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https://github.com/ninjamuffin99/Funkin.git
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173 lines
4.7 KiB
Haxe
173 lines
4.7 KiB
Haxe
package funkin.play.event;
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import flixel.tweens.FlxTween;
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import flixel.FlxCamera;
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import flixel.tweens.FlxEase;
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// Data from the chart
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import funkin.data.song.SongData;
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import funkin.data.song.SongData.SongEventData;
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// Data from the event schema
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import funkin.play.event.SongEvent;
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import funkin.data.event.SongEventSchema;
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import funkin.data.event.SongEventSchema.SongEventFieldType;
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/**
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* This class represents a handler for scroll speed events.
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*
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* Example: Scroll speed change of both strums from 1x to 1.3x:
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* ```
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* {
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* 'e': 'ScrollSpeed',
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* "v": {
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* "scroll": "1.3",
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* "duration": "4",
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* "ease": "linear"
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* }
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* }
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* ```
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*/
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class ScrollSpeedEvent extends SongEvent
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{
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public function new()
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{
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super('ScrollSpeed');
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}
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static final DEFAULT_SCROLL:Float = 1;
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static final DEFAULT_DURATION:Float = 4.0;
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static final DEFAULT_EASE:String = 'linear';
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static final DEFAULT_ABSOLUTE:Bool = false;
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static final DEFAULT_STRUMLINE:String = 'both'; // my special little trick
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public override function handleEvent(data:SongEventData):Void
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{
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// Does nothing if there is no PlayState.
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if (PlayState.instance == null) return;
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var scroll:Float = data.getFloat('scroll') ?? DEFAULT_SCROLL;
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var duration:Float = data.getFloat('duration') ?? DEFAULT_DURATION;
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var ease:String = data.getString('ease') ?? DEFAULT_EASE;
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var strumline:String = data.getString('strumline') ?? DEFAULT_STRUMLINE;
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var absolute:Bool = data.getBool('absolute') ?? DEFAULT_ABSOLUTE;
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var strumlineNames:Array<String> = [];
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if (!absolute)
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{
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// If absolute is set to false, do the awesome multiplicative thing
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scroll = scroll * (PlayState.instance?.currentChart?.scrollSpeed ?? 1.0);
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}
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switch (strumline)
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{
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case 'both':
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strumlineNames = ['playerStrumline', 'opponentStrumline'];
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default:
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strumlineNames = [strumline + 'Strumline'];
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}
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// If it's a string, check the value.
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switch (ease)
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{
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case 'INSTANT':
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PlayState.instance.tweenScrollSpeed(scroll, 0, null, strumlineNames);
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default:
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var durSeconds = Conductor.instance.stepLengthMs * duration / 1000;
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var easeFunction:Null<Float->Float> = Reflect.field(FlxEase, ease);
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if (easeFunction == null)
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{
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trace('Invalid ease function: $ease');
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return;
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}
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PlayState.instance.tweenScrollSpeed(scroll, durSeconds, easeFunction, strumlineNames);
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}
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}
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public override function getTitle():String
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{
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return 'Scroll Speed';
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}
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/**
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* ```
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* {
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* 'scroll': FLOAT, // Target scroll level.
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* 'duration': FLOAT, // Duration in steps.
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* 'ease': ENUM, // Easing function.
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* }
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* @return SongEventSchema
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*/
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public override function getEventSchema():SongEventSchema
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{
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return new SongEventSchema([
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{
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name: 'scroll',
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title: 'Target Value',
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defaultValue: 1.0,
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step: 0.1,
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type: SongEventFieldType.FLOAT,
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units: 'x'
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},
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{
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name: 'duration',
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title: 'Duration',
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defaultValue: 4.0,
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step: 0.5,
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type: SongEventFieldType.FLOAT,
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units: 'steps'
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},
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{
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name: 'ease',
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title: 'Easing Type',
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defaultValue: 'linear',
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type: SongEventFieldType.ENUM,
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keys: [
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'Linear' => 'linear',
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'Instant (Ignores Duration)' => 'INSTANT',
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'Sine In' => 'sineIn',
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'Sine Out' => 'sineOut',
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'Sine In/Out' => 'sineInOut',
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'Quad In' => 'quadIn',
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'Quad Out' => 'quadOut',
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'Quad In/Out' => 'quadInOut',
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'Cube In' => 'cubeIn',
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'Cube Out' => 'cubeOut',
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'Cube In/Out' => 'cubeInOut',
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'Quart In' => 'quartIn',
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'Quart Out' => 'quartOut',
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'Quart In/Out' => 'quartInOut',
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'Quint In' => 'quintIn',
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'Quint Out' => 'quintOut',
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'Quint In/Out' => 'quintInOut',
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'Expo In' => 'expoIn',
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'Expo Out' => 'expoOut',
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'Expo In/Out' => 'expoInOut',
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'Smooth Step In' => 'smoothStepIn',
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'Smooth Step Out' => 'smoothStepOut',
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'Smooth Step In/Out' => 'smoothStepInOut',
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'Elastic In' => 'elasticIn',
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'Elastic Out' => 'elasticOut',
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'Elastic In/Out' => 'elasticInOut'
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]
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},
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{
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name: 'strumline',
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title: 'Target Strumline',
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defaultValue: 'both',
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type: SongEventFieldType.ENUM,
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keys: ['Both' => 'both', 'Player' => 'player', 'Opponent' => 'opponent']
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},
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{
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name: 'absolute',
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title: 'Absolute',
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defaultValue: false,
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type: SongEventFieldType.BOOL,
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}
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]);
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}
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}
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