mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-11-14 19:05:15 +00:00
1315 lines
34 KiB
Haxe
1315 lines
34 KiB
Haxe
package funkin.ui.freeplay;
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import flash.text.TextField;
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import flixel.addons.display.FlxGridOverlay;
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import flixel.addons.transition.FlxTransitionableState;
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import flixel.addons.ui.FlxInputText;
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import flixel.FlxCamera;
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import flixel.FlxGame;
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import flixel.FlxSprite;
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import flixel.FlxState;
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import flixel.group.FlxGroup;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.group.FlxSpriteGroup;
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import flixel.input.touch.FlxTouch;
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import flixel.math.FlxAngle;
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import flixel.math.FlxMath;
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import flixel.math.FlxPoint;
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import flixel.system.debug.watch.Tracker.TrackerProfile;
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import flixel.text.FlxText;
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import flixel.tweens.FlxEase;
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import flixel.tweens.FlxTween;
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import flixel.util.FlxColor;
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import flixel.util.FlxSpriteUtil;
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import flixel.util.FlxTimer;
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import funkin.data.level.LevelRegistry;
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import funkin.data.song.SongRegistry;
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import funkin.graphics.adobeanimate.FlxAtlasSprite;
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import funkin.graphics.shaders.AngleMask;
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import funkin.graphics.shaders.HSVShader;
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import funkin.graphics.shaders.PureColor;
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import funkin.graphics.shaders.StrokeShader;
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import funkin.input.Controls;
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import funkin.input.Controls.Control;
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import funkin.play.components.HealthIcon;
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import funkin.play.PlayState;
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import funkin.play.PlayStatePlaylist;
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import funkin.play.song.Song;
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import funkin.save.Save;
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import funkin.save.Save.SaveScoreData;
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import funkin.ui.AtlasText;
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import funkin.ui.freeplay.BGScrollingText;
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import funkin.ui.freeplay.DifficultyStars;
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import funkin.ui.freeplay.DJBoyfriend;
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import funkin.ui.freeplay.FreeplayScore;
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import funkin.ui.freeplay.LetterSort;
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import funkin.ui.freeplay.SongMenuItem;
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import funkin.ui.mainmenu.MainMenuState;
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import funkin.ui.MusicBeatState;
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import funkin.ui.MusicBeatSubState;
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import funkin.ui.transition.LoadingState;
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import funkin.ui.transition.StickerSubState;
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import funkin.util.MathUtil;
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import funkin.util.MathUtil;
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import lime.app.Future;
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import lime.utils.Assets;
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class FreeplayState extends MusicBeatSubState
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{
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var songs:Array<Null<FreeplaySongData>> = [];
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var diffIdsCurrent:Array<String> = [];
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var diffIdsTotal:Array<String> = [];
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var curSelected:Int = 0;
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var currentDifficulty:String = Constants.DEFAULT_DIFFICULTY;
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var fp:FreeplayScore;
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var txtCompletion:AtlasText;
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var lerpCompletion:Float = 0;
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var intendedCompletion:Float = 0;
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var lerpScore:Float = 0;
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var intendedScore:Int = 0;
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var grpDifficulties:FlxTypedSpriteGroup<DifficultySprite>;
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var coolColors:Array<Int> = [
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0xff9271fd,
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0xff9271fd,
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0xff223344,
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0xFF941653,
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0xFFfc96d7,
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0xFFa0d1ff,
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0xffff78bf,
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0xfff6b604
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];
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var grpSongs:FlxTypedGroup<Alphabet>;
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var grpCapsules:FlxTypedGroup<SongMenuItem>;
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var curCapsule:SongMenuItem;
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var curPlaying:Bool = false;
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var ostName:FlxText;
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var difficultyStars:DifficultyStars;
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var dj:DJBoyfriend;
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var letterSort:LetterSort;
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var typing:FlxInputText;
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var exitMovers:Map<Array<FlxSprite>, MoveData> = new Map();
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var stickerSubState:StickerSubState;
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//
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static var rememberedDifficulty:Null<String> = Constants.DEFAULT_DIFFICULTY;
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static var rememberedSongId:Null<String> = null;
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public function new(?stickers:StickerSubState = null)
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{
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if (stickers != null)
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{
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stickerSubState = stickers;
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}
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super();
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}
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override function create():Void
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{
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super.create();
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FlxTransitionableState.skipNextTransIn = true;
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if (stickerSubState != null)
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{
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this.persistentUpdate = true;
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this.persistentDraw = true;
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openSubState(stickerSubState);
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stickerSubState.degenStickers();
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}
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#if discord_rpc
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// Updating Discord Rich Presence
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DiscordClient.changePresence("In the Menus", null);
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#end
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var isDebug:Bool = false;
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#if debug
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isDebug = true;
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#end
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if (FlxG.sound.music != null)
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{
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if (!FlxG.sound.music.playing) FlxG.sound.playMusic(Paths.music('freakyMenu/freakyMenu'));
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}
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// Add a null entry that represents the RANDOM option
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songs.push(null);
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// programmatically adds the songs via LevelRegistry and SongRegistry
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for (levelId in LevelRegistry.instance.listBaseGameLevelIds())
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{
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for (songId in LevelRegistry.instance.parseEntryData(levelId).songs)
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{
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var song:Song = SongRegistry.instance.fetchEntry(songId);
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songs.push(new FreeplaySongData(levelId, songId, song));
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for (difficulty in song.listDifficulties())
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{
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diffIdsTotal.pushUnique(difficulty);
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}
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}
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}
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// LOAD MUSIC
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// LOAD CHARACTERS
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trace(FlxG.width);
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trace(FlxG.camera.zoom);
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trace(FlxG.camera.initialZoom);
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trace(FlxCamera.defaultZoom);
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var pinkBack:FlxSprite = new FlxSprite().loadGraphic(Paths.image('freeplay/pinkBack'));
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pinkBack.color = 0xFFffd4e9; // sets it to pink!
