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cowarin
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Funkin
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Funkin
/
example_mods
/
introMod
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Eric Myllyoja
43dbce2be1
Merge remote-tracking branch 'origin/feature/scripted-modules' into feature/scripted-characters
2022-04-18 20:39:41 -04:00
..
data
Modified every file in the codebase to solve a single bug.
2022-03-08 03:13:53 -05:00
_polymod_icon.png
Readd missing example mods.
2022-03-06 03:37:13 -05:00
_polymod_meta.json
Fixed Week 4 boppers and car.
2022-04-18 19:36:09 -04:00
README.md
Scripted modules are stable but missing some features.
2022-03-13 14:36:03 -04:00
README.md
introMod
This intro mod demonstrates two simple things:
You can replace any game asset simply by placing a modded asset in the right spot