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Any attempt to create a song without the `normal` difficulty will result in a silent crash when opening freeplay. After some debugging, I discovered that the issue is caused by infinite recursion, which gets triggered at the start of `FreeplaySongData`'s `updateValues`. |
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|---|---|---|
| .. | ||
| charselect | ||
| Album.hx | ||
| AlbumRoll.hx | ||
| BGScrollingText.hx | ||
| CapsuleText.hx | ||
| DifficultyStars.hx | ||
| FreeplayDJ.hx | ||
| FreeplayFlames.hx | ||
| FreeplayScore.hx | ||
| FreeplayState.hx | ||
| LetterSort.hx | ||
| ScriptedAlbum.hx | ||
| SongMenuItem.hx | ||