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pinkBack.x -= pinkBack.width;
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FlxTween.tween(pinkBack, {x: 0}, 0.6, {ease: FlxEase.quartOut});
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add(pinkBack);
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var orangeBackShit:FlxSprite = new FlxSprite(84, 440).makeGraphic(Std.int(pinkBack.width), 75, 0xFFfeda00);
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add(orangeBackShit);
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var alsoOrangeLOL:FlxSprite = new FlxSprite(0, orangeBackShit.y).makeGraphic(100, Std.int(orangeBackShit.height), 0xFFffd400);
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add(alsoOrangeLOL);
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exitMovers.set([pinkBack, orangeBackShit, alsoOrangeLOL],
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{
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x: -pinkBack.width,
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y: pinkBack.y,
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speed: 0.4,
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wait: 0
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});
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FlxSpriteUtil.alphaMaskFlxSprite(orangeBackShit, pinkBack, orangeBackShit);
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orangeBackShit.visible = false;
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alsoOrangeLOL.visible = false;
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var grpTxtScrolls:FlxGroup = new FlxGroup();
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add(grpTxtScrolls);
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grpTxtScrolls.visible = false;
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FlxG.debugger.addTrackerProfile(new TrackerProfile(BGScrollingText, ["x", "y", "speed", "size"]));
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var moreWays:BGScrollingText = new BGScrollingText(0, 160, "HOT BLOODED IN MORE WAYS THAN ONE", FlxG.width, true, 43);
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moreWays.funnyColor = 0xFFfff383;
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moreWays.speed = 6.8;
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grpTxtScrolls.add(moreWays);
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exitMovers.set([moreWays],
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{
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x: FlxG.width * 2,
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speed: 0.4,
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});
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var funnyScroll:BGScrollingText = new BGScrollingText(0, 220, "BOYFRIEND", FlxG.width / 2, false, 60);
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funnyScroll.funnyColor = 0xFFff9963;
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funnyScroll.speed = -3.8;
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grpTxtScrolls.add(funnyScroll);
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exitMovers.set([funnyScroll],
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{
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x: -funnyScroll.width * 2,
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y: funnyScroll.y,
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speed: 0.4,
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wait: 0
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});
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var txtNuts:BGScrollingText = new BGScrollingText(0, 285, "PROTECT YO NUTS", FlxG.width / 2, true, 43);
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txtNuts.speed = 3.5;
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grpTxtScrolls.add(txtNuts);
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exitMovers.set([txtNuts],
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{
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x: FlxG.width * 2,
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speed: 0.4,
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});
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var funnyScroll2:BGScrollingText = new BGScrollingText(0, 335, "BOYFRIEND", FlxG.width / 2, false, 60);
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funnyScroll2.funnyColor = 0xFFff9963;
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funnyScroll2.speed = -3.8;
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grpTxtScrolls.add(funnyScroll2);
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exitMovers.set([funnyScroll2],
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{
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x: -funnyScroll2.width * 2,
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speed: 0.5,
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});
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var moreWays2:BGScrollingText = new BGScrollingText(0, 397, "HOT BLOODED IN MORE WAYS THAN ONE", FlxG.width, true, 43);
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moreWays2.funnyColor = 0xFFfff383;
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moreWays2.speed = 6.8;
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grpTxtScrolls.add(moreWays2);
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exitMovers.set([moreWays2],
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{
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x: FlxG.width * 2,
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speed: 0.4
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});
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var funnyScroll3:BGScrollingText = new BGScrollingText(0, orangeBackShit.y + 10, "BOYFRIEND", FlxG.width / 2, 60);
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funnyScroll3.funnyColor = 0xFFfea400;
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funnyScroll3.speed = -3.8;
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grpTxtScrolls.add(funnyScroll3);
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exitMovers.set([funnyScroll3],
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{
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x: -funnyScroll3.width * 2,
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speed: 0.3
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});
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dj = new DJBoyfriend(640, 366);
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exitMovers.set([dj],
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{
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x: -dj.width * 1.6,
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speed: 0.5
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});
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add(dj);
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var bgDad:FlxSprite = new FlxSprite(pinkBack.width * 0.75, 0).loadGraphic(Paths.image('freeplay/freeplayBGdad'));
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bgDad.setGraphicSize(0, FlxG.height);
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bgDad.updateHitbox();
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bgDad.shader = new AngleMask();
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bgDad.visible = false;
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var blackOverlayBullshitLOLXD:FlxSprite = new FlxSprite(FlxG.width).makeGraphic(Std.int(bgDad.width), Std.int(bgDad.height), FlxColor.BLACK);
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add(blackOverlayBullshitLOLXD); // used to mask the text lol!
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exitMovers.set([blackOverlayBullshitLOLXD, bgDad],
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{
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x: FlxG.width * 1.5,
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y: bgDad.height,
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speed: 0.4,
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wait: 0
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});
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add(bgDad);
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FlxTween.tween(blackOverlayBullshitLOLXD, {x: pinkBack.width * 0.75}, 1, {ease: FlxEase.quintOut});
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blackOverlayBullshitLOLXD.shader = bgDad.shader;
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grpSongs = new FlxTypedGroup<Alphabet>();
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add(grpSongs);
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grpCapsules = new FlxTypedGroup<SongMenuItem>();
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add(grpCapsules);
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grpDifficulties = new FlxTypedSpriteGroup<DifficultySprite>(-300, 80);
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add(grpDifficulties);
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exitMovers.set([grpDifficulties],
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{
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x: -300,
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speed: 0.25,
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wait: 0
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});
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for (diffId in diffIdsTotal)
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{
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var diffSprite:DifficultySprite = new DifficultySprite(diffId);
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diffSprite.difficultyId = diffId;
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grpDifficulties.add(diffSprite);
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}
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grpDifficulties.group.forEach(function(spr) {
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spr.visible = false;
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});
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for (diffSprite in grpDifficulties.group.members)
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{
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if (diffSprite == null) continue;
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if (diffSprite.difficultyId == currentDifficulty) diffSprite.visible = true;
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}
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// NOTE: This is an AtlasSprite because we use an animation to bring it into view.
