mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-11-01 04:14:47 +00:00
223 lines
7.2 KiB
Haxe
223 lines
7.2 KiB
Haxe
package ;
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import Controls;
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import flixel.FlxG;
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import flixel.input.gamepad.FlxGamepad;
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import flixel.input.gamepad.FlxGamepadInputID;
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import flixel.input.keyboard.FlxKey;
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using flixel.util.FlxStringUtil;
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class InputFormatter
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{
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static public function format(id:Int, device:Device):String
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{
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return switch (device)
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{
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case Keys: getKeyName(id);
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case Gamepad(gamepadID): getButtonName(id, FlxG.gamepads.getByID(gamepadID));
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}
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}
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static public function getKeyName(id:Int):String
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{
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return switch(id)
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{
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case ZERO : "0";
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case ONE : "1";
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case TWO : "2";
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case THREE : "3";
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case FOUR : "4";
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case FIVE : "5";
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case SIX : "6";
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case SEVEN : "7";
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case EIGHT : "8";
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case NINE : "9";
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case PAGEUP : "PgU";
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case PAGEDOWN : "PgD";
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case HOME : "Hm";
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case END : "End";
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case INSERT : "Ins";
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case ESCAPE : "Esc";
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case MINUS : "-";
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case PLUS : "+";
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case DELETE : "Del";
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case BACKSPACE : "Bck";
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case LBRACKET : "[";
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case RBRACKET : "]";
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case BACKSLASH : "\\";
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case CAPSLOCK : "Cap";
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case SEMICOLON : ";";
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case QUOTE : "'";
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case ENTER : "Ent";
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case SHIFT : "Shf";
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case COMMA : ",";
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case PERIOD : ".";
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case SLASH : "/";
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case GRAVEACCENT : "`";
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case CONTROL : "Ctl";
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case ALT : "Alt";
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case SPACE : "Spc";
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case UP : "Up";
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case DOWN : "Dn";
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case LEFT : "Lf";
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case RIGHT : "Rt";
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case TAB : "Tab";
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case PRINTSCREEN : "Prt";
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case NUMPADZERO : "#0";
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case NUMPADONE : "#1";
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case NUMPADTWO : "#2";
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case NUMPADTHREE : "#3";
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case NUMPADFOUR : "#4";
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case NUMPADFIVE : "#5";
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case NUMPADSIX : "#6";
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case NUMPADSEVEN : "#7";
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case NUMPADEIGHT : "#8";
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case NUMPADNINE : "#9";
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case NUMPADMINUS : "#-";
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case NUMPADPLUS : "#+";
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case NUMPADPERIOD : "#.";
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case NUMPADMULTIPLY: "#*";
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default: titleCaseTrim(FlxKey.toStringMap[id]);
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}
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}
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static var dirReg = ~/^(l|r).?-(left|right|down|up)$/;
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inline static public function getButtonName(id:Int, gamepad:FlxGamepad):String
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{
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return switch(gamepad.getInputLabel(id))
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{
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// case null | "": shortenButtonName(FlxGamepadInputID.toStringMap[id]);
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case label: shortenButtonName(label);
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}
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}
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static function shortenButtonName(name:String)
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{
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return switch (name == null ? "" : name.toLowerCase())
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{
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case "": "[?]";
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case "square" : "[]";
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case "circle" : "()";
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case "triangle": "/\\";
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case "plus" : "+";
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case "minus" : "-";
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case "home" : "Hm";
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case "guide" : "Gd";
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case "back" : "Bk";
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case "select" : "Bk";
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case "start" : "St";
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case "left" : "Lf";
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case "right" : "Rt";
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case "down" : "Dn";
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case "up" : "Up";
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case dir if (dirReg.match(dir)):
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dirReg.matched(1).toUpperCase() + "-"
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+ switch (dirReg.matched(2))
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{
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case "left" : "L";
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case "right": "R";
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case "down" : "D";
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case "up" : "U";
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default: throw "Unreachable exaustiveness case";
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};
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case label: titleCaseTrim(label);
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}
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}
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inline static function titleCaseTrim(str:String, length = 3)
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{
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return str.charAt(0).toUpperCase() + str.substr(1, length - 1).toLowerCase();
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}
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inline static public function parsePadName(name:String):ControllerName
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{
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return ControllerName.parseName(name);
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}
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inline static public function getPadName(gamepad:FlxGamepad):ControllerName
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{
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return ControllerName.getName(gamepad);
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}
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inline static public function getPadNameById(id:Int):ControllerName
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{
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return ControllerName.getNameById(id);
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}
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}
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@:forward
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@:enum abstract ControllerName(String) from String to String
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{
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var OUYA = "Ouya" ;
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var PS4 = "PS4" ;
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var LOGI = "Logi" ;
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var XBOX = "XBox" ;
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var XINPUT = "XInput" ;
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var WII = "Wii" ;
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var PRO_CON = "Pro_Con" ;
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var JOYCONS = "Joycons" ;
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var JOYCON_L = "Joycon_L";
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var JOYCON_R = "Joycon_R";
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var MFI = "MFI" ;
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var PAD = "Pad" ;
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static public function getAssetByDevice(device:Device):String
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{
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return switch (device)
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{
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case Keys: getAsset(null);
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case Gamepad(id): getAsset(FlxG.gamepads.getByID(id));
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}
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}
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static public function getAsset(gamepad:FlxGamepad):String
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{
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if (gamepad == null)
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return 'assets/images/ui/devices/Keys.png';
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final name = parseName(gamepad.name);
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var path = 'assets/images/ui/devices/$name.png';
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if (openfl.utils.Assets.exists(path))
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return path;
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return 'assets/images/ui/devices/Pad.png';
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}
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inline static public function getNameById(id:Int):ControllerName return getName(FlxG.gamepads.getByID(id));
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inline static public function getName(gamepad:FlxGamepad):ControllerName return parseName(gamepad.name);
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static public function parseName(name:String):ControllerName
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{
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name = name.toLowerCase().remove("-").remove("_");
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return
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if (name.contains("ouya"))
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OUYA;
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else if (name.contains("wireless controller") || name.contains("ps4"))
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PS4;
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else if (name.contains("logitech"))
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LOGI;
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else if (name.contains("xbox"))
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XBOX
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else if (name.contains("xinput"))
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XINPUT;
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else if (name.contains("nintendo rvlcnt01tr") || name.contains("nintendo rvlcnt01"))
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WII;
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else if (name.contains("mayflash wiimote pc adapter"))
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WII;
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else if (name.contains("pro controller"))
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PRO_CON;
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else if (name.contains("joycon l+r"))
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JOYCONS;
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else if (name.contains("joycon (l)"))
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JOYCON_L;
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else if (name.contains("joycon (r)"))
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JOYCON_R;
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else if (name.contains("mfi"))
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MFI;
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else
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PAD;
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}
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} |