mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-11-09 16:24:42 +00:00
269 lines
7.5 KiB
Haxe
269 lines
7.5 KiB
Haxe
package funkin;
|
|
|
|
import funkin.play.PlayStatePlaylist;
|
|
import flixel.FlxSprite;
|
|
import flixel.addons.transition.FlxTransitionableState;
|
|
import flixel.group.FlxGroup.FlxTypedGroup;
|
|
import flixel.sound.FlxSound;
|
|
import flixel.text.FlxText;
|
|
import flixel.tweens.FlxEase;
|
|
import flixel.tweens.FlxTween;
|
|
import flixel.util.FlxColor;
|
|
import funkin.play.PlayState;
|
|
import funkin.play.song.SongData.SongDataParser;
|
|
|
|
class PauseSubState extends MusicBeatSubState
|
|
{
|
|
var grpMenuShit:FlxTypedGroup<Alphabet>;
|
|
|
|
var pauseOG:Array<String> = [
|
|
'Resume',
|
|
'Restart Song',
|
|
'Change Difficulty',
|
|
'Toggle Practice Mode',
|
|
'Exit to Menu'
|
|
];
|
|
var difficultyChoices:Array<String> = ['EASY', 'NORMAL', 'HARD', 'ERECT', 'BACK'];
|
|
|
|
var menuItems:Array<String> = [];
|
|
var curSelected:Int = 0;
|
|
|
|
var pauseMusic:FlxSound;
|
|
|
|
var practiceText:FlxText;
|
|
|
|
var exitingToMenu:Bool = false;
|
|
var bg:FlxSprite;
|
|
var metaDataGrp:FlxTypedGroup<FlxSprite>;
|
|
|
|
public function new()
|
|
{
|
|
super();
|
|
|
|
menuItems = pauseOG;
|
|
|
|
if (PlayStatePlaylist.campaignId == 'week6')
|
|
{
|
|
pauseMusic = new FlxSound().loadEmbedded(Paths.music('breakfast-pixel'), true, true);
|
|
}
|
|
else
|
|
{
|
|
pauseMusic = new FlxSound().loadEmbedded(Paths.music('breakfast'), true, true);
|
|
}
|
|
pauseMusic.volume = 0;
|
|
pauseMusic.play(false, FlxG.random.int(0, Std.int(pauseMusic.length / 2)));
|
|
|
|
FlxG.sound.list.add(pauseMusic);
|
|
|
|
bg = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, FlxColor.BLACK);
|
|
bg.alpha = 0;
|
|
bg.scrollFactor.set();
|
|
add(bg);
|
|
|
|
metaDataGrp = new FlxTypedGroup<FlxSprite>();
|
|
add(metaDataGrp);
|
|
|
|
var levelInfo:FlxText = new FlxText(20, 15, 0, '', 32);
|
|
if (PlayState.instance.currentChart != null)
|
|
{
|
|
levelInfo.text += '${PlayState.instance.currentChart.songName} - ${PlayState.instance.currentChart.songArtist}';
|
|
}
|
|
levelInfo.scrollFactor.set();
|
|
levelInfo.setFormat(Paths.font('vcr.ttf'), 32);
|
|
levelInfo.updateHitbox();
|
|
metaDataGrp.add(levelInfo);
|
|
|
|
var levelDifficulty:FlxText = new FlxText(20, 15 + 32, 0, '', 32);
|
|
levelDifficulty.text += PlayState.instance.currentDifficulty.toTitleCase();
|
|
levelDifficulty.scrollFactor.set();
|
|
levelDifficulty.setFormat(Paths.font('vcr.ttf'), 32);
|
|
levelDifficulty.updateHitbox();
|
|
metaDataGrp.add(levelDifficulty);
|
|
|
|
var deathCounter:FlxText = new FlxText(20, 15 + 64, 0, '', 32);
|
|
deathCounter.text = 'Blue balled: ${PlayState.instance.deathCounter}';
|
|
FlxG.watch.addQuick('totalNotesHit', Highscore.tallies.totalNotesHit);
|
|
FlxG.watch.addQuick('totalNotes', Highscore.tallies.totalNotes);
|
|
deathCounter.scrollFactor.set();
|
|
deathCounter.setFormat(Paths.font('vcr.ttf'), 32);
|
|
deathCounter.updateHitbox();
|
|
metaDataGrp.add(deathCounter);
|
|
|
|
practiceText = new FlxText(20, 15 + 64 + 32, 0, 'PRACTICE MODE', 32);
|
|
practiceText.scrollFactor.set();
|
|
practiceText.setFormat(Paths.font('vcr.ttf'), 32);
|
|
practiceText.updateHitbox();
|
|
practiceText.x = FlxG.width - (practiceText.width + 20);
|
|
practiceText.visible = PlayState.instance.isPracticeMode;
|
|
metaDataGrp.add(practiceText);
|
|
|
|
levelDifficulty.alpha = 0;
|
|
levelInfo.alpha = 0;
|
|
deathCounter.alpha = 0;
|
|
|
|
levelInfo.x = FlxG.width - (levelInfo.width + 20);
|
|
levelDifficulty.x = FlxG.width - (levelDifficulty.width + 20);
|
|
deathCounter.x = FlxG.width - (deathCounter.width + 20);
|
|
|
|
FlxTween.tween(bg, {alpha: 0.6}, 0.4, {ease: FlxEase.quartInOut});
|
|
FlxTween.tween(levelInfo, {alpha: 1, y: 20}, 0.4, {ease: FlxEase.quartInOut, startDelay: 0.3});
