mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-11-15 19:33:36 +00:00
383 lines
10 KiB
Haxe
383 lines
10 KiB
Haxe
package funkin.ui.transition;
|
|
|
|
import flixel.FlxSprite;
|
|
import haxe.Json;
|
|
import lime.utils.Assets;
|
|
import funkin.graphics.FunkinSprite;
|
|
// import flxtyped group
|
|
import funkin.ui.MusicBeatSubState;
|
|
import funkin.ui.story.StoryMenuState;
|
|
import flixel.group.FlxGroup.FlxTypedGroup;
|
|
import flixel.util.FlxTimer;
|
|
import flixel.FlxG;
|
|
import flixel.math.FlxMath;
|
|
import flixel.util.FlxSort;
|
|
import flixel.util.FlxSignal;
|
|
import funkin.ui.mainmenu.MainMenuState;
|
|
import flixel.addons.transition.FlxTransitionableState;
|
|
import openfl.display.BitmapData;
|
|
import funkin.ui.freeplay.FreeplayState;
|
|
import openfl.geom.Matrix;
|
|
import funkin.audio.FunkinSound;
|
|
import openfl.display.Sprite;
|
|
import openfl.display.Bitmap;
|
|
import flixel.FlxState;
|
|
|
|
using Lambda;
|
|
using StringTools;
|
|
|
|
class StickerSubState extends MusicBeatSubState
|
|
{
|
|
public var grpStickers:FlxTypedGroup<StickerSprite>;
|
|
|
|
// yes... a damn OpenFL sprite!!!
|
|
public var dipshit:Sprite;
|
|
|
|
/**
|
|
* The state to switch to after the stickers are done.
|
|
* This is a FUNCTION so we can pass it directly to `FlxG.switchState()`,
|
|
* and we can add constructor parameters in the caller.
|
|
*/
|
|
var targetState:StickerSubState->FlxState;
|
|
|
|
// what "folders" to potentially load from (as of writing only "keys" exist)
|
|
var soundSelections:Array<String> = [];
|
|
// what "folder" was randomly selected
|
|
var soundSelection:String = "";
|
|
var sounds:Array<String> = [];
|
|
|
|
public function new(?oldStickers:Array<StickerSprite>, ?targetState:StickerSubState->FlxState):Void
|
|
{
|
|
super();
|
|
|
|
this.targetState = (targetState == null) ? ((sticker) -> new MainMenuState()) : targetState;
|
|
|
|
// todo still
|
|
// make sure that ONLY plays mp3/ogg files
|
|
// if there's no mp3/ogg file, then it regenerates/reloads the random folder
|
|
|
|
var assetsInList = openfl.utils.Assets.list();
|
|
|
|
var soundFilterFunc = function(a:String) {
|
|
return a.startsWith('assets/shared/sounds/stickersounds/');
|
|
};
|
|
|
|
soundSelections = assetsInList.filter(soundFilterFunc);
|
|
soundSelections = soundSelections.map(function(a:String) {
|
|
return a.replace('assets/shared/sounds/stickersounds/', '').split('/')[0];
|
|
});
|
|
|
|
// cracked cleanup... yuchh...
|
|
for (i in soundSelections)
|
|
{
|
|
while (soundSelections.contains(i))
|
|
{
|
|
soundSelections.remove(i);
|
|
}
|
|
soundSelections.push(i);
|
|
}
|
|
|
|
trace(soundSelections);
|
|
|
|
soundSelection = FlxG.random.getObject(soundSelections);
|
|
|
|
var filterFunc = function(a:String) {
|
|
return a.startsWith('assets/shared/sounds/stickersounds/' + soundSelection + '/');
|
|
};
|
|
var assetsInList3 = openfl.utils.Assets.list();
|
|
sounds = assetsInList3.filter(filterFunc);
|
|
for (i in 0...sounds.length)
|
|
{
|
|
sounds[i] = sounds[i].replace('assets/shared/sounds/', '');
|
|
sounds[i] = sounds[i].substring(0, sounds[i].lastIndexOf('.'));
|
|
}
|
|
|
|
trace(sounds);
|
|
|
|
grpStickers = new FlxTypedGroup<StickerSprite>();
|
|
add(grpStickers);
|
|
|
|
// makes the stickers on the most recent camera, which is more often than not... a UI camera!!