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// TODO: Add the ability to select the album graphic.
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var albumArt:FlxAtlasSprite = new FlxAtlasSprite(640, 360, Paths.animateAtlas("freeplay/albumRoll"));
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albumArt.visible = false;
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add(albumArt);
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exitMovers.set([albumArt],
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{
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x: FlxG.width,
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speed: 0.4,
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wait: 0
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});
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var albumTitle:FlxSprite = new FlxSprite(947, 491).loadGraphic(Paths.image('freeplay/albumTitle-fnfvol1'));
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var albumArtist:FlxSprite = new FlxSprite(1010, 607).loadGraphic(Paths.image('freeplay/albumArtist-kawaisprite'));
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difficultyStars = new DifficultyStars(140, 39);
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difficultyStars.stars.visible = false;
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albumTitle.visible = false;
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albumArtist.visible = false;
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exitMovers.set([albumTitle],
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{
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x: FlxG.width,
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speed: 0.2,
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wait: 0.1
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});
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exitMovers.set([albumArtist],
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{
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x: FlxG.width * 1.1,
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speed: 0.2,
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wait: 0.2
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});
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exitMovers.set([difficultyStars],
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{
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x: FlxG.width * 1.2,
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speed: 0.2,
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wait: 0.3
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});
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add(albumTitle);
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add(albumArtist);
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add(difficultyStars);
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var overhangStuff:FlxSprite = new FlxSprite().makeGraphic(FlxG.width, 64, FlxColor.BLACK);
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overhangStuff.y -= overhangStuff.height;
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add(overhangStuff);
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FlxTween.tween(overhangStuff, {y: 0}, 0.3, {ease: FlxEase.quartOut});
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var fnfFreeplay:FlxText = new FlxText(8, 8, 0, "FREEPLAY", 48);
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fnfFreeplay.font = "VCR OSD Mono";
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fnfFreeplay.visible = false;
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ostName = new FlxText(8, 8, FlxG.width - 8 - 8, "OFFICIAL OST", 48);
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ostName.font = "VCR OSD Mono";
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ostName.alignment = RIGHT;
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ostName.visible = false;
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exitMovers.set([overhangStuff, fnfFreeplay, ostName],
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{
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y: -overhangStuff.height,
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x: 0,
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speed: 0.2,
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wait: 0
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});
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var sillyStroke = new StrokeShader(0xFFFFFFFF, 2, 2);
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fnfFreeplay.shader = sillyStroke;
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add(fnfFreeplay);
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add(ostName);
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var fnfHighscoreSpr:FlxSprite = new FlxSprite(860, 70);
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fnfHighscoreSpr.frames = Paths.getSparrowAtlas('freeplay/highscore');
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fnfHighscoreSpr.animation.addByPrefix("highscore", "highscore", 24, false);
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fnfHighscoreSpr.visible = false;
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fnfHighscoreSpr.setGraphicSize(0, Std.int(fnfHighscoreSpr.height * 1));
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fnfHighscoreSpr.updateHitbox();
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add(fnfHighscoreSpr);
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new FlxTimer().start(FlxG.random.float(12, 50), function(tmr) {
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fnfHighscoreSpr.animation.play("highscore");
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tmr.time = FlxG.random.float(20, 60);
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}, 0);
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fp = new FreeplayScore(460, 60, 100);
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fp.visible = false;
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add(fp);
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var clearBoxSprite:FlxSprite = new FlxSprite(1165, 65).loadGraphic(Paths.image('freeplay/clearBox'));
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add(clearBoxSprite);
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txtCompletion = new AtlasText(1185, 87, "69", AtlasFont.FREEPLAY_CLEAR);
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txtCompletion.visible = false;
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add(txtCompletion);
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letterSort = new LetterSort(400, 75);
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add(letterSort);
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letterSort.visible = false;
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exitMovers.set([letterSort],
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{
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y: -100,
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speed: 0.3
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});
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letterSort.changeSelectionCallback = (str) -> {
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switch (str)
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{
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case "fav":
