mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-12-27 15:37:49 +00:00
116 lines
3 KiB
Haxe
116 lines
3 KiB
Haxe
package funkin.input;
|
|
|
|
import flixel.input.keyboard.FlxKey;
|
|
import flixel.FlxBasic;
|
|
|
|
/**
|
|
* Handles repeating behavior when holding down a key or key combination.
|
|
*
|
|
* When the `keys` are pressed, `activated` will be true for the first frame,
|
|
* then wait `delay` seconds before becoming true for one frame every `interval` seconds.
|
|
*
|
|
* Example: Pressing Ctrl+Z will undo, while holding Ctrl+Z will start to undo repeatedly.
|
|
*/
|
|
class TurboKeyHandler extends FlxBasic
|
|
{
|
|
/**
|
|
* Default delay before repeating.
|
|
*/
|
|
static inline final DEFAULT_DELAY:Float = 0.4;
|
|
|
|
/**
|
|
* Default interval between repeats.
|
|
*/
|
|
static inline final DEFAULT_INTERVAL:Float = 0.1;
|
|
|
|
/**
|
|
* Whether all of the keys for this handler are pressed.
|
|
*/
|
|
public var allPressed(get, never):Bool;
|
|
|
|
/**
|
|
* Whether all of the keys for this handler are activated,
|
|
* and the handler is ready to repeat.
|
|
*/
|
|
public var activated(default, null):Bool = false;
|
|
|
|
var keys:Array<FlxKey>;
|
|
var delay:Float;
|
|
var interval:Float;
|
|
|
|
var allPressedTime:Float = 0;
|
|
|
|
function new(keys:Array<FlxKey>, delay:Float = DEFAULT_DELAY, interval:Float = DEFAULT_INTERVAL)
|
|
{
|
|
super();
|
|
this.keys = keys;
|
|
this.delay = delay;
|
|
this.interval = interval;
|
|
}
|
|
|
|
function get_allPressed():Bool
|
|
{
|
|
if (keys == null || keys.length == 0) return false;
|
|
if (keys.length == 1) return FlxG.keys.anyPressed(keys);
|
|
|
|
// Check if ANY keys are unpressed
|
|
for (key in keys)
|
|
{
|
|
if (!FlxG.keys.anyPressed([key])) return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
public override function update(elapsed:Float):Void
|
|
{
|
|
super.update(elapsed);
|
|
|
|
if (allPressed)
|
|
{
|
|
if (allPressedTime == 0)
|
|
{
|
|
activated = true;
|
|
}
|
|
else if (allPressedTime >= (delay + interval))
|
|
{
|
|
activated = true;
|
|
allPressedTime -= interval;
|
|
}
|
|
else
|
|
{
|
|
activated = false;
|
|
}
|
|
allPressedTime += elapsed;
|
|
}
|
|
else
|
|
{
|
|
allPressedTime = 0;
|
|
activated = false;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Builds a TurboKeyHandler that monitors from a single key.
|
|
* @param inputKey The key to monitor.
|
|
* @param delay How long to wait before repeating.
|
|
* @param repeatDelay How long to wait between repeats.
|
|
* @return A TurboKeyHandler
|
|
*/
|
|
public static overload inline extern function build(inputKey:FlxKey, ?delay:Float = DEFAULT_DELAY, ?interval:Float = DEFAULT_INTERVAL):TurboKeyHandler
|
|
{
|
|
return new TurboKeyHandler([inputKey], delay, interval);
|
|
}
|
|
|
|
/**
|
|
* Builds a TurboKeyHandler that monitors a key combination.
|
|
* @param inputKeys The combination of keys to monitor.
|
|
* @param delay How long to wait before repeating.
|
|
* @param repeatDelay How long to wait between repeats.
|
|
* @return A TurboKeyHandler
|
|
*/
|
|
public static overload inline extern function build(inputKeys:Array<FlxKey>, ?delay:Float = DEFAULT_DELAY, ?interval:Float = DEFAULT_INTERVAL):TurboKeyHandler
|
|
{
|
|
return new TurboKeyHandler(inputKeys, delay, interval);
|
|
}
|
|
}
|