mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-12-29 08:16:58 +00:00
292 lines
7.5 KiB
Haxe
292 lines
7.5 KiB
Haxe
package funkin.input;
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import openfl.utils.Assets;
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import lime.app.Future;
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import openfl.display.BitmapData;
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class Cursor
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{
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public static var cursorMode(default, set):CursorMode;
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static final CURSOR_DEFAULT_PARAMS:CursorParams =
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{
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graphic: "assets/images/cursor/cursor-default.png",
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scale: 1.0,
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offsetX: 0,
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offsetY: 0,
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};
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static var assetCursorDefault:BitmapData = null;
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static final CURSOR_CROSS_PARAMS:CursorParams =
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{
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graphic: "assets/images/cursor/cursor-cross.png",
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scale: 1.0,
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offsetX: 0,
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offsetY: 0,
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};
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static var assetCursorCross:BitmapData = null;
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static final CURSOR_ERASER_PARAMS:CursorParams =
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{
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graphic: "assets/images/cursor/cursor-eraser.png",
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scale: 1.0,
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offsetX: 0,
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offsetY: 0,
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};
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static var assetCursorEraser:BitmapData = null;
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static final CURSOR_GRABBING_PARAMS:CursorParams =
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{
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graphic: "assets/images/cursor/cursor-grabbing.png",
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scale: 1.0,
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offsetX: 32,
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offsetY: 0,
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};
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static var assetCursorGrabbing:BitmapData = null;
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static final CURSOR_HOURGLASS_PARAMS:CursorParams =
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{
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graphic: "assets/images/cursor/cursor-hourglass.png",
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scale: 1.0,
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offsetX: 0,
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offsetY: 0,
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};
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static var assetCursorHourglass:BitmapData = null;
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static final CURSOR_POINTER_PARAMS:CursorParams =
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{
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graphic: "assets/images/cursor/cursor-pointer.png",
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scale: 1.0,
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offsetX: 8,
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offsetY: 0,
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};
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static var assetCursorPointer:BitmapData = null;
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static final CURSOR_TEXT_PARAMS:CursorParams =
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{
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graphic: "assets/images/cursor/cursor-text.png",
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scale: 1.0,
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offsetX: 0,
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offsetY: 0,
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};
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static var assetCursorText:BitmapData = null;
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static final CURSOR_ZOOM_IN_PARAMS:CursorParams =
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{
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graphic: "assets/images/cursor/cursor-zoom-in.png",
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scale: 1.0,
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offsetX: 0,
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offsetY: 0,
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};
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static var assetCursorZoomIn:BitmapData = null;
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static final CURSOR_ZOOM_OUT_PARAMS:CursorParams =
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{
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graphic: "assets/images/cursor/cursor-zoom-out.png",
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scale: 1.0,
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offsetX: 0,
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offsetY: 0,
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};
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static var assetCursorZoomOut:BitmapData = null;
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static function set_cursorMode(value:CursorMode):CursorMode
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{
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if (cursorMode != value)
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{
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cursorMode = value;
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setCursorGraphic(cursorMode);
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}
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return cursorMode;
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}
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public static inline function show():Void
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{
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FlxG.mouse.visible = true;
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}
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public static inline function hide():Void
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{
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FlxG.mouse.visible = false;
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}
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static function setCursorGraphic(?value:CursorMode = null):Void
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{
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if (value == null)
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{
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FlxG.mouse.unload();
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return;
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}
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switch (value)
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{
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case Default:
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if (assetCursorDefault == null)
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{
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var future:Future<BitmapData> = Assets.loadBitmapData(CURSOR_DEFAULT_PARAMS.graphic);
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future.onComplete(function(bitmapData:BitmapData)
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{
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assetCursorDefault = bitmapData;
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applyCursorParams(assetCursorDefault, CURSOR_DEFAULT_PARAMS);
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});
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}
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else
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{
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applyCursorParams(assetCursorDefault, CURSOR_DEFAULT_PARAMS);
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}
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case Cross:
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if (assetCursorCross == null)
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{
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var future:Future<BitmapData> = Assets.loadBitmapData(CURSOR_CROSS_PARAMS.graphic);
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future.onComplete(function(bitmapData:BitmapData)
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{
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assetCursorCross = bitmapData;
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applyCursorParams(assetCursorCross, CURSOR_CROSS_PARAMS);
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});
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}
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else
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{
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applyCursorParams(assetCursorCross, CURSOR_CROSS_PARAMS);
