.. |
api
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Rewrite save data to fix scripted story levels. Add a "pre-transition death delay"
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2024-03-04 16:37:42 -05:00 |
audio
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Merge branch 'rewrite/master' into a-bot-bars
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2024-04-19 15:11:28 -04:00 |
data
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Merge branch 'rewrite/master' into feature/freeplay-ost-text
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2024-04-01 22:21:29 -04:00 |
graphics
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Fix crash caused when game tries to render disposed sprites during a Sticker transition.
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2024-04-10 14:45:07 -04:00 |
input
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use funkinaction in controls.hx
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2024-04-19 15:00:12 -04:00 |
modding
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Removed many unused assets to optimize bandwidth usage.
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2024-04-05 19:43:52 -04:00 |
play
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Update Weekend 1 cutscenes to use the instanced Conductor
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2024-04-20 02:11:04 -04:00 |
save
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Fix bad initial save data when no save data present
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2024-04-08 22:08:24 -07:00 |
ui
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Merge branch 'rewrite/master' into bugfix/blazin-death-confirm
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2024-04-19 14:05:52 -04:00 |
util
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Merge remote-tracking branch 'origin/feature/conductor-signal-rework' into feature/2hot-cutscenes
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2024-04-19 18:49:18 -04:00 |
Conductor.hx
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Work in progress on Conductor signal rework
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2024-03-27 02:55:53 -04:00 |
Highscore.hx
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Bunch of results screen fixes
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2024-04-01 21:59:53 -04:00 |
import.hx
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Remove DynamicAccessTools entirely.
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2024-03-06 14:13:48 -05:00 |
InitState.hx
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Fix loading issue tied to -DSONG compile define.
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2024-04-08 18:39:51 -04:00 |
Paths.hx
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Removed many unused assets to optimize bandwidth usage.
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2024-04-05 19:43:52 -04:00 |
PlayerSettings.hx
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A bunch of checkstyle fixes
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2024-03-16 22:20:22 -04:00 |
Preferences.hx
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A bunch of checkstyle fixes
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2024-03-16 22:20:22 -04:00 |