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* first linux build attempt * linux deps! * hxcodec dependencies * build timeouts * reup hxcpp cache every time by default gh actions will not update caches on cache hit. since the hxcpp cache grows with compiles, that's not what we want here. since we *do* need the files newly compiled. * ci speed test * group runners by purpose * REFACTOR CI. IT WAS NEEDED * smol changies * second attempt at libc * fix any format issues * it's 1:50am * migrate away from gacts/run-and-post-run@v1 * apt does not have a stable cli interface. use with caution in scripts * first attempt at libffi6 * second attempt at libffi6 * fuck that * sigh * html5 also needs new libc * make sure rerunning ln -s doesn't fail the build * desperate attempt * arc attempt * arc, ii * ci * apt-GET * who needs safeguards anyway * clean ci build * debug time * lots of connectivity debugging * 🥺 * natesales/q * i'm not very smart * debug hard? * whose traceroute? * pls * ... * we go even newer * merge moment * haxelib maybe * debug info * 🥺 * lower mtu runner? * libffi my beloved * no multiline env? * smol buggy * non docker-aware vars * i love bash * builds hopefully go nyoom * forgor native dep * [skip ci] meow * convenient typo * sigh * [skip ci] waow * [skip ci] docker is hard * i don't understand docker tbh * debuggering * docking * small amount of dumb but still doesn't explain why curl doesn't curl * just vsc things * ca certs issue? * please this has to be the one * find -type d fail, laugh at this user * too eepy * im not that smart am i * attempt to run containerized from docker base image * [skip-ci] some more docking * might as well try * :pleaading_face: * ? * ! * idea * sigh * i give in * aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa * 🥺 * hopefully fix hxcpp cache * [skip ci] a little dx never hurt anyone * try removing things until it breaks * welp that was easy * not-docker-friendly paths in non-docker env, etc. you get the point * more sane default cache size * finishing touches * welp * mounted volume * no systemd, got it * more failproof dockerfile * does this not have ossh * haxelib master * hopefully final docker build * bob the builder * docking :3 * image cleanup * github moment * okay mayb * gotta set it up first * i have an idea * hope we ready * 🥺 * fuck * sigh * trigger build on new image * no comment * global hxcpp, first idea * yikes * hxcpp oopsy * code dupe * more code dupe * lint * increase hxcpp cache size on native builds as well * buttons :3 * oops * forgor to export env variable * aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa |
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README.md |
Friday Night Funkin' ·
![PRs Welcome](https://img.shields.io/badge/PRs-welcome-brightgreen.svg)
Friday Night Funkin' is a rhythm game that doubles as a playable cartoon. Built using HaxeFlixel for Ludem Dare 47.
This game was made with love to Newgrounds and it's community. Extra love to Tom Fulp.
Play for free on Newgrounds!
Download builds for Windows, Mac, and Linux from Itch.io!
Getting Started
PLEASE USE THE LINKS ABOVE IF YOU JUST WANT TO PLAY THE GAME
To learn how to install the necessary dependencies and compile the game from source, please check out our building the game guide.
Contributing
Please check out our Contributor's guide on how you can actively participate in the development of Friday Night Funkin'.
Credits and Special Thanks
Programming
- ninjamuffin99 - Lead Programmer
- MasterEric - Programmer
- MtH - Charting and Additional Programming
- GeoKureli - Additional Programming
- Our contributors on GitHub
Art / Animation / UI
- PhantomArcade3K - Artist and Animator
- Evilsk8r - Art
- Moawling - Week 6 Pixel Art
- IvanAlmighty - Misc UI Design
Music
- Kawaisprite - Musician
- BassetFilms - Music for "Monster", Additional Character Design
Special Thanks
- Tom Fulp - For being a great guy and for Newgrounds
- JohnnyUtah - Voice of Tankman
- L0Litsmonica - Voice of Mommy Mearest