1
0
Fork 0
mirror of https://github.com/ninjamuffin99/Funkin.git synced 2024-11-04 22:04:29 +00:00
Funkin/source/DialogueBox.hx
2021-02-02 04:54:36 -05:00

256 lines
7.1 KiB
Haxe

package;
import flixel.FlxG;
import flixel.FlxSprite;
import flixel.addons.text.FlxTypeText;
import flixel.graphics.frames.FlxAtlasFrames;
import flixel.group.FlxSpriteGroup;
import flixel.input.FlxKeyManager;
import flixel.text.FlxText;
import flixel.util.FlxColor;
import flixel.util.FlxTimer;
using StringTools;
class DialogueBox extends FlxSpriteGroup
{
var box:FlxSprite;
var curCharacter:String = '';
var dialogue:Alphabet;
var dialogueList:Array<String> = [];
// SECOND DIALOGUE FOR THE PIXEL SHIT INSTEAD???
var swagDialogue:FlxTypeText;
var dropText:FlxText;
public var finishThing:Void->Void;
var portraitLeft:FlxSprite;
var portraitRight:FlxSprite;
var handSelect:FlxSprite;
var bgFade:FlxSprite;
public function new(talkingRight:Bool = true, ?dialogueList:Array<String>)
{
super();
switch (PlayState.SONG.song.toLowerCase())
{
case 'senpai':
FlxG.sound.playMusic('assets/music/Lunchbox' + TitleState.soundExt, 0);
FlxG.sound.music.fadeIn(1, 0, 0.8);
case 'thorns':
FlxG.sound.playMusic('assets/music/LunchboxScary' + TitleState.soundExt, 0);
FlxG.sound.music.fadeIn(1, 0, 0.8);
}
bgFade = new FlxSprite(-200, -200).makeGraphic(Std.int(FlxG.width * 1.3), Std.int(FlxG.height * 1.3), 0xFFB3DFd8);
bgFade.scrollFactor.set();
bgFade.alpha = 0;
add(bgFade);
new FlxTimer().start(0.83, function(tmr:FlxTimer)
{
bgFade.alpha += (1 / 5) * 0.7;
if (bgFade.alpha > 0.7)
bgFade.alpha = 0.7;
}, 5);
portraitLeft = new FlxSprite(-20, 40);
portraitLeft.frames = FlxAtlasFrames.fromSparrow('assets/images/weeb/senpaiPortrait.png', 'assets/images/weeb/senpaiPortrait.xml');
portraitLeft.animation.addByPrefix('enter', 'Senpai Portrait Enter', 24, false);
portraitLeft.setGraphicSize(Std.int(portraitLeft.width * PlayState.daPixelZoom * 0.9));
portraitLeft.updateHitbox();
portraitLeft.scrollFactor.set();
add(portraitLeft);
portraitLeft.visible = false;
portraitRight = new FlxSprite(0, 40);
portraitRight.frames = FlxAtlasFrames.fromSparrow('assets/images/weeb/bfPortrait.png', 'assets/images/weeb/bfPortrait.xml');
portraitRight.animation.addByPrefix('enter', 'Boyfriend portrait enter', 24, false);
portraitRight.setGraphicSize(Std.int(portraitRight.width * PlayState.daPixelZoom * 0.9));
portraitRight.updateHitbox();
portraitRight.scrollFactor.set();
add(portraitRight);
portraitRight.visible = false;
box = new FlxSprite(-20, 45);
switch (PlayState.SONG.song.toLowerCase())
{
case 'senpai':
box.frames = FlxAtlasFrames.fromSparrow('assets/images/weeb/pixelUI/dialogueBox-pixel.png',
'assets/images/weeb/pixelUI/dialogueBox-pixel.xml');
box.animation.addByPrefix('normalOpen', 'Text Box Appear', 24, false);
box.animation.addByIndices('normal', 'Text Box Appear', [4], "", 24);
case 'roses':
FlxG.sound.play('assets/sounds/ANGRY_TEXT_BOX' + TitleState.soundExt);
box.frames = FlxAtlasFrames.fromSparrow('assets/images/weeb/pixelUI/dialogueBox-senpaiMad.png',
'assets/images/weeb/pixelUI/dialogueBox-senpaiMad.xml');
box.animation.addByPrefix('normalOpen', 'SENPAI ANGRY IMPACT SPEECH', 24, false);
box.animation.addByIndices('normal', 'SENPAI ANGRY IMPACT SPEECH', [4], "", 24);
case 'thorns':
box.frames = FlxAtlasFrames.fromSparrow('assets/images/weeb/pixelUI/dialogueBox-evil.png', 'assets/images/weeb/pixelUI/dialogueBox-evil.xml');
