mirror of
https://github.com/ninjamuffin99/Funkin.git
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90 lines
1.5 KiB
Haxe
90 lines
1.5 KiB
Haxe
package freeplayStuff;
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import flixel.FlxSprite;
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import flixel.group.FlxSpriteGroup.FlxTypedSpriteGroup;
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using StringTools;
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class FreeplayScore extends FlxTypedSpriteGroup<ScoreNum>
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{
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public var scoreShit(default, set):Int = 0;
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function set_scoreShit(val):Int
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{
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var loopNum:Int = group.members.length - 1;
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var dumbNumb = Std.parseInt(Std.string(val));
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while (dumbNumb > 0)
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{
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trace(dumbNumb);
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group.members[loopNum].digit = dumbNumb % 10;
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dumbNumb = Math.floor(dumbNumb / 10);
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loopNum--;
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}
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while (loopNum > 0)
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{
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group.members[loopNum].digit = 0;
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loopNum--;
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}
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trace(val);
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return val;
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}
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public function new(x:Float, y:Float, scoreShit:Int = 100)
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{
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super(x, y);
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for (i in 0...7)
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{
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add(new ScoreNum(x + (45 * i), y, 0));
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}
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this.scoreShit = scoreShit;
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}
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public function updateScore(scoreNew:Int)
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{
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scoreShit = scoreNew;
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}
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}
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class ScoreNum extends FlxSprite
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{
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public var digit(default, set):Int = 0;
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function set_digit(val):Int
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{
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if (animation.curAnim != null && animation.curAnim.name != Std.string(val))
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{
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animation.play(Std.string(val), true, false, 0);
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}
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return val;
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}
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public function new(x:Float, y:Float, ?initDigit:Int = 0)
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{
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super(x, y);
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frames = Paths.getSparrowAtlas('noteComboNumbers');
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for (i in 0...10)
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{
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var stringNum:String = Std.string(i);
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animation.addByPrefix(stringNum, stringNum, 24, false);
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}
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this.digit = initDigit;
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animation.play(Std.string(digit), true);
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antialiasing = true;
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setGraphicSize(Std.int(width * 0.3));
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updateHitbox();
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}
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}
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