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Funkin/source/MusicBeatState.hx
2020-10-16 04:15:17 -07:00

68 lines
1.2 KiB
Haxe

package;
import flixel.FlxG;
import flixel.addons.transition.FlxTransitionableState;
import flixel.addons.ui.FlxUIState;
class MusicBeatState extends FlxUIState
{
private var lastBeat:Float = 0;
private var lastStep:Float = 0;
private var totalBeats:Int = 0;
private var totalSteps:Int = 0;
private var curStep:Int = 0;
private var curBeat:Int = 0;
override function create()
{
super.create();
}
override function update(elapsed:Float)
{
everyStep();
updateCurStep();
curBeat = Math.floor(curStep / 4);
super.update(elapsed);
}
/**
* CHECKS EVERY FRAME
*/
private function everyStep():Void
{
if (Conductor.songPosition > lastStep + Conductor.stepCrochet - Conductor.safeZoneOffset
|| Conductor.songPosition < lastStep + Conductor.safeZoneOffset)
{
if (Conductor.songPosition > lastStep + Conductor.stepCrochet)
{
stepHit();
}
}
}
private function updateCurStep():Void
{
curStep = Math.floor(Conductor.songPosition / Conductor.stepCrochet);
}
public function stepHit():Void
{
totalSteps += 1;
lastStep += Conductor.stepCrochet;
if (totalSteps % 4 == 0)
beatHit();
}
public function beatHit():Void
{
lastBeat += Conductor.crochet;
totalBeats += 1;
}
}