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generateSongList({filterType: FAVORITE}, true);
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case "ALL":
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generateSongList(null, true);
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default:
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generateSongList({filterType: REGEXP, filterData: str}, true);
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}
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};
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exitMovers.set([fp, txtCompletion, fnfHighscoreSpr],
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{
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x: FlxG.width,
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speed: 0.3
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});
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dj.onIntroDone.add(function() {
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// when boyfriend hits dat shiii
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albumArt.visible = true;
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albumArt.anim.play("");
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albumArt.anim.onComplete = function() {
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albumArt.anim.pause();
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};
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new FlxTimer().start(1, function(_) {
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albumTitle.visible = true;
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});
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new FlxTimer().start(35 / 24, function(_) {
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albumArtist.visible = true;
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difficultyStars.stars.visible = true;
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});
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FlxTween.tween(grpDifficulties, {x: 90}, 0.6, {ease: FlxEase.quartOut});
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var diffSelLeft = new DifficultySelector(20, grpDifficulties.y - 10, false, controls);
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var diffSelRight = new DifficultySelector(325, grpDifficulties.y - 10, true, controls);
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add(diffSelLeft);
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add(diffSelRight);
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letterSort.visible = true;
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exitMovers.set([diffSelLeft, diffSelRight],
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{
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x: -diffSelLeft.width * 2,
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speed: 0.26
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});
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new FlxTimer().start(1 / 24, function(handShit) {
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fnfHighscoreSpr.visible = true;
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fnfFreeplay.visible = true;
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ostName.visible = true;
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fp.visible = true;
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fp.updateScore(0);
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txtCompletion.visible = true;
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intendedCompletion = 0;
|
|
|
|
new FlxTimer().start(1.5 / 24, function(bold) {
|
|
sillyStroke.width = 0;
|
|
sillyStroke.height = 0;
|
|
changeSelection();
|
|
});
|
|
});
|
|
|
|
pinkBack.color = 0xFFffd863;
|
|
bgDad.visible = true;
|
|
orangeBackShit.visible = true;
|
|
alsoOrangeLOL.visible = true;
|
|
grpTxtScrolls.visible = true;
|
|
});
|
|
|
|
generateSongList(null, false);
|
|
|
|
var swag:Alphabet = new Alphabet(1, 0, "swag");
|
|
|
|
var funnyCam = new FlxCamera(0, 0, FlxG.width, FlxG.height);
|
|
funnyCam.bgColor = FlxColor.TRANSPARENT;
|
|
FlxG.cameras.add(funnyCam);
|
|
|
|
typing = new FlxInputText(100, 100);
|
|
|
|
typing.callback = function(txt, action) {
|
|
trace(action);
|
|
};
|
|
|
|
forEach(function(bs) {
|
|
bs.cameras = [funnyCam];
|
|
});
|
|
}
|
|
|
|
public function generateSongList(?filterStuff:SongFilter, force:Bool = false)
|
|
{
|
|
curSelected = 1;
|
|
|
|
for (cap in grpCapsules.members)
|
|
cap.kill();
|
|
|
|
var tempSongs:Array<FreeplaySongData> = songs;
|
|
|
|
if (filterStuff != null)
|
|
{
|
|
switch (filterStuff.filterType)
|
|
{
|
|
case REGEXP:
|
|
// filterStuff.filterData has a string with the first letter of the sorting range, and the second one
|
|
// this creates a filter to return all the songs that start with a letter between those two
|
|
var filterRegexp = new EReg("^[" + filterStuff.filterData + "].*", "i");
|
|
tempSongs = tempSongs.filter(str -> {
|
|
if (str == null) return true; // Random
|
|
return filterRegexp.match(str.songName);
|
|
});
|
|
case STARTSWITH:
|
|
tempSongs = tempSongs.filter(str -> {
|
|
if (str == null) return true; // Random
|
|
return str.songName.toLowerCase().startsWith(filterStuff.filterData);
|
|
});
|
|
case ALL:
|
|
// no filter!
|
|
case FAVORITE:
|
|
tempSongs = tempSongs.filter(str -> {
|
|
if (str == null) return true; // Random
|
|
return str.isFav;
|
|
});
|
|
default:
|
|
// return all on default
|
|
}
|
|
}
|
|
|
|
var hsvShader:HSVShader = new HSVShader();
|
|
|
|
var randomCapsule:SongMenuItem = grpCapsules.recycle(SongMenuItem);
|
|
randomCapsule.init(FlxG.width, 0, null);
|
|
randomCapsule.onConfirm = function() {
|
|
capsuleOnConfirmRandom(randomCapsule);
|
|
};
|
|
randomCapsule.y = randomCapsule.intendedY(0) + 10;
|
|
randomCapsule.targetPos.x = randomCapsule.x;
|
|
randomCapsule.alpha = 0.5;
|
|
randomCapsule.songText.visible = false;
|
|
randomCapsule.favIcon.visible = false;
|
|
randomCapsule.initJumpIn(0, force);
|
|
randomCapsule.hsvShader = hsvShader;
|
|
grpCapsules.add(randomCapsule);
|
|
|
|
for (i in 0...tempSongs.length)
|
|
{
|
|
if (tempSongs[i] == null) continue;
|
|
|
|
var funnyMenu:SongMenuItem = grpCapsules.recycle(SongMenuItem);
|
|
|
|
funnyMenu.init(FlxG.width, 0, tempSongs[i]);
|
|
funnyMenu.onConfirm = function() {
|
|
capsuleOnConfirmDefault(funnyMenu);
|
|
};
|
|
funnyMenu.y = funnyMenu.intendedY(i + 1) + 10;
|
|
funnyMenu.targetPos.x = funnyMenu.x;
|
|
funnyMenu.ID = i;
|
|
funnyMenu.capsule.alpha = 0.5;
|
|
funnyMenu.songText.visible = false;
|
|
funnyMenu.favIcon.visible = tempSongs[i].isFav;
|
|
funnyMenu.hsvShader = hsvShader;
|
|
|
|
if (i < 8) funnyMenu.initJumpIn(Math.min(i, 4), force);
|
|
else
|
|
funnyMenu.forcePosition();
|
|
|
|
grpCapsules.add(funnyMenu);
|
|
}
|
|
|
|
FlxG.console.registerFunction("changeSelection", changeSelection);
|
|
|
|
rememberSelection();
|
|
|
|
changeSelection();
|
|
changeDiff();
|
|
}
|
|
|
|
var touchY:Float = 0;
|
|
var touchX:Float = 0;
|
|
var dxTouch:Float = 0;
|
|
var dyTouch:Float = 0;
|
|
var velTouch:Float = 0;
|
|
|
|
var veloctiyLoopShit:Float = 0;
|
|
var touchTimer:Float = 0;
|
|
|
|
var initTouchPos:FlxPoint = new FlxPoint();
|
|
|
|
var spamTimer:Float = 0;
|
|
var spamming:Bool = false;
|
|
|
|
var busy:Bool = false; // Set to true once the user has pressed enter to select a song.
