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https://github.com/ninjamuffin99/Funkin.git
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75 lines
2 KiB
Haxe
75 lines
2 KiB
Haxe
package funkin.ui.title;
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import flixel.FlxSprite;
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import funkin.graphics.shaders.BlendModesShader;
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import openfl.display.BitmapData;
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import flixel.FlxCamera;
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import flixel.FlxG;
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import flixel.graphics.frames.FlxFrame.FlxFrameAngle;
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class FlxSpriteOverlay extends FlxSprite
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{
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var blendShader:BlendModesShader;
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var dipshitBitmap:BitmapData;
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var temp:FlxSprite;
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public function new(x:Float, y:Float)
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{
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super(x, y);
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temp = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, 0xFF000000);
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blendShader = new BlendModesShader();
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dipshitBitmap = new BitmapData(2180, 1720, true, 0xFFCC00CC);
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}
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override function drawComplex(camera:FlxCamera):Void
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{
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_frame.prepareMatrix(_matrix, FlxFrameAngle.ANGLE_0, checkFlipX(), checkFlipY());
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_matrix.translate(-origin.x, -origin.y);
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_matrix.scale(scale.x, scale.y);
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if (bakedRotationAngle <= 0)
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{
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updateTrig();
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if (angle != 0) _matrix.rotateWithTrig(_cosAngle, _sinAngle);
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}
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getScreenPosition(_point, camera).subtractPoint(offset);
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_point.add(origin.x, origin.y);
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_matrix.translate(_point.x, _point.y);
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if (isPixelPerfectRender(camera))
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{
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_matrix.tx = Math.floor(_matrix.tx);
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_matrix.ty = Math.floor(_matrix.ty);
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}
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var sprRect = getScreenBounds();
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// dipshitBitmap.draw(camera.canvas, camera.canvas.transform.matrix);
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// blendShader.setCamera(dipshitBitmap);
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// FlxG.bitmapLog.add(dipshitBitmap);
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camera.drawPixels(_frame, framePixels, _matrix, colorTransform, blend, antialiasing, shader);
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}
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function copyToFlash(rect):openfl.geom.Rectangle
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{
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var flashRect = new openfl.geom.Rectangle();
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flashRect.x = rect.x;
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flashRect.y = rect.y;
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flashRect.width = rect.width;
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flashRect.height = rect.height;
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return flashRect;
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}
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override public function isSimpleRender(?camera:FlxCamera):Bool
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{
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if (FlxG.renderBlit)
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{
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return super.isSimpleRender(camera);
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}
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else
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{
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return false;
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}
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}
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}
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