScrollingText;
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public var funnyScroll3:BGScrollingText;
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var glow:FlxSprite;
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var glowDark:FlxSprite;
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public override function applyExitMovers(?exitMovers:FreeplayState.ExitMoverData, ?exitMoversCharSel:FreeplayState.ExitMoverData):Void
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{
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super.applyExitMovers(exitMovers, exitMoversCharSel);
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if (exitMovers == null || exitMoversCharSel == null) return;
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exitMovers.set([moreWays],
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{
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x: FlxG.width * 2,
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speed: 0.4,
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});
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exitMovers.set([funnyScroll],
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{
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x: -funnyScroll.width * 2,
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y: funnyScroll.y,
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speed: 0.4,
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wait: 0
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});
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exitMovers.set([txtNuts],
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{
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x: FlxG.width * 2,
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speed: 0.4,
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});
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exitMovers.set([funnyScroll2],
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{
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x: -funnyScroll2.width * 2,
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speed: 0.5,
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});
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exitMovers.set([moreWays2],
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{
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x: FlxG.width * 2,
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speed: 0.4
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});
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exitMovers.set([funnyScroll3],
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{
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x: -funnyScroll3.width * 2,
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speed: 0.3
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});
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exitMoversCharSel.set([moreWays, funnyScroll, txtNuts, funnyScroll2, moreWays2, funnyScroll3],
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{
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y: -60,
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speed: 0.8,
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wait: 0.1
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});
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}
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public override function enterCharSel():Void
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{
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FlxTween.tween(funnyScroll, {speed: 0}, 0.8, {ease: FlxEase.sineIn});
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FlxTween.tween(funnyScroll2, {speed: 0}, 0.8, {ease: FlxEase.sineIn});
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FlxTween.tween(moreWays, {speed: 0}, 0.8, {ease: FlxEase.sineIn});
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FlxTween.tween(moreWays2, {speed: 0}, 0.8, {ease: FlxEase.sineIn});
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FlxTween.tween(txtNuts, {speed: 0}, 0.8, {ease: FlxEase.sineIn});
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FlxTween.tween(funnyScroll3, {speed: 0}, 0.8, {ease: FlxEase.sineIn});
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}
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public override function new(currentCharacter:PlayableCharacter)
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{
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super(currentCharacter);
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funnyScroll = new BGScrollingText(0, 220, currentCharacter.getFreeplayDJText(1), FlxG.width / 2, false, 60);
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funnyScroll2 = new BGScrollingText(0, 335, currentCharacter.getFreeplayDJText(1), FlxG.width / 2, false, 60);
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moreWays = new BGScrollingText(0, 160, currentCharacter.getFreeplayDJText(2), FlxG.width, true, 43);
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moreWays2 = new BGScrollingText(0, 397, currentCharacter.getFreeplayDJText(2), FlxG.width, true, 43);
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txtNuts = new BGScrollingText(0, 285, currentCharacter.getFreeplayDJText(3), FlxG.width / 2, true, 43);
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funnyScroll3 = new BGScrollingText(0, orangeBackShit.y + 10, currentCharacter.getFreeplayDJText(1), FlxG.width / 2, 60);
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}
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public override function init():Void
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{
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FlxTween.tween(pinkBack, {x: 0}, 0.6, {ease: FlxEase.quartOut});
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add(pinkBack);
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add(orangeBackShit);
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add(alsoOrangeLOL);
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FlxSpriteUtil.alphaMaskFlxSprite(orangeBackShit, pinkBack, orangeBackShit);
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orangeBackShit.visible = false;
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alsoOrangeLOL.visible = false;
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confirmTextGlow.blend = BlendMode.ADD;
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confirmTextGlow.visible = false;
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confirmGlow.blend = BlendMode.ADD;
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confirmGlow.visible = false;
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confirmGlow2.visible = false;
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add(confirmGlow2);
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add(confirmGlow);
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add(confirmTextGlow);
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add(backingTextYeah);
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cardGlow.blend = BlendMode.ADD;
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cardGlow.visible = false;
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moreWays.visible = false;
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funnyScroll.visible = false;
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txtNuts.visible = false;
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funnyScroll2.visible = false;
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moreWays2.visible = false;
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funnyScroll3.visible = false;
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moreWays.funnyColor = 0xFFFFF383;
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moreWays.speed = 6.8;
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add(moreWays);
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funnyScroll.funnyColor = 0xFFFF9963;
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funnyScroll.speed = -3.8;
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add(funnyScroll);
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txtNuts.speed = 3.5;
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add(txtNuts);
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funnyScroll2.funnyColor = 0xFFFF9963;
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funnyScroll2.speed = -3.8;
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add(funnyScroll2);
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moreWays2.funnyColor = 0xFFFFF383;
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moreWays2.speed = 6.8;
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add(moreWays2);
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funnyScroll3.funnyColor = 0xFFFEA400;
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funnyScroll3.speed = -3.8;
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add(funnyScroll3);
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glowDark = new FlxSprite(-300, 330).loadGraphic(Paths.image('freeplay/beatglow'));
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glowDark.blend = BlendMode.MULTIPLY;
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add(glowDark);
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glow = new FlxSprite(-300, 330).loadGraphic(Paths.image('freeplay/beatglow'));
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glow.blend = BlendMode.ADD;
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add(glow);
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glowDark.visible = false;
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glow.visible = false;
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add(cardGlow);
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}
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var beatFreq:Int = 1;
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var beatFreqList:Array<Int> = [1,2,4,8];
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public override function beatHit():Void {
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// increases the amount of beats that need to go by to pulse the glow because itd flash like craazy at high bpms.....
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beatFreq = beatFreqList[Math.floor(Conductor.instance.bpm/140)];
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if(Conductor.instance.currentBeat % beatFreq != 0) return;
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FlxTween.cancelTweensOf(glow);
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FlxTween.cancelTweensOf(glowDark);
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glow.alpha = 0.8;
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FlxTween.tween(glow, {alpha: 0}, 16/24, {ease: FlxEase.quartOut});
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glowDark.alpha = 0;
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FlxTween.tween(glowDark, {alpha: 0.6}, 18/24, {ease: FlxEase.quartOut});
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}
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public override function introDone():Void
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{
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super.introDone();
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moreWays.visible = true;
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funnyScroll.visible = true;
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txtNuts.visible = true;
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funnyScroll2.visible = true;
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moreWays2.visible = true;
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funnyScroll3.visible = true;
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// grpTxtScrolls.visible = true;
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glowDark.visible = true;
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glow.visible = true;
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}
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public override function confirm():Void
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{
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super.confirm();
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// FlxTween.color(bgDad, 0.33, 0xFFFFFFFF, 0xFF555555, {ease: FlxEase.quadOut});
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moreWays.visible = false;
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funnyScroll.visible = false;
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txtNuts.visible = false;
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funnyScroll2.visible = false;
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moreWays2.visible = false;
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funnyScroll3.visible = false;
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glowDark.visible = false;
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glow.visible = false;
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}
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public override function disappear():Void
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{
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super.disappear();
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moreWays.visible = false;
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funnyScroll.visible = false;
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txtNuts.visible = false;
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funnyScroll2.visible = false;
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moreWays2.visible = false;
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funnyScroll3.visible = false;
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glowDark.visible = false;
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glow.visible = false;
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}
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}
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