box.animation.addByPrefix('normalOpen', 'Spirit Textbox spawn', 24, false);
box.animation.addByIndices('normal', 'Spirit Textbox spawn', [11], "", 24);
var face:FlxSprite = new FlxSprite(180, 170).loadGraphic('assets/images/weeb/spiritFaceForward.png');
face.setGraphicSize(Std.int(face.width * 6));
add(face);
}
box.animation.play('normalOpen');
box.setGraphicSize(Std.int(box.width * PlayState.daPixelZoom * 0.9));
box.updateHitbox();
add(box);
handSelect = new FlxSprite(FlxG.width * 0.9, FlxG.height * 0.9).loadGraphic('assets/images/weeb/pixelUI/hand_textbox.png');
add(handSelect);
box.screenCenter(X);
portraitLeft.screenCenter(X);
if (!talkingRight)
{
// box.flipX = true;
}
dropText = new FlxText(242, 502, Std.int(FlxG.width * 0.6), "", 32);
dropText.font = 'Pixel Arial 11 Bold';
dropText.color = 0xFFD89494;
add(dropText);
swagDialogue = new FlxTypeText(240, 500, Std.int(FlxG.width * 0.6), "", 32);
swagDialogue.font = 'Pixel Arial 11 Bold';
swagDialogue.color = 0xFF3F2021;
swagDialogue.sounds = [FlxG.sound.load('assets/sounds/pixelText' + TitleState.soundExt, 0.6)];
add(swagDialogue);
dialogue = new Alphabet(0, 80, "", false, true);
// dialogue.x = 90;
// add(dialogue);
this.dialogueList = dialogueList;
}
var dialogueOpened:Bool = false;
var dialogueStarted:Bool = false;
override function update(elapsed:Float)
{
// HARD CODING CUZ IM STUPDI
if (PlayState.SONG.song.toLowerCase() == 'roses')
portraitLeft.visible = false;
if (PlayState.SONG.song.toLowerCase() == 'thorns')
{
portraitLeft.color = FlxColor.BLACK;
swagDialogue.color = FlxColor.WHITE;
dropText.color = FlxColor.BLACK;
}
dropText.text = swagDialogue.text;
if (box.animation.curAnim != null)
{
if (box.animation.curAnim.name == 'normalOpen' && box.animation.curAnim.finished)
{
box.animation.play('normal');
dialogueOpened = true;
}
}
if (dialogueOpened && !dialogueStarted)
{
startDialogue();
dialogueStarted = true;
}
if (FlxG.keys.justPressed.ANY)
{
remove(dialogue);
FlxG.sound.play('assets/sounds/clickText' + TitleState.soundExt, 0.8);
if (dialogueList[1] == null)
{
if (!isEnding)
{
isEnding = true;
if (PlayState.SONG.song.toLowerCase() == 'senpai' || PlayState.SONG.song.toLowerCase() == 'thorns')
FlxG.sound.music.fadeOut(2.2, 0);
new FlxTimer().start(0.2, function(tmr:FlxTimer)
{
box.alpha -= 1 / 5;
bgFade.alpha -= 1 / 5 * 0.7;
portraitLeft.visible = false;
portraitRight.visible = false;
swagDialogue.alpha -= 1 / 5;
dropText.alpha = swagDialogue.alpha;
}, 5);
new FlxTimer().start(1.2, function(tmr:FlxTimer)
{
finishThing();
kill();
});
}
}
else
{
dialogueList.remove(dialogueList[0]);
startDialogue();
}
}
super.update(elapsed);
}
var isEnding:Bool = false;
function startDialogue():Void
{
cleanDialog();
// var theDialog:Alphabet = new Alphabet(0, 70, dialogueList[0], false, true);
// dialogue = theDialog;
// add(theDialog);
// swagDialogue.text = ;
swagDialogue.resetText(dialogueList[0]);
swagDialogue.start(0.04, true);
switch (curCharacter)
{
case 'dad':
portraitRight.visible = false;
if (!portraitLeft.visible)
{
portraitLeft.visible = true;
portraitLeft.animation.play('enter');
}
case 'bf':
portraitLeft.visible = false;
if (!portraitRight.visible)
{
portraitRight.visible = true;
portraitRight.animation.play('enter');
}
}
}
function cleanDialog():Void
{
var splitName:Array<String> = dialogueList[0].split(":");
curCharacter = splitName[1];
dialogueList[0] = dialogueList[0].substr(splitName[1].length + 2).trim();
}
}