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https://github.com/ninjamuffin99/Funkin.git
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178 lines
4.2 KiB
Haxe
178 lines
4.2 KiB
Haxe
package funkin.data.event;
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import funkin.play.event.SongEvent;
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import funkin.data.event.SongEventSchema;
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import funkin.data.song.SongData.SongEventData;
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import funkin.util.macro.ClassMacro;
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import funkin.play.event.ScriptedSongEvent;
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@:forward(name, title, type, keys, min, max, step, units, defaultValue, iterator)
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abstract SongEventSchema(SongEventSchemaRaw)
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{
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/**
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* These units look better when placed immediately next to the value, rather than after a space.
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*/
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static final NO_SPACE_UNITS:Array<String> = ['x', '°', '%'];
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public function new(?fields:Array<SongEventSchemaField>)
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{
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this = fields;
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}
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@:arrayAccess
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public function getByName(name:String):SongEventSchemaField
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{
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for (field in this)
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{
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if (field.name == name) return field;
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}
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return null;
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}
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public function getFirstField():SongEventSchemaField
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{
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return this[0];
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}
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@:arrayAccess
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public inline function get(key:Int)
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{
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return this[key];
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}
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@:arrayAccess
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public inline function arrayWrite(k:Int, v:SongEventSchemaField):SongEventSchemaField
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{
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return this[k] = v;
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}
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public function stringifyFieldValue(name:String, value:Dynamic, addUnits:Bool = true):String
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{
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var field:SongEventSchemaField = getByName(name);
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if (field == null) return 'Unknown';
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switch (field.type)
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{
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case SongEventFieldType.STRING:
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return Std.string(value);
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case SongEventFieldType.INTEGER:
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var returnValue:String = Std.string(value);
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if (addUnits) return addUnitsToString(returnValue, field);
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return returnValue;
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case SongEventFieldType.FLOAT:
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var returnValue:String = Std.string(value);
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if (addUnits) return addUnitsToString(returnValue, field);
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return returnValue;
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case SongEventFieldType.BOOL:
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return Std.string(value);
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case SongEventFieldType.ENUM:
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var valueString:String = Std.string(value);
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for (key in field.keys.keys())
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{
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// Comparing these values as strings because comparing Dynamic variables is jank.
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if (Std.string(field.keys.get(key)) == valueString) return key;
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}
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return valueString;
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default:
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return 'Unknown';
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}
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}
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function addUnitsToString(value:String, field:SongEventSchemaField)
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{
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if (field.units == null || field.units == '') return value;
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var unit:String = field.units;
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return value + (NO_SPACE_UNITS.contains(unit) ? '' : ' ') + '${unit}';
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}
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}
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typedef SongEventSchemaRaw = Array<SongEventSchemaField>;
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typedef SongEventSchemaField =
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{
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/**
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* The name of the property as it should be saved in the event data.
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*/
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name:String,
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/**
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* The title of the field to display in the UI.
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*/
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title:String,
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/**
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* The type of the field.
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*/
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type:SongEventFieldType,
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/**
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* Used only for ENUM values.
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* The key is the display name and the value is the actual value.
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*/
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?keys:Map<String, Dynamic>,
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/**
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* Used for INTEGER and FLOAT values.
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* The minimum value that can be entered.
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* @default No minimum
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*/
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?min:Float,
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/**
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* Used for INTEGER and FLOAT values.
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* The maximum value that can be entered.
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* @default No maximum
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*/
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?max:Float,
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/**
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* Used for INTEGER and FLOAT values.
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* The step value that will be used when incrementing/decrementing the value.
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* @default `0.1`
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*/
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?step:Float,
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/**
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* Used for INTEGER and FLOAT values.
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* The units that the value is expressed in (pixels, percent, etc).
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*/
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?units:String,
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/**
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* An optional default value for the field.
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*/
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?defaultValue:Dynamic,
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}
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enum abstract SongEventFieldType(String) from String to String
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{
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/**
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* The STRING type will display as a text field.
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*/
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var STRING = "string";
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/**
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* The INTEGER type will display as a text field that only accepts numbers.
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*/
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var INTEGER = "integer";
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/**
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* The FLOAT type will display as a text field that only accepts numbers.
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*/
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var FLOAT = "float";
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/**
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* The BOOL type will display as a checkbox.
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*/
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var BOOL = "bool";
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/**
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* The ENUM type will display as a dropdown.
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* Make sure to specify the `keys` field in the schema.
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*/
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var ENUM = "enum";
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}
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