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Funkin/source/funkin/play
2024-09-21 06:33:47 -04:00
..
character Add one more conditional in atlas + add ignoreExclusions in Bopper/BaseCharacter 2024-09-11 19:24:21 +02:00
components Cleanup character unlock impl and queue it for after Story Mode is completed. 2024-09-05 17:54:03 -04:00
cutscene Revert camCutscene rename 2024-07-11 22:48:21 -04:00
event Fixes to Chart Editor toolboxes 2024-08-28 05:43:23 -04:00
notes Reimplement ghost tapping (disabled via compile define) 2024-08-28 05:42:14 -04:00
scoring Fix FlxAtlasSprite completion handling and music looping 2024-09-12 15:48:41 -04:00
song Merge branch 'feature/instrumental-select-hud' into rewrite/master 2024-09-03 11:25:34 -04:00
stage Add one more conditional in atlas + add ignoreExclusions in Bopper/BaseCharacter 2024-09-11 19:24:21 +02:00
Countdown.hx fix some interesting issues with this 2024-09-19 14:26:18 -07:00
GameOverSubState.hx gameover positioning fixes 2024-09-09 12:34:55 -04:00
GitarooPause.hx Rework every class to use FunkinSound. 2024-03-23 17:50:48 -04:00
PauseSubState.hx Updated compile defines to use feature flag system 2024-08-26 18:01:36 -04:00
PlayState.hx Rework offset+vocal sync handling to fix the "Swing Mode" bug 2024-09-21 06:33:47 -04:00
PlayStatePlaylist.hx
ResultScore.hx score number shuffling 2024-06-01 01:16:52 +01:00
ResultState.hx Fix FlxAtlasSprite completion handling and music looping 2024-09-12 15:48:41 -04:00