mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-12-27 07:27:12 +00:00
99 lines
3.6 KiB
XML
99 lines
3.6 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<project>
|
|
<!-- _________________________ Application Settings _________________________ -->
|
|
|
|
<app title="Friday Night Funkin" file="Funkin" main="Main" version="0.0.1" company="HaxeFlixel" />
|
|
|
|
<!--The flixel preloader is not accurate in Chrome. You can use it regularly if you embed the swf into a html file
|
|
or you can set the actual size of your file manually at "FlxPreloaderBase-onUpdate-bytesTotal"-->
|
|
<app preloader="flixel.system.FlxPreloader" />
|
|
|
|
<!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2-->
|
|
<set name="SWF_VERSION" value="11.8" />
|
|
|
|
<!-- ____________________________ Window Settings ___________________________ -->
|
|
|
|
<!--These window settings apply to all targets-->
|
|
<window width="1280" height="720" fps="60" background="#000000" hardware="true" vsync="false" />
|
|
|
|
<!--HTML5-specific-->
|
|
<window if="html5" resizable="true" />
|
|
|
|
<!--Desktop-specific-->
|
|
<window if="desktop" orientation="landscape" fullscreen="false" resizable="true" />
|
|
|
|
<!--Mobile-specific-->
|
|
<window if="mobile" orientation="landscape" fullscreen="true" width="0" height="0" />
|
|
|
|
<!-- _____________________________ Path Settings ____________________________ -->
|
|
|
|
<set name="BUILD_DIR" value="export/debug" if="debug" />
|
|
<set name="BUILD_DIR" value="export/release" unless="debug" />
|
|
<set name="BUILD_DIR" value="export/32bit" if="32bit" />
|
|
|
|
<classpath name="source" />
|
|
|
|
<assets path="assets/images"/>
|
|
<assets path="assets/data"/>
|
|
|
|
<assets path="assets/music" include="*.mp3" if="web" />
|
|
<assets path="assets/music" include="*.ogg" unless="web" />
|
|
<assets path="assets/sounds" include="*.mp3" if="web" />
|
|
<assets path="assets/sounds" include="*.ogg" unless="web" />
|
|
|
|
<assets path="assets/fonts/vcr.ttf" embed="true" />
|
|
|
|
|
|
<!-- _______________________________ Libraries ______________________________ -->
|
|
|
|
<haxelib name="flixel" />
|
|
|
|
<!--In case you want to use the addons package-->
|
|
<haxelib name="flixel-addons" />
|
|
<haxelib name="hscript" />
|
|
|
|
<!--In case you want to use the ui package-->
|
|
<haxelib name="flixel-ui" />
|
|
|
|
<!--In case you want to use nape with flixel-->
|
|
<!--<haxelib name="nape-haxe4" />-->
|
|
|
|
<!-- ______________________________ Haxedefines _____________________________ -->
|
|
|
|
<!--Enable the Flixel core recording system-->
|
|
<!--<haxedef name="FLX_RECORD" />-->
|
|
|
|
<!--Disable the right and middle mouse buttons-->
|
|
<!-- <haxedef name="FLX_NO_MOUSE_ADVANCED" /> -->
|
|
|
|
<!--Disable the native cursor API on Flash-->
|
|
<!--<haxedef name="FLX_NO_NATIVE_CURSOR" />-->
|
|
|
|
<!--Optimise inputs, be careful you will get null errors if you don't use conditionals in your game-->
|
|
<haxedef name="FLX_NO_MOUSE" if="mobile" />
|
|
<haxedef name="FLX_NO_KEYBOARD" if="mobile" />
|
|
<haxedef name="FLX_NO_TOUCH" if="desktop" />
|
|
<!--<haxedef name="FLX_NO_GAMEPAD" />-->
|
|
|
|
<!--Disable the Flixel core sound tray-->
|
|
<!--<haxedef name="FLX_NO_SOUND_TRAY" />-->
|
|
|
|
<!--Disable the Flixel sound management code-->
|
|
<!--<haxedef name="FLX_NO_SOUND_SYSTEM" />-->
|
|
|
|
<!--Disable the Flixel core focus lost screen-->
|
|
<!--<haxedef name="FLX_NO_FOCUS_LOST_SCREEN" />-->
|
|
|
|
<!--Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode!-->
|
|
<haxedef name="FLX_NO_DEBUG" unless="debug" />
|
|
|
|
<!--Enable this for Nape release builds for a serious peformance improvement-->
|
|
<haxedef name="NAPE_RELEASE_BUILD" unless="debug" />
|
|
|
|
<!-- _________________________________ Custom _______________________________ -->
|
|
|
|
<!--Place custom nodes like icons here (higher priority to override the HaxeFlixel icon)-->
|
|
<icon path="art/icon.png"/>
|
|
<!-- <haxedef name="SKIP_TO_PLAYSTATE" if="debug" /> -->
|
|
</project>
|