|
|
FlxTween.tween(levelDifficulty, {alpha: 1, y: levelDifficulty.y + 5}, 0.4, {ease: FlxEase.quartInOut, startDelay: 0.5});
|
|
FlxTween.tween(deathCounter, {alpha: 1, y: deathCounter.y + 5}, 0.4, {ease: FlxEase.quartInOut, startDelay: 0.7});
|
|
|
|
grpMenuShit = new FlxTypedGroup<Alphabet>();
|
|
add(grpMenuShit);
|
|
|
|
regenMenu();
|
|
|
|
// cameras = [FlxG.cameras.list[FlxG.cameras.list.length - 1]];
|
|
}
|
|
|
|
function regenMenu():Void
|
|
{
|
|
while (grpMenuShit.members.length > 0)
|
|
{
|
|
grpMenuShit.remove(grpMenuShit.members[0], true);
|
|
}
|
|
|
|
for (i in 0...menuItems.length)
|
|
{
|
|
var songText:Alphabet = new Alphabet(0, (70 * i) + 30, menuItems[i], true, false);
|
|
songText.isMenuItem = true;
|
|
songText.targetY = i;
|
|
grpMenuShit.add(songText);
|
|
}
|
|
|
|
curSelected = 0;
|
|
changeSelection();
|
|
}
|
|
|
|
override function update(elapsed:Float):Void
|
|
{
|
|
if (pauseMusic.volume < 0.5) pauseMusic.volume += 0.01 * elapsed;
|
|
|
|
super.update(elapsed);
|
|
|
|
var upP = controls.UI_UP_P;
|
|
var downP = controls.UI_DOWN_P;
|
|
var accepted = controls.ACCEPT;
|
|
|
|
#if debug
|
|
// to pause the game and get screenshots easy, press H on pause menu!
|
|
if (FlxG.keys.justPressed.H)
|
|
{
|
|
bg.visible = !bg.visible;
|
|
grpMenuShit.visible = !grpMenuShit.visible;
|
|
metaDataGrp.visible = !metaDataGrp.visible;
|
|
}
|
|
#end
|
|
|
|
if (!exitingToMenu)
|
|
{
|
|
if (upP)
|
|
{
|
|
changeSelection(-1);
|
|
}
|
|
if (downP)
|
|
{
|
|
changeSelection(1);
|
|
}
|
|
|
|
var androidPause:Bool = false;
|
|
|
|
#if android
|
|
androidPause = FlxG.android.justPressed.BACK;
|
|
#end
|
|
|
|
if (androidPause) close();
|
|
|
|
if (accepted)
|
|
{
|
|
var daSelected:String = menuItems[curSelected];
|
|
|
|
// TODO: Why is this based on the menu item's name? Make this an enum or something.
|
|
switch (daSelected)
|
|
{
|
|
case 'Resume':
|
|
close();
|
|
|
|
case 'Change Difficulty':
|
|
menuItems = difficultyChoices;
|
|
regenMenu();
|
|
|
|
case 'EASY' | 'NORMAL' | 'HARD' | 'ERECT':
|
|
PlayState.instance.currentSong = SongDataParser.fetchSong(PlayState.instance.currentSong.songId.toLowerCase());
|
|
|
|
PlayState.instance.currentDifficulty = daSelected.toLowerCase();
|
|
|
|
PlayState.instance.needsReset = true;
|
|
|
|
close();
|
|
case 'BACK':
|
|
menuItems = pauseOG;
|
|
regenMenu();
|
|
|
|
case 'Toggle Practice Mode':
|
|
PlayState.instance.isPracticeMode = true;
|
|
practiceText.visible = PlayState.instance.isPracticeMode;
|
|
|
|
case 'Restart Song':
|
|
PlayState.instance.needsReset = true;
|
|
close();
|
|
|
|
case 'Exit to Menu':
|
|
exitingToMenu = true;
|
|
PlayState.instance.deathCounter = 0;
|
|
|
|
for (item in grpMenuShit.members)
|
|
{
|
|
item.targetY = -3;
|
|
item.alpha = 0.6;
|
|
}
|
|
|
|
FlxTransitionableState.skipNextTransIn = true;
|
|
FlxTransitionableState.skipNextTransOut = true;
|
|
|
|
if (PlayStatePlaylist.isStoryMode) openSubState(new funkin.ui.StickerSubState(null, STORY));
|
|
else
|
|
openSubState(new funkin.ui.StickerSubState(null, FREEPLAY));
|
|
}
|
|
}
|
|
|
|
if (FlxG.keys.justPressed.J)
|
|
{
|
|
// for reference later!
|
|
// PlayerSettings.player1.controls.replaceBinding(Control.LEFT, Keys, FlxKey.J, null);
|
|
}
|
|
}
|
|
}
|
|
|
|
override function destroy():Void
|
|
{
|
|
pauseMusic.destroy();
|
|
|
|
super.destroy();
|
|
}
|
|
|
|
function changeSelection(change:Int = 0):Void
|
|
{
|
|
FlxG.sound.play(Paths.sound('scrollMenu'), 0.4);
|
|
|
|
curSelected += change;
|
|
|
|
if (curSelected < 0) curSelected = menuItems.length - 1;
|
|
if (curSelected >= menuItems.length) curSelected = 0;
|
|
|
|
for (index => item in grpMenuShit.members)
|
|
{
|
|
item.targetY = index - curSelected;
|
|
|
|
item.alpha = 0.6;
|
|
|
|
if (item.targetY == 0)
|
|
{
|
|
item.alpha = 1;
|
|
}
|
|
}
|
|
}
|
|
}
|