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154 lines
4.8 KiB
Haxe
154 lines
4.8 KiB
Haxe
package funkin.ui.debug.charting.handlers;
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import haxe.ui.components.Button;
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import haxe.ui.containers.HBox;
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import haxe.ui.notifications.Notification;
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import haxe.ui.notifications.NotificationManager;
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import haxe.ui.notifications.NotificationType;
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class ChartEditorNotificationHandler
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{
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public static function setupNotifications(state:ChartEditorState):Void
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{
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// Setup notifications.
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@:privateAccess
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NotificationManager.GUTTER_SIZE = 20;
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}
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/**
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* Send a notification with a checkmark indicating success.
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* @param state The current state of the chart editor.
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*/
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public static function success(state:ChartEditorState, title:String, body:String):Notification
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{
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return sendNotification(state, title, body, NotificationType.Success);
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}
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/**
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* Send a notification with a warning icon.
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* @param state The current state of the chart editor.
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*/
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public static function warning(state:ChartEditorState, title:String, body:String):Notification
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{
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return sendNotification(state, title, body, NotificationType.Warning);
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}
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/**
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* Send a notification with a warning icon.
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* @param state The current state of the chart editor.
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*/
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public static inline function warn(state:ChartEditorState, title:String, body:String):Notification
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{
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return warning(state, title, body);
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}
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/**
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* Send a notification with a cross indicating an error.
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* @param state The current state of the chart editor.
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*/
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public static function error(state:ChartEditorState, title:String, body:String):Notification
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{
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return sendNotification(state, title, body, NotificationType.Error);
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}
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/**
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* Send a notification with a cross indicating failure.
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* @param state The current state of the chart editor.
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*/
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public static inline function failure(state:ChartEditorState, title:String, body:String):Notification
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{
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return error(state, title, body);
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}
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/**
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* Send a notification with an info icon.
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* @param state The current state of the chart editor.
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*/
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public static function info(state:ChartEditorState, title:String, body:String):Notification
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{
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return sendNotification(state, title, body, NotificationType.Info);
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}
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/**
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* Send a notification with an info icon and one or more actions.
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* @param state The current state of the chart editor.
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* @param title The title of the notification.
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* @param body The body of the notification.
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* @param actions The actions to add to the notification.
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* @return The notification that was sent.
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*/
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public static function infoWithActions(state:ChartEditorState, title:String, body:String, actions:Array<NotificationAction>):Notification
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{
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return sendNotification(state, title, body, NotificationType.Info, actions);
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}
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/**
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* Clear all active notifications.
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* @param state The current state of the chart editor.
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*/
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public static function clearNotifications(state:ChartEditorState):Void
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{
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NotificationManager.instance.clearNotifications();
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}
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/**
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* Clear a specific notification.
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* @param state The current state of the chart editor.
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* @param notif The notification to clear.
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*/
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public static function clearNotification(state:ChartEditorState, notif:Notification):Void
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{
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NotificationManager.instance.removeNotification(notif);
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}
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static function sendNotification(state:ChartEditorState, title:String, body:String, ?type:NotificationType, ?actions:Array<NotificationAction>):Notification
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{
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#if !mac
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var actionNames:Array<String> = actions == null ? [] : actions.map(action -> action.text);
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var notif = NotificationManager.instance.addNotification(
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{
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title: title,
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body: body,
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type: type ?? NotificationType.Default,
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expiryMs: Constants.NOTIFICATION_DISMISS_TIME,
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actions: actionNames
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});
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if (actionNames.length > 0)
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{
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// TODO: Tell Ian that this is REALLY dumb.
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var actionsContainer:HBox = notif.findComponent('actionsContainer', HBox);
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actionsContainer.walkComponents(function(component) {
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if (Std.isOfType(component, Button))
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{
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var button:Button = cast component;
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var action:Null<NotificationAction> = actions.find(action -> action.text == button.text);
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if (action != null && action.callback != null)
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{
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button.onClick = function(_) {
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// Don't allow actions to be clicked while the playtest is open.
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if (state.subState != null) return;
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action.callback();
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};
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}
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}
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return true; // Continue walking.
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});
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}
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return notif;
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#else
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// TODO: Implement notifications on Mac OS OR... make sure the null is handled properly on mac?
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return null;
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trace('WARNING: Notifications are not supported on Mac OS.');
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#end
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}
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}
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typedef NotificationAction =
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{
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text:String,
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callback:Void->Void
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}
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