mirror of
https://github.com/ninjamuffin99/Funkin.git
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183 lines
4.1 KiB
Haxe
183 lines
4.1 KiB
Haxe
package funkin.ui.haxeui;
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import haxe.ui.RuntimeComponentBuilder;
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import haxe.ui.components.CheckBox;
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import haxe.ui.containers.menus.MenuCheckBox;
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import haxe.ui.core.Component;
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import funkin.ui.MusicBeatState;
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import funkin.ui.mainmenu.MainMenuState;
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import funkin.ui.MusicBeatSubState;
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import haxe.ui.events.MouseEvent;
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import haxe.ui.events.UIEvent;
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class HaxeUISubState extends MusicBeatSubState
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{
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// The component representing the main UI.
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public var component:Component;
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var _componentKey:String;
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public function new(key:String)
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{
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super();
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_componentKey = key;
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}
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override function create()
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{
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super.create();
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refreshComponent();
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}
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/**
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* Builds a component from a given XML file.
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* Call this in your code to load additional components at runtime.
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*/
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public function buildComponent(assetPath:String)
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{
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trace('Building component $assetPath');
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return RuntimeComponentBuilder.fromAsset(assetPath);
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}
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override function update(elapsed:Float)
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{
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super.update(elapsed);
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// Force quit.
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if (FlxG.keys.justPressed.F4) FlxG.switchState(() -> new MainMenuState());
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// Refresh the component.
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if (FlxG.keys.justPressed.F5)
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{
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refreshComponent();
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}
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}
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function refreshComponent()
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{
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/*
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if (component != null)
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{
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remove(component);
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component = null;
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}
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if (component != null)
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{
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trace('Success!');
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add(component);
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}
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else
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{
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trace('Failed to build component $_componentKey');
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}
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*/
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if (component == null)
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{
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component = buildComponent(_componentKey);
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add(component);
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trace(component);
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}
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else
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{
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var component2 = buildComponent(_componentKey);
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component2.x += 100;
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add(component2);
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trace(component2);
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remove(component);
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}
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}
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/**
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* Add an onClick listener to a HaxeUI menu bar item.
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*/
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function addUIClickListener(key:String, callback:MouseEvent->Void)
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{
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var target:Component = findComponent(key);
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if (target == null)
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{
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// Gracefully handle the case where the item can't be located.
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trace('WARN: Could not locate menu item: $key');
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}
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else
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{
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target.onClick = callback;
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}
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}
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/**
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* Add an onChange listener to a HaxeUI input component such as a slider or text field.
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*/
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function addUIChangeListener(key:String, callback:UIEvent->Void)
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{
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var target:Component = findComponent(key);
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if (target == null)
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{
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// Gracefully handle the case where the item can't be located.
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trace('WARN: Could not locate menu item: $key');
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}
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else
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{
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target.onChange = callback;
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}
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}
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/**
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* Set the value of a HaxeUI component.
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* Usually modifies the text of a label or value of a text field.
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*/
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function setUIValue<T>(key:String, value:T):T
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{
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var target:Component = findComponent(key);
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if (target == null)
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{
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// Gracefully handle the case where the item can't be located.
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trace('WARN: Could not locate menu item: $key');
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return value;
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}
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else
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{
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return target.value = value;
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}
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}
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/**
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* Set the value of a HaxeUI checkbox,
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* since that's on 'selected' instead of 'value'.
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*/
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public function setUICheckboxSelected<T>(key:String, value:Bool):Bool
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{
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var targetA:CheckBox = findComponent(key, CheckBox);
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if (targetA != null)
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{
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return targetA.selected = value;
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}
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var targetB:MenuCheckBox = findComponent(key, MenuCheckBox);
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if (targetB != null)
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{
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return targetB.selected = value;
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}
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// Gracefully handle the case where the item can't be located.
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trace('WARN: Could not locate check box: $key');
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return value;
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}
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public function findComponent<T:Component>(criteria:String = null, type:Class<T> = null, recursive:Null<Bool> = null, searchType:String = "id"):Null<T>
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{
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if (component == null) return null;
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return component.findComponent(criteria, type, recursive, searchType);
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}
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override function destroy()
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{
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if (component != null) remove(component);
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component = null;
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}
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}
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