mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-11-04 22:04:29 +00:00
200 lines
8.3 KiB
XML
200 lines
8.3 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<project>
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<!-- _________________________ Application Settings _________________________ -->
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<app title="Friday Night Funkin'" file="Funkin" packageName="com.ninjamuffin99.funkin" main="Main" version="0.2.7" company="ninjamuffin99" />
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<!--Switch Export with Unique ApplicationID and Icon-->
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<set name="APP_ID" value="0x0100f6c013bbc000" />
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<!--The flixel preloader is not accurate in Chrome. You can use it regularly if you embed the swf into a html file
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or you can set the actual size of your file manually at "FlxPreloaderBase-onUpdate-bytesTotal"-->
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<!-- <app preloader="Preloader" resizable="true" /> -->
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<app preloader="flixel.system.FlxPreloader" />
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<!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2-->
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<set name="SWF_VERSION" value="11.8" />
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<!-- ____________________________ Window Settings ___________________________ -->
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<!--These window settings apply to all targets-->
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<window width="1280" height="720" fps="60" background="#000000" hardware="true" vsync="false" />
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<!--HTML5-specific-->
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<window if="html5" resizable="true" />
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<!--Desktop-specific-->
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<window if="desktop" orientation="landscape" fullscreen="false" resizable="true" vsync="false"/>
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<!--Mobile-specific-->
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<window if="mobile" orientation="landscape" fullscreen="true" width="0" height="0" />
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<!--Switch-specific-->
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<window if="switch" orientation="landscape" fullscreen="true" width="0" height="0" resizable="true" />
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<!-- _____________________________ Path Settings ____________________________ -->
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<set name="BUILD_DIR" value="export/debug" if="debug" />
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<set name="BUILD_DIR" value="export/release" unless="debug" />
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<set name="BUILD_DIR" value="export/32bit" if="32bit" />
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<classpath name="source" />
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<assets path="assets/preload" rename="assets" exclude="*.ogg" if="web"/>
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<assets path="assets/preload" rename="assets" exclude="*.mp3" unless="web"/>
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<library name="shared" preload="true" />
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<assets path="assets/shared" library="shared" exclude="*.ogg" if="web"/>
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<assets path="assets/shared" library="shared" exclude="*.mp3" unless="web"/>
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<library name="blammed" preload="true" />
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<assets path="assets/blammed" library="blammed" exclude="*.ogg" if="web"/>
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<assets path="assets/blammed" library="blammed" exclude="*.mp3" unless="web"/>
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<library name="bopeebo" preload="true" />
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<assets path="assets/bopeebo" library="bopeebo" exclude="*.ogg" if="web"/>
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<assets path="assets/bopeebo" library="bopeebo" exclude="*.mp3" unless="web"/>
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<library name="cocoa" preload="true" />
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<assets path="assets/cocoa" library="cocoa" exclude="*.ogg" if="web"/>
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<assets path="assets/cocoa" library="cocoa" exclude="*.mp3" unless="web"/>
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<library name="dadbattle" preload="true" />
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<assets path="assets/dadbattle" library="dadbattle" exclude="*.ogg" if="web"/>
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<assets path="assets/dadbattle" library="dadbattle" exclude="*.mp3" unless="web"/>
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<library name="eggnog" preload="true" />
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<assets path="assets/eggnog" library="eggnog" exclude="*.ogg" if="web"/>
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<assets path="assets/eggnog" library="eggnog" exclude="*.mp3" unless="web"/>
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<library name="fresh" preload="true" />
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<assets path="assets/fresh" library="fresh" exclude="*.ogg" if="web"/>
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<assets path="assets/fresh" library="fresh" exclude="*.mp3" unless="web"/>
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<library name="high" preload="true" />
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<assets path="assets/high" library="high" exclude="*.ogg" if="web"/>
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<assets path="assets/high" library="high" exclude="*.mp3" unless="web"/>
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<library name="milf" preload="true" />
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<assets path="assets/milf" library="milf" exclude="*.ogg" if="web"/>
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<assets path="assets/milf" library="milf" exclude="*.mp3" unless="web"/>
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<library name="monster" preload="true" />
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<assets path="assets/monster" library="monster" exclude="*.ogg" if="web"/>
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<assets path="assets/monster" library="monster" exclude="*.mp3" unless="web"/>
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<library name="pico" preload="true" />
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<assets path="assets/pico" library="pico" exclude="*.ogg" if="web"/>
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<assets path="assets/pico" library="pico" exclude="*.mp3" unless="web"/>
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<library name="roses" preload="true" />
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<assets path="assets/roses" library="roses" exclude="*.ogg" if="web"/>
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<assets path="assets/roses" library="roses" exclude="*.mp3" unless="web"/>
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<library name="satin-panties" preload="true" />
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<assets path="assets/satin-panties" library="satin-panties" exclude="*.ogg" if="web"/>