|
|
|
|
override function update(elapsed:Float)
|
|
{
|
|
super.update(elapsed);
|
|
|
|
if (FlxG.keys.justPressed.F)
|
|
{
|
|
if (songs[curSelected] != null)
|
|
{
|
|
var realShit = curSelected;
|
|
songs[curSelected].isFav = !songs[curSelected].isFav;
|
|
if (songs[curSelected].isFav)
|
|
{
|
|
FlxTween.tween(grpCapsules.members[realShit], {angle: 360}, 0.4,
|
|
{
|
|
ease: FlxEase.elasticOut,
|
|
onComplete: _ -> {
|
|
grpCapsules.members[realShit].favIcon.visible = true;
|
|
grpCapsules.members[realShit].favIcon.animation.play("fav");
|
|
}
|
|
});
|
|
}
|
|
else
|
|
{
|
|
grpCapsules.members[realShit].favIcon.animation.play('fav', false, true);
|
|
new FlxTimer().start((1 / 24) * 14, _ -> {
|
|
grpCapsules.members[realShit].favIcon.visible = false;
|
|
});
|
|
new FlxTimer().start((1 / 24) * 24, _ -> {
|
|
FlxTween.tween(grpCapsules.members[realShit], {angle: 0}, 0.4, {ease: FlxEase.elasticOut});
|
|
});
|
|
}
|
|
}
|
|
}
|
|
|
|
if (FlxG.keys.justPressed.T) typing.hasFocus = true;
|
|
|
|
if (FlxG.sound.music != null)
|
|
{
|
|
if (FlxG.sound.music.volume < 0.7)
|
|
{
|
|
FlxG.sound.music.volume += 0.5 * elapsed;
|
|
}
|
|
}
|
|
|
|
lerpScore = MathUtil.coolLerp(lerpScore, intendedScore, 0.2);
|
|
lerpCompletion = MathUtil.coolLerp(lerpCompletion, intendedCompletion, 0.9);
|
|
|
|
if (Math.isNaN(lerpScore))
|
|
{
|
|
lerpScore = intendedScore;
|
|
}
|
|
|
|
if (Math.isNaN(lerpCompletion))
|
|
{
|
|
lerpCompletion = intendedCompletion;
|
|
}
|
|
|
|
fp.updateScore(Std.int(lerpScore));
|
|
|
|
txtCompletion.text = '${Math.floor(lerpCompletion * 100)}';
|
|
|
|
// Right align the completion percentage
|
|
switch (txtCompletion.text.length)
|
|
{
|
|
case 3:
|
|
txtCompletion.x = 1185 - 10;
|
|
case 2:
|
|
txtCompletion.x = 1185;
|
|
case 1:
|
|
txtCompletion.x = 1185 + 24;
|
|
default:
|
|
txtCompletion.x = 1185;
|
|
}
|
|
|
|
handleInputs(elapsed);
|
|
}
|
|
|
|
function handleInputs(elapsed:Float):Void
|
|
{
|
|
if (busy) return;
|
|
|
|
var upP = controls.UI_UP_P;
|
|
var downP = controls.UI_DOWN_P;
|
|
var accepted = controls.ACCEPT;
|
|
|
|
if (FlxG.onMobile)
|
|
{
|
|
for (touch in FlxG.touches.list)
|
|
{
|
|
if (touch.justPressed)
|
|
{
|
|
initTouchPos.set(touch.screenX, touch.screenY);
|
|
}
|
|
if (touch.pressed)
|
|
{
|
|
var dx = initTouchPos.x - touch.screenX;
|
|
var dy = initTouchPos.y - touch.screenY;
|
|
|
|
var angle = Math.atan2(dy, dx);
|
|
var length = Math.sqrt(dx * dx + dy * dy);
|
|
|
|
FlxG.watch.addQuick("LENGTH", length);
|
|
FlxG.watch.addQuick("ANGLE", Math.round(FlxAngle.asDegrees(angle)));
|
|
}
|
|
}
|
|
|
|
if (FlxG.touches.getFirst() != null)
|
|
{
|
|
if (touchTimer >= 1.5) accepted = true;
|
|
|
|
touchTimer += elapsed;
|
|
var touch:FlxTouch = FlxG.touches.getFirst();
|
|
|
|
velTouch = Math.abs((touch.screenY - dyTouch)) / 50;
|
|
|
|
dyTouch = touch.screenY - touchY;
|
|
dxTouch = touch.screenX - touchX;
|
|
|
|
if (touch.justPressed)
|
|
{
|
|
touchY = touch.screenY;
|
|
dyTouch = 0;
|
|
velTouch = 0;
|
|
|
|
touchX = touch.screenX;
|
|
dxTouch = 0;
|
|
}
|
|
|
|
if (Math.abs(dxTouch) >= 100)
|
|
{
|
|
touchX = touch.screenX;
|
|
if (dxTouch != 0) dxTouch < 0 ? changeDiff(1) : changeDiff(-1);
|
|
}
|
|
|
|
if (Math.abs(dyTouch) >= 100)
|
|
{
|
|
touchY = touch.screenY;
|
|
|
|
if (dyTouch != 0) dyTouch < 0 ? changeSelection(1) : changeSelection(-1);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
touchTimer = 0;
|
|
}
|
|
}
|
|
|
|
#if mobile
|
|
for (touch in FlxG.touches.list)
|
|
{
|
|
if (touch.justPressed)
|
|
{
|
|
// accepted = true;
|
|
}
|
|
}
|
|
#end
|
|
|
|
if (controls.UI_UP || controls.UI_DOWN)
|
|
{
|
|
spamTimer += elapsed;
|
|
|
|
if (spamming)
|
|
{
|
|
if (spamTimer >= 0.07)
|
|
{
|
|
spamTimer = 0;
|
|
|
|
if (controls.UI_UP) changeSelection(-1);
|
|
else
|
|
changeSelection(1);
|
|
}
|
|
}
|
|
else if (spamTimer >= 0.9) spamming = true;
|
|
}
|
|
else
|
|
{
|
|
spamming = false;
|
|
spamTimer = 0;
|
|
}
|
|
|
|
if (upP)
|
|
{
|