|
|
// grpStickers.cameras = [FlxG.cameras.list[FlxG.cameras.list.length - 1]];
|
|
grpStickers.cameras = FlxG.cameras.list;
|
|
|
|
if (oldStickers != null)
|
|
{
|
|
for (sticker in oldStickers)
|
|
{
|
|
grpStickers.add(sticker);
|
|
}
|
|
|
|
degenStickers();
|
|
}
|
|
else
|
|
regenStickers();
|
|
}
|
|
|
|
public function degenStickers():Void
|
|
{
|
|
grpStickers.cameras = FlxG.cameras.list;
|
|
|
|
/*
|
|
if (dipshit != null)
|
|
{
|
|
FlxG.removeChild(dipshit);
|
|
dipshit = null;
|
|
}
|
|
*/
|
|
|
|
if (grpStickers.members == null || grpStickers.members.length == 0)
|
|
{
|
|
switchingState = false;
|
|
close();
|
|
return;
|
|
}
|
|
|
|
for (ind => sticker in grpStickers.members)
|
|
{
|
|
new FlxTimer().start(sticker.timing, _ -> {
|
|
sticker.visible = false;
|
|
var daSound:String = FlxG.random.getObject(sounds);
|
|
FunkinSound.playOnce(Paths.sound(daSound));
|
|
|
|
if (grpStickers == null || ind == grpStickers.members.length - 1)
|
|
{
|
|
switchingState = false;
|
|
close();
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
function regenStickers():Void
|
|
{
|
|
if (grpStickers.members.length > 0)
|
|
{
|
|
grpStickers.clear();
|
|
}
|
|
|
|
var stickerInfo:StickerInfo = new StickerInfo('stickers-set-1');
|
|
var stickers:Map<String, Array<String>> = new Map<String, Array<String>>();
|
|
for (stickerSets in stickerInfo.getPack("all"))
|
|
{
|
|
stickers.set(stickerSets, stickerInfo.getStickers(stickerSets));
|
|
}
|
|
|
|
var xPos:Float = -100;
|
|
var yPos:Float = -100;
|
|
while (xPos <= FlxG.width)
|
|
{
|
|
var stickerSet:String = FlxG.random.getObject(stickers.keyValues());
|
|
var sticker:String = FlxG.random.getObject(stickers.get(stickerSet));
|
|
var sticky:StickerSprite = new StickerSprite(0, 0, stickerInfo.name, sticker);
|
|
sticky.visible = false;
|
|
|
|
sticky.x = xPos;
|
|
sticky.y = yPos;
|
|
xPos += sticky.frameWidth * 0.5;
|
|
|
|
if (xPos >= FlxG.width)
|
|
{
|
|
if (yPos <= FlxG.height)
|
|
{
|
|
xPos = -100;
|
|
yPos += FlxG.random.float(70, 120);
|
|
}
|
|
}
|
|
|
|
sticky.angle = FlxG.random.int(-60, 70);
|
|
grpStickers.add(sticky);
|
|
}
|
|
|
|
FlxG.random.shuffle(grpStickers.members);
|
|
|
|
// var stickerCount:Int = 0;
|
|
|
|
// for (w in 0...6)
|
|
// {
|
|
// var xPos:Float = FlxG.width * (w / 6);
|
|
// for (h in 0...6)
|
|
// {
|
|
// var yPos:Float = FlxG.height * (h / 6);
|
|
// var sticker = grpStickers.members[stickerCount];
|
|
// xPos -= sticker.width / 2;
|
|
// yPos -= sticker.height * 0.9;
|
|
// sticker.x = xPos;
|
|
// sticker.y = yPos;
|
|
|
|
// stickerCount++;
|
|
// }
|
|
// }
|
|
|
|
// for (ind => sticker in grpStickers.members)
|
|
// {
|
|
// sticker.x = (ind % 8) * sticker.width;
|
|
// var yShit:Int = Math.floor(ind / 8);
|
|
// sticker.y += yShit * sticker.height;
|
|
// // scales it juuuust a smidge
|
|
// sticker.y += 20 * yShit;
|
|
// }
|
|
|
|
// another damn for loop... apologies!!!
|
|
for (ind => sticker in grpStickers.members)
|
|
{
|
|
sticker.timing = FlxMath.remapToRange(ind, 0, grpStickers.members.length, 0, 0.9);
|
|
|
|
new FlxTimer().start(sticker.timing, _ -> {
|
|
if (grpStickers == null) return;
|
|
|
|
sticker.visible = true;
|
|
var daSound:String = FlxG.random.getObject(sounds);
|
|
FunkinSound.playOnce(Paths.sound(daSound));
|
|
|
|
var frameTimer:Int = FlxG.random.int(0, 2);
|
|
|
|
// always make the last one POP
|
|
if (ind == grpStickers.members.length - 1) frameTimer = 2;
|
|
|
|
new FlxTimer().start((1 / 24) * frameTimer, _ -> {
|
|
if (sticker == null) return;
|
|
|
|
sticker.scale.x = sticker.scale.y = FlxG.random.float(0.97, 1.02);
|
|
|
|
if (ind == grpStickers.members.length - 1)
|
|
{
|
|
switchingState = true;
|
|
|
|
FlxTransitionableState.skipNextTransIn = true;
|
|
FlxTransitionableState.skipNextTransOut = true;
|
|
|
|
// TODO: Rework this asset caching stuff
|
|
FunkinSprite.preparePurgeCache();
|
|
FunkinSprite.purgeCache();
|
|
|
|
// I think this grabs the screen and puts it under the stickers?
