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https://github.com/ninjamuffin99/Funkin.git
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115 lines
3.6 KiB
Haxe
115 lines
3.6 KiB
Haxe
package funkin.i18n;
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import firetongue.FireTongue;
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class FireTongueHandler
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{
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static final DEFAULT_LOCALE = 'en-US';
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// static final DEFAULT_LOCALE = 'pt-BR';
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static final LOCALE_DIR = 'assets/locales/';
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static var tongue:FireTongue;
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/**
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* Initialize the FireTongue instance.
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* This will automatically start with the default locale for you.
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*/
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public static function init():Void
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{
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tongue = new FireTongue(OPENFL, // Haxe framework being used.
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// This should really have been a parameterized object...
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null, // Function to check if a file exists. Specify null to use the one from the framework.
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null, // Function to retrieve the text of a file. Specify null to use the one from the framework.
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null, // Function to get a list of files in a directory. Specify null to use the one from the framework.
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firetongue.FireTongue.Case.Upper);
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// TODO: Make this use the language from the user's preferences.
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setLanguage(DEFAULT_LOCALE);
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trace('[FIRETONGUE] Initialized. Available locales: ${tongue.locales.join(', ')}');
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}
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/**
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* Switch the language used by FireTongue.
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* @param locale The name of the locale to use, such as `en-US`.
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*/
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public static function setLanguage(locale:String):Void
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{
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tongue.initialize({
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locale: locale, // The locale to load.
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finishedCallback: onFinishLoad, // Function run when the locale is loaded.
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directory: LOCALE_DIR, // Folder (relative to assets/) to load data from.
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replaceMissing: false, // If true, missing flags fallback to the default locale.
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checkMissing: true, // If true, check for and store the list of missing flags for this locale.
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});
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}
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/**
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* Function called when FireTongue finishes loading a language.
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*/
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static function onFinishLoad()
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{
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if (tongue == null)
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return;
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trace('[FIRETONGUE] Finished loading locale: ${tongue.locale}');
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if (tongue.missingFlags != null)
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{
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if (tongue.missingFlags.get(tongue.locale) != null && tongue.missingFlags.get(tongue.locale).length != 0)
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{
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trace('[FIRETONGUE] Missing flags: ${tongue.missingFlags.get(tongue.locale).join(', ')}');
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}
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else
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{
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trace('[FIRETONGUE] No missing flags for this locale. (Note: Another locale has missing flags.)');
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}
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}
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else
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{
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trace('[FIRETONGUE] No missing flags.');
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}
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trace('[FIRETONGUE] HELLO_WORLD = ${t("HELLO_WORLD")}');
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}
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/**
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* Retrieve a localized string based on the given key.
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*
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* Example:
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* import i18n.FiretongueHandler.t;
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* trace(t('HELLO')); // Prints "Hello!"
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*
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* @param key The key to use to retrieve the localized string.
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* @param context The data file to load the key from.
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* @return The localized string.
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*/
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public static function t(key:String, context:String = 'data'):String
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{
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// The localization strings can be stored all in one file,
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// or split into several contexts.
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return tongue.get(key, context);
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}
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/**
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* Retrieve a localized string while replacing specific values.
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* In this way, you can use the same invocation call to properly localize
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* a variety of different languages with distinct grammar.
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*
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* Example:
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* import i18n.FiretongueHandler.f;
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* trace(f('COLLECT_X_APPLES', 'data', ['<X>'], ['10']); // Prints "Collect 10 apples!"
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*
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* @param key The key to use to retrieve the localized string.
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* @param context The data file to load the key from.
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* @param flags The flags to replace in the string.
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* @param values The values to replace those flags with.
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* @return The localized string.
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*/
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public static function f(key:String, context:String = 'data', flags:Array<String> = null, values:Array<String> = null):String
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{
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var str = t(key, context);
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return firetongue.Replace.flags(str, flags, values);
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}
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}
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