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}
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case Eraser:
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if (assetCursorEraser == null)
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{
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var future:Future<BitmapData> = Assets.loadBitmapData(CURSOR_ERASER_PARAMS.graphic);
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future.onComplete(function(bitmapData:BitmapData)
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{
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assetCursorEraser = bitmapData;
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applyCursorParams(assetCursorEraser, CURSOR_ERASER_PARAMS);
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});
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}
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else
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{
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applyCursorParams(assetCursorEraser, CURSOR_ERASER_PARAMS);
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}
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case Grabbing:
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if (assetCursorGrabbing == null)
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{
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var future:Future<BitmapData> = Assets.loadBitmapData(CURSOR_GRABBING_PARAMS.graphic);
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future.onComplete(function(bitmapData:BitmapData)
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{
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assetCursorGrabbing = bitmapData;
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applyCursorParams(assetCursorGrabbing, CURSOR_GRABBING_PARAMS);
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});
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}
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else
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{
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applyCursorParams(assetCursorGrabbing, CURSOR_GRABBING_PARAMS);
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}
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case Hourglass:
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if (assetCursorHourglass == null)
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{
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var future:Future<BitmapData> = Assets.loadBitmapData(CURSOR_HOURGLASS_PARAMS.graphic);
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future.onComplete(function(bitmapData:BitmapData)
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{
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assetCursorHourglass = bitmapData;
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applyCursorParams(assetCursorHourglass, CURSOR_HOURGLASS_PARAMS);
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});
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}
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else
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{
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applyCursorParams(assetCursorHourglass, CURSOR_HOURGLASS_PARAMS);
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}
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case Pointer:
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if (assetCursorPointer == null)
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{
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var future:Future<BitmapData> = Assets.loadBitmapData(CURSOR_POINTER_PARAMS.graphic);
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future.onComplete(function(bitmapData:BitmapData)
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{
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assetCursorPointer = bitmapData;
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applyCursorParams(assetCursorPointer, CURSOR_POINTER_PARAMS);
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});
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}
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else
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{
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applyCursorParams(assetCursorPointer, CURSOR_POINTER_PARAMS);
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}
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case Text:
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if (assetCursorText == null)
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{
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var future:Future<BitmapData> = Assets.loadBitmapData(CURSOR_TEXT_PARAMS.graphic);
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future.onComplete(function(bitmapData:BitmapData)
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{
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assetCursorText = bitmapData;
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applyCursorParams(assetCursorText, CURSOR_TEXT_PARAMS);
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});
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}
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else
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{
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applyCursorParams(assetCursorText, CURSOR_TEXT_PARAMS);
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}
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case ZoomIn:
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if (assetCursorZoomIn == null)
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{
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var future:Future<BitmapData> = Assets.loadBitmapData(CURSOR_ZOOM_IN_PARAMS.graphic);
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future.onComplete(function(bitmapData:BitmapData)
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{
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assetCursorZoomIn = bitmapData;
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applyCursorParams(assetCursorZoomIn, CURSOR_ZOOM_IN_PARAMS);
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});
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}
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else
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{
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applyCursorParams(assetCursorZoomIn, CURSOR_ZOOM_IN_PARAMS);
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}
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case ZoomOut:
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if (assetCursorZoomOut == null)
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{
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var future:Future<BitmapData> = Assets.loadBitmapData(CURSOR_ZOOM_OUT_PARAMS.graphic);
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future.onComplete(function(bitmapData:BitmapData)
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{
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assetCursorZoomOut = bitmapData;
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applyCursorParams(assetCursorZoomOut, CURSOR_ZOOM_OUT_PARAMS);
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});
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}
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else
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{
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applyCursorParams(assetCursorZoomOut, CURSOR_ZOOM_OUT_PARAMS);
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}
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default:
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setCursorGraphic(null);
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}
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}
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static inline function applyCursorParams(graphic:BitmapData, params:CursorParams):Void
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{
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FlxG.mouse.load(graphic, params.scale, params.offsetX, params.offsetY);
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}
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}
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// https://developer.mozilla.org/en-US/docs/Web/CSS/cursor
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enum CursorMode
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{
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Default;
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Cross;
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Eraser;
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Grabbing;
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Hourglass;
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Pointer;
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Text;
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ZoomIn;
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ZoomOut;
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}
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/**
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* Static data describing how a cursor should be rendered.
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*/
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typedef CursorParams =
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{
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graphic:String,
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scale:Float,
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offsetX:Int,
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offsetY:Int,
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}
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