|
dj.resetAFKTimer();
|
|
changeSelection(-1);
|
|
}
|
|
if (downP)
|
|
{
|
|
dj.resetAFKTimer();
|
|
changeSelection(1);
|
|
}
|
|
|
|
if (FlxG.mouse.wheel != 0)
|
|
{
|
|
dj.resetAFKTimer();
|
|
changeSelection(-Math.round(FlxG.mouse.wheel / 4));
|
|
}
|
|
|
|
if (controls.UI_LEFT_P)
|
|
{
|
|
dj.resetAFKTimer();
|
|
changeDiff(-1);
|
|
}
|
|
if (controls.UI_RIGHT_P)
|
|
{
|
|
dj.resetAFKTimer();
|
|
changeDiff(1);
|
|
}
|
|
|
|
if (controls.BACK && !typing.hasFocus)
|
|
{
|
|
FlxTween.globalManager.clear();
|
|
FlxTimer.globalManager.clear();
|
|
dj.onIntroDone.removeAll();
|
|
|
|
FlxG.sound.play(Paths.sound('cancelMenu'));
|
|
|
|
var longestTimer:Float = 0;
|
|
|
|
for (grpSpr in exitMovers.keys())
|
|
{
|
|
var moveData:MoveData = exitMovers.get(grpSpr);
|
|
|
|
for (spr in grpSpr)
|
|
{
|
|
var funnyMoveShit:MoveData = moveData;
|
|
|
|
if (moveData.x == null) funnyMoveShit.x = spr.x;
|
|
if (moveData.y == null) funnyMoveShit.y = spr.y;
|
|
if (moveData.speed == null) funnyMoveShit.speed = 0.2;
|
|
if (moveData.wait == null) funnyMoveShit.wait = 0;
|
|
|
|
FlxTween.tween(spr, {x: funnyMoveShit.x, y: funnyMoveShit.y}, funnyMoveShit.speed, {ease: FlxEase.expoIn});
|
|
|
|
longestTimer = Math.max(longestTimer, funnyMoveShit.speed + funnyMoveShit.wait);
|
|
}
|
|
}
|
|
|
|
for (caps in grpCapsules.members)
|
|
{
|
|
caps.doJumpIn = false;
|
|
caps.doLerp = false;
|
|
caps.doJumpOut = true;
|
|
}
|
|
|
|
if (Type.getClass(FlxG.state) == MainMenuState)
|
|
{
|
|
FlxG.state.persistentUpdate = true;
|
|
FlxG.state.persistentDraw = true;
|
|
}
|
|
|
|
new FlxTimer().start(longestTimer, (_) -> {
|
|
FlxTransitionableState.skipNextTransIn = true;
|
|
FlxTransitionableState.skipNextTransOut = true;
|
|
if (Type.getClass(FlxG.state) == MainMenuState)
|
|
{
|
|
close();
|
|
}
|
|
else
|
|
{
|
|
FlxG.switchState(new MainMenuState());
|
|
}
|
|
});
|
|
}
|
|
|
|
if (accepted)
|
|
{
|
|
grpCapsules.members[curSelected].onConfirm();
|
|
}
|
|
}
|
|
|
|
public override function destroy():Void
|
|
{
|
|
super.destroy();
|
|
var daSong = songs[curSelected];
|
|
if (daSong != null)
|
|
{
|
|
clearDaCache(daSong.songName);
|
|
}
|
|
}
|
|
|
|
function changeDiff(change:Int = 0)
|
|
{
|
|
touchTimer = 0;
|
|
|
|
var currentDifficultyIndex = diffIdsCurrent.indexOf(currentDifficulty);
|
|
|
|
if (currentDifficultyIndex == -1) currentDifficultyIndex = diffIdsCurrent.indexOf(Constants.DEFAULT_DIFFICULTY);
|
|
|
|
currentDifficultyIndex += change;
|
|
|
|
if (currentDifficultyIndex < 0) currentDifficultyIndex = diffIdsCurrent.length - 1;
|
|
if (currentDifficultyIndex >= diffIdsCurrent.length) currentDifficultyIndex = 0;
|
|
|
|
currentDifficulty = diffIdsCurrent[currentDifficultyIndex];
|
|
|
|
var daSong = songs[curSelected];
|
|
if (daSong != null)
|
|
{
|
|
var songScore:SaveScoreData = Save.get().getSongScore(songs[curSelected].songId, currentDifficulty);
|
|
intendedScore = songScore?.score ?? 0;
|
|
intendedCompletion = songScore?.accuracy ?? 0.0;
|
|
rememberedDifficulty = currentDifficulty;
|
|
}
|
|
else
|
|
{
|
|
intendedScore = 0;
|
|
intendedCompletion = 0.0;
|
|
}
|
|
|
|
if (intendedCompletion == Math.POSITIVE_INFINITY || intendedCompletion == Math.NEGATIVE_INFINITY || Math.isNaN(intendedCompletion))
|
|
{
|
|
intendedCompletion = 0;
|
|
}
|
|
|
|
grpDifficulties.group.forEach(function(diffSprite) {
|
|
diffSprite.visible = false;
|
|
});
|
|
|
|
for (diffSprite in grpDifficulties.group.members)
|
|
{
|
|
if (diffSprite == null) continue;
|
|
if (diffSprite.difficultyId == currentDifficulty)
|
|
{
|
|
if (change != 0)
|
|
{
|
|
diffSprite.visible = true;
|
|
diffSprite.offset.y += 5;
|
|
diffSprite.alpha = 0.5;
|
|
new FlxTimer().start(1 / 24, function(swag) {
|
|
diffSprite.alpha = 1;
|
|
diffSprite.updateHitbox();
|
|
});
|
|
}
|
|
else
|
|
{
|
|
diffSprite.visible = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (change != 0)
|
|
{
|
|
// Update the song capsules to reflect the new difficulty info.