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<assets path="assets/satin-panties" library="satin-panties" exclude="*.mp3" unless="web"/>
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<library name="senpai" preload="true" />
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<assets path="assets/senpai" library="senpai" exclude="*.ogg" if="web"/>
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<assets path="assets/senpai" library="senpai" exclude="*.mp3" unless="web"/>
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<library name="south" preload="true" />
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<assets path="assets/south" library="south" exclude="*.ogg" if="web"/>
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<assets path="assets/south" library="south" exclude="*.mp3" unless="web"/>
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<library name="spookeez" preload="true" />
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<assets path="assets/spookeez" library="spookeez" exclude="*.ogg" if="web"/>
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<assets path="assets/spookeez" library="spookeez" exclude="*.mp3" unless="web"/>
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<library name="test" preload="true" />
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<assets path="assets/test" library="test" exclude="*.ogg" if="web"/>
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<assets path="assets/test" library="test" exclude="*.mp3" unless="web"/>
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<library name="thorns" preload="true" />
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<assets path="assets/thorns" library="thorns" exclude="*.ogg" if="web"/>
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<assets path="assets/thorns" library="thorns" exclude="*.mp3" unless="web"/>
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<library name="tutorial" preload="true" />
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<assets path="assets/tutorial" library="tutorial" exclude="*.ogg" if="web"/>
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<assets path="assets/tutorial" library="tutorial" exclude="*.mp3" unless="web"/>
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<library name="winter-horrorland" preload="true" />
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<assets path="assets/winter-horrorland" library="winter-horrorland" exclude="*.ogg" if="web"/>
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<assets path="assets/winter-horrorland" library="winter-horrorland" exclude="*.mp3" unless="web"/>
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<assets path='example_mods' rename='mods' embed='false'/>
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<!-- <template path='mods' /> -->
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<assets path="CHANGELOG.md"/>
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<!-- NOTE FOR FUTURE SELF SINCE FONTS ARE ALWAYS FUCKY
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TO FIX ONE OF THEM, I CONVERTED IT TO OTF. DUNNO IF YOU NEED TO
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THEN UHHH I USED THE NAME OF THE FONT WITH SETFORMAT() ON THE TEXT!!!
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NOT USING A DIRECT THING TO THE ASSET!!!
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-->
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<assets path="assets/fonts" embed='true'/>
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<!-- _______________________________ Libraries ______________________________ -->
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<haxelib name="flixel" />
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<haxedev set='webgl' />
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<!--In case you want to use the addons package-->
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<haxelib name="flixel-addons" />
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<haxelib name="hscript" />
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<!--In case you want to use the ui package-->
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<haxelib name="flixel-ui" />
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<haxelib name="newgrounds"/>
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<haxelib name="faxe" if='switch'/>
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<haxelib name="polymod"/>
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<!-- <haxelib name="markdown" /> -->
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<!-- <haxelib name="HtmlParser" /> -->
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<!--In case you want to use nape with flixel-->
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<!--<haxelib name="nape-haxe4" />-->
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<!-- ______________________________ Haxedefines _____________________________ -->
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<!--Enable the Flixel core recording system-->
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<!--<haxedef name="FLX_RECORD" />-->
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<!--Disable the right and middle mouse buttons-->
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<!-- <haxedef name="FLX_NO_MOUSE_ADVANCED" /> -->
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<!--Disable the native cursor API on Flash-->
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<!--<haxedef name="FLX_NO_NATIVE_CURSOR" />-->
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<!--Optimise inputs, be careful you will get null errors if you don't use conditionals in your game-->
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<haxedef name="FLX_NO_MOUSE" if="mobile" />
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<haxedef name="FLX_NO_KEYBOARD" if="mobile" />
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<haxedef name="FLX_NO_TOUCH" if="desktop" />
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<!--<haxedef name="FLX_NO_GAMEPAD" />-->
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<!--Disable the Flixel core sound tray-->
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<!--<haxedef name="FLX_NO_SOUND_TRAY" />-->
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<!--Disable the Flixel sound management code-->
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<!--<haxedef name="FLX_NO_SOUND_SYSTEM" />-->
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<!--Disable the Flixel core focus lost screen-->
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<haxedef name="FLX_NO_FOCUS_LOST_SCREEN" />
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<!--Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode!-->
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<haxedef name="FLX_NO_DEBUG" unless="debug" />
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<!--Enable this for Nape release builds for a serious peformance improvement-->
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<haxedef name="NAPE_RELEASE_BUILD" unless="debug" />
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<!-- _________________________________ Custom _______________________________ -->
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<!--Place custom nodes like icons here (higher priority to override the HaxeFlixel icon)-->
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<icon path="art/icon.png" />
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<!-- <haxedef name="SKIP_TO_PLAYSTATE" if="debug" /> -->
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<haxedef name="NG_LOGIN" if="newgrounds" />
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</project>
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