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If no save data was present, the game would check for legacy save data in the ninjamuffin99 path to migrate over. This code was incorrectly checking `FlxSave.data == null` to determine if legacy data was present. This caused an empty legacy save being migrated over, resulting in a `volume` of 0 for any new player of the game. |
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.. | ||
funkin | ||
haxe/ui/backend/flixel | ||
Main.hx | ||
module.xml | ||
Postbuild.hx | ||
Prebuild.hx |