|
|
for (songCapsule in grpCapsules.members)
|
|
{
|
|
if (songCapsule == null) continue;
|
|
if (songCapsule.songData != null)
|
|
{
|
|
songCapsule.songData.currentDifficulty = currentDifficulty;
|
|
songCapsule.init(null, null, songCapsule.songData);
|
|
}
|
|
else
|
|
{
|
|
songCapsule.init(null, null, null);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Set the difficulty star count on the right.
|
|
difficultyStars.difficulty = daSong.songRating;
|
|
}
|
|
|
|
// Clears the cache of songs, frees up memory, they' ll have to be loaded in later tho function clearDaCache(actualSongTho:String)
|
|
function clearDaCache(actualSongTho:String)
|
|
{
|
|
for (song in songs)
|
|
{
|
|
if (song == null) continue;
|
|
if (song.songName != actualSongTho)
|
|
{
|
|
trace('trying to remove: ' + song.songName);
|
|
// openfl.Assets.cache.clear(Paths.inst(song.songName));
|
|
}
|
|
}
|
|
}
|
|
|
|
function capsuleOnConfirmRandom(randomCapsule:SongMenuItem):Void
|
|
{
|
|
trace("RANDOM SELECTED");
|
|
|
|
busy = true;
|
|
letterSort.inputEnabled = false;
|
|
|
|
var availableSongCapsules:Array<SongMenuItem> = grpCapsules.members.filter(function(cap:SongMenuItem) {
|
|
// Dead capsules are ones which were removed from the list when changing filters.
|
|
return cap.alive && cap.songData != null;
|
|
});
|
|
|
|
trace('Available songs: ${availableSongCapsules.map(function(cap) {
|
|
return cap.songData.songName;
|
|
})}');
|
|
|
|
if (availableSongCapsules.length == 0)
|
|
{
|
|
trace("No songs available!");
|
|
busy = false;
|
|
letterSort.inputEnabled = true;
|
|
FlxG.sound.play(Paths.sound('cancelMenu'));
|
|
return;
|
|
}
|
|
|
|
var targetSong:SongMenuItem = FlxG.random.getObject(availableSongCapsules);
|
|
|
|
// Seeing if I can do an animation...
|
|
curSelected = grpCapsules.members.indexOf(targetSong);
|
|
changeSelection(0); // Trigger an update.
|
|
|
|
// Act like we hit Confirm on that song.
|
|
capsuleOnConfirmDefault(targetSong);
|
|
}
|
|
|
|
function capsuleOnConfirmDefault(cap:SongMenuItem):Void
|
|
{
|
|
busy = true;
|
|
letterSort.inputEnabled = false;
|
|
|
|
PlayStatePlaylist.isStoryMode = false;
|
|
|
|
var targetSong:Song = SongRegistry.instance.fetchEntry(cap.songData.songId);
|
|
if (targetSong == null)
|
|
{
|
|
FlxG.log.warn('WARN: could not find song with id (${cap.songData.songId})');
|
|
return;
|
|
}
|
|
var targetDifficulty:String = currentDifficulty;
|
|
|
|
// TODO: Implement Pico into the interface properly.
|
|
var targetCharacter:String = 'bf';
|
|
if (FlxG.keys.pressed.P)
|
|
{
|
|
targetCharacter = 'pico';
|
|
}
|
|
|
|
PlayStatePlaylist.campaignId = cap.songData.levelId;
|
|
|
|
// Visual and audio effects.
|
|
FlxG.sound.play(Paths.sound('confirmMenu'));
|
|
dj.confirm();
|
|
|
|
// Load and cache the song's charts.
|
|
// TODO: Do this in the loading state.
|
|
targetSong.cacheCharts(true);
|
|
|
|
new FlxTimer().start(1, function(tmr:FlxTimer) {
|
|
Paths.setCurrentLevel(cap.songData.levelId);
|
|
LoadingState.loadAndSwitchState(new PlayState(
|
|
{
|
|
targetSong: targetSong,
|
|
targetDifficulty: targetDifficulty,
|
|
targetCharacter: targetCharacter,
|
|
}), true);
|
|
});
|
|
}
|
|
|
|
function rememberSelection():Void
|
|
{
|
|
if (rememberedSongId != null)
|
|
{
|
|
curSelected = songs.findIndex(function(song) {
|
|
if (song == null) return false;
|
|
return song.songId == rememberedSongId;
|
|
});
|
|
}
|
|
|
|
if (rememberedDifficulty != null)
|
|
{
|
|
currentDifficulty = rememberedDifficulty;
|
|
}
|
|
|
|
// Set the difficulty star count on the right.
|
|
var daSong = songs[curSelected];
|
|
difficultyStars.difficulty = daSong?.songRating ?? 0;
|
|
}
|
|
|
|
function changeSelection(change:Int = 0)
|
|
{
|
|
// NGio.logEvent('Fresh');
|
|
FlxG.sound.play(Paths.sound('scrollMenu'), 0.4);
|
|
// FlxG.sound.playMusic(Paths.inst(songs[curSelected].songName));
|
|
|
|
var prevSelected = curSelected;
|
|
|
|
curSelected += change;
|
|
|
|
if (curSelected < 0) curSelected = grpCapsules.countLiving() - 1;
|
|
if (curSelected >= grpCapsules.countLiving()) curSelected = 0;
|
|
|
|
var daSongCapsule = grpCapsules.members[curSelected];
|
|
if (daSongCapsule.songData != null)
|
|
{
|
|
var songScore:SaveScoreData = Save.get().getSongScore(daSongCapsule.songData.songId, currentDifficulty);
|
|
intendedScore = songScore?.score ?? 0;
|
|
intendedCompletion = songScore?.accuracy ?? 0.0;
|
|
diffIdsCurrent = daSongCapsule.songData.songDifficulties;
|
|
rememberedSongId = daSongCapsule.songData.songId;
|
|
changeDiff();
|
|
}
|
|
else
|
|
{
|
|
intendedScore = 0;
|
|
intendedCompletion = 0.0;
|
|
rememberedSongId = null;
|
|
rememberedDifficulty = null;
|
|
}
|
|
|
|
for (index => capsule in grpCapsules.members)
|
|
{
|
|
index += 1;
|
|
|
|
capsule.selected = index == curSelected + 1;
|
|
|
|
capsule.targetPos.y = capsule.intendedY(index - curSelected);
|
|
capsule.targetPos.x = 270 + (60 * (Math.sin(index - curSelected)));
|
|
|
|
if (index < curSelected) capsule.targetPos.y -= 100; // another 100 for good measure
|
|
}
|
|
|
|
if (grpCapsules.countLiving() > 0)
|
|
{
|
|
if (curSelected == 0)
|
|
{
|
|
FlxG.sound.playMusic(Paths.music('freeplay/freeplayRandom'), 0);
|
|
FlxG.sound.music.fadeIn(2, 0, 0.8);
|
|
}
|
|
else
|
|
{
|
|
// TODO: Stream the instrumental of the selected song?