|
|
// Leaving this commented out rather than stripping it out because it's cool...
|
|
/*
|
|
dipshit = new Sprite();
|
|
var scrn:BitmapData = new BitmapData(FlxG.width, FlxG.height, true, 0x00000000);
|
|
var mat:Matrix = new Matrix();
|
|
scrn.draw(grpStickers.cameras[0].canvas, mat);
|
|
|
|
var bitmap:Bitmap = new Bitmap(scrn);
|
|
|
|
dipshit.addChild(bitmap);
|
|
// FlxG.addChildBelowMouse(dipshit);
|
|
*/
|
|
|
|
FlxG.switchState(() -> targetState(this));
|
|
}
|
|
});
|
|
});
|
|
}
|
|
|
|
grpStickers.sort((ord, a, b) -> {
|
|
return FlxSort.byValues(ord, a.timing, b.timing);
|
|
});
|
|
|
|
// centers the very last sticker
|
|
var lastOne:StickerSprite = grpStickers.members[grpStickers.members.length - 1];
|
|
lastOne.updateHitbox();
|
|
lastOne.angle = 0;
|
|
lastOne.screenCenter();
|
|
}
|
|
|
|
override public function update(elapsed:Float):Void
|
|
{
|
|
super.update(elapsed);
|
|
|
|
// if (FlxG.keys.justPressed.ANY)
|
|
// {
|
|
// regenStickers();
|
|
// }
|
|
}
|
|
|
|
var switchingState:Bool = false;
|
|
|
|
override public function close():Void
|
|
{
|
|
if (switchingState) return;
|
|
super.close();
|
|
}
|
|
|
|
override public function destroy():Void
|
|
{
|
|
if (switchingState) return;
|
|
super.destroy();
|
|
}
|
|
}
|
|
|
|
class StickerSprite extends FunkinSprite
|
|
{
|
|
public var timing:Float = 0;
|
|
|
|
public function new(x:Float, y:Float, stickerSet:String, stickerName:String):Void
|
|
{
|
|
super(x, y);
|
|
loadTexture('transitionSwag/' + stickerSet + '/' + stickerName);
|
|
updateHitbox();
|
|
scrollFactor.set();
|
|
}
|
|
}
|
|
|
|
class StickerInfo
|
|
{
|
|
public var name:String;
|
|
public var artist:String;
|
|
public var stickers:Map<String, Array<String>>;
|
|
public var stickerPacks:Map<String, Array<String>>;
|
|
|
|
public function new(stickerSet:String):Void
|
|
{
|
|
var path = Paths.file('images/transitionSwag/' + stickerSet + '/stickers.json');
|
|
var json = Json.parse(Assets.getText(path));
|
|
|
|
// doin this dipshit nonsense cuz i dunno how to deal with casting a json object with
|
|
// a dash in its name (sticker-packs)
|
|
var jsonInfo:StickerShit = cast json;
|
|
|
|
this.name = jsonInfo.name;
|
|
this.artist = jsonInfo.artist;
|
|
|
|
stickerPacks = new Map<String, Array<String>>();
|
|
|
|
for (field in Reflect.fields(json.stickerPacks))
|
|
{
|
|
var stickerFunny = json.stickerPacks;
|
|
var stickerStuff = Reflect.field(stickerFunny, field);
|
|
|
|
stickerPacks.set(field, cast stickerStuff);
|
|
}
|
|
|
|
// creates a similar for loop as before but for the stickers
|
|
stickers = new Map<String, Array<String>>();
|
|
|
|
for (field in Reflect.fields(json.stickers))
|
|
{
|
|
var stickerFunny = json.stickers;
|
|
var stickerStuff = Reflect.field(stickerFunny, field);
|
|
|
|
stickers.set(field, cast stickerStuff);
|
|
}
|
|
}
|
|
|
|
public function getStickers(stickerName:String):Array<String>
|
|
{
|
|
return this.stickers[stickerName];
|
|
}
|
|
|
|
public function getPack(packName:String):Array<String>
|
|
{
|
|
return this.stickerPacks[packName];
|
|
}
|
|
}
|
|
|
|
// somethin damn cute just for the json to cast to!
|
|
typedef StickerShit =
|
|
{
|
|
name:String,
|
|
artist:String,
|
|
stickers:Map<String, Array<String>>,
|
|
stickerPacks:Map<String, Array<String>>
|
|
}
|