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Funkin/source/funkin/play/cutscene/dialogue/SpeakerData.hx
Eric 21f44edf1d New crash handler + Additional null safety for ChartEditorState (#130)
* A bunch of smaller syntax tweaks.

* New crash handler catches and logs critical errors!

* Chart editor now has null safety enabled.

* Fix -W build issue.

* Actually update hmm.json to use the crash handling branch

* Fix issues causing crash handler to trigger
2023-08-28 15:03:29 -04:00

79 lines
2 KiB
Haxe

package funkin.play.cutscene.dialogue;
import funkin.data.animation.AnimationData;
/**
* Data about a conversation.
* Includes what speakers are in the conversation, and what phrases they say.
*/
@:jsonParse(j -> funkin.play.cutscene.dialogue.SpeakerData.fromJson(j))
@:jsonStringify(v -> v.toJson())
class SpeakerData
{
public var version:String;
public var name:String;
public var assetPath:String;
public var flipX:Bool;
public var isPixel:Bool;
public var offsets:Array<Float>;
public var scale:Float;
public var animations:Array<AnimationData>;
public function new(version:String, name:String, assetPath:String, animations:Array<AnimationData>, ?offsets:Array<Float>, flipX:Bool = false,
isPixel:Bool = false, ?scale:Float = 1.0)
{
this.version = version;
this.name = name;
this.assetPath = assetPath;
this.animations = animations;
this.offsets = offsets;
if (this.offsets == null || this.offsets == []) this.offsets = [0, 0];
this.flipX = flipX;
this.isPixel = isPixel;
this.scale = scale;
}
public static function fromString(i:String):SpeakerData
{
if (i == null || i == '') return null;
var data:
{
version:String,
name:String,
assetPath:String,
animations:Array<AnimationData>,
?offsets:Array<Float>,
?flipX:Bool,
?isPixel:Bool,
?scale:Float
} = tink.Json.parse(i);
return fromJson(data);
}
public static function fromJson(j:Dynamic):SpeakerData
{
// TODO: Check version and perform migrations if necessary.
if (j == null) return null;
return new SpeakerData(j.version, j.name, j.assetPath, j.animations, j.offsets, j.flipX, j.isPixel, j.scale);
}
public function toJson():Dynamic
{
var result:Dynamic =
{
version: this.version,
name: this.name,
assetPath: this.assetPath,
animations: this.animations,
flipX: this.flipX,
isPixel: this.isPixel
};
if (this.scale != 1.0) result.scale = this.scale;
return result;
}
}