|
|
if (prevSelected == 0)
|
|
{
|
|
FlxG.sound.playMusic(Paths.music('freakyMenu/freakyMenu'));
|
|
FlxG.sound.music.fadeIn(2, 0, 0.8);
|
|
}
|
|
}
|
|
grpCapsules.members[curSelected].selected = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
class DifficultySelector extends FlxSprite
|
|
{
|
|
var controls:Controls;
|
|
var whiteShader:PureColor;
|
|
|
|
public function new(x:Float, y:Float, flipped:Bool, controls:Controls)
|
|
{
|
|
super(x, y);
|
|
|
|
this.controls = controls;
|
|
|
|
frames = Paths.getSparrowAtlas('freeplay/freeplaySelector');
|
|
animation.addByPrefix('shine', "arrow pointer loop", 24);
|
|
animation.play('shine');
|
|
|
|
whiteShader = new PureColor(FlxColor.WHITE);
|
|
|
|
shader = whiteShader;
|
|
|
|
flipX = flipped;
|
|
}
|
|
|
|
override function update(elapsed:Float)
|
|
{
|
|
if (flipX && controls.UI_RIGHT_P) moveShitDown();
|
|
if (!flipX && controls.UI_LEFT_P) moveShitDown();
|
|
|
|
super.update(elapsed);
|
|
}
|
|
|
|
function moveShitDown()
|
|
{
|
|
offset.y -= 5;
|
|
|
|
whiteShader.colorSet = true;
|
|
|
|
scale.x = scale.y = 0.5;
|
|
|
|
new FlxTimer().start(2 / 24, function(tmr) {
|
|
scale.x = scale.y = 1;
|
|
whiteShader.colorSet = false;
|
|
updateHitbox();
|
|
});
|
|
}
|
|
}
|
|
|
|
typedef SongFilter =
|
|
{
|
|
var filterType:FilterType;
|
|
var ?filterData:Dynamic;
|
|
}
|
|
|
|
enum abstract FilterType(String)
|
|
{
|
|
var STARTSWITH;
|
|
var REGEXP;
|
|
var FAVORITE;
|
|
var ALL;
|
|
}
|
|
|
|
class FreeplaySongData
|
|
{
|
|
public var isFav:Bool = false;
|
|
|
|
var song:Song;
|
|
|
|
public var levelId(default, null):String = "";
|
|
public var songId(default, null):String = "";
|
|
|
|
public var songDifficulties(default, null):Array<String> = [];
|
|
|
|
public var songName(default, null):String = "";
|
|
public var songCharacter(default, null):String = "";
|
|
public var songRating(default, null):Int = 0;
|
|
|
|
public var currentDifficulty(default, set):String = Constants.DEFAULT_DIFFICULTY;
|
|
|
|
function set_currentDifficulty(value:String):String
|
|
{
|
|
if (currentDifficulty == value) return value;
|
|
|
|
currentDifficulty = value;
|
|
updateValues();
|
|
return value;
|
|
}
|
|
|
|
public function new(levelId:String, songId:String, song:Song)
|
|
{
|
|
this.levelId = levelId;
|
|
this.songId = songId;
|
|
this.song = song;
|
|
|
|
updateValues();
|
|
}
|
|
|
|
function updateValues():Void
|
|
{
|
|
this.songDifficulties = song.listDifficulties();
|
|
if (!this.songDifficulties.contains(currentDifficulty)) currentDifficulty = Constants.DEFAULT_DIFFICULTY;
|
|
|
|
var songDifficulty:SongDifficulty = song.getDifficulty(currentDifficulty);
|
|
if (songDifficulty == null) return;
|
|
this.songName = songDifficulty.songName;
|
|
this.songCharacter = songDifficulty.characters.opponent;
|
|
this.songRating = songDifficulty.difficultyRating;
|
|
}
|
|
}
|
|
|
|
typedef MoveData =
|
|
{
|
|
var ?x:Float;
|
|
var ?y:Float;
|
|
var ?speed:Float;
|
|
var ?wait:Float;
|
|
}
|
|
|
|
class DifficultySprite extends FlxSprite
|
|
{
|
|
public var difficultyId:String;
|
|
|
|
public function new(diffId:String)
|
|
{
|
|
super();
|
|
|
|
difficultyId = diffId;
|
|
|
|
if (Assets.exists(Paths.file('images/freeplay/freeplay${diffId}.xml')))
|
|
{
|
|
this.frames = Paths.getSparrowAtlas('freeplay/freeplay${diffId}');
|
|
this.animation.addByPrefix('idle', 'idle0', 24, true);
|
|
if (Preferences.flashingLights) this.animation.play('idle');
|
|
}
|
|
else
|
|
{
|
|
this.loadGraphic(Paths.image('freeplay/freeplay' + diffId));
|
|
}
|
|
}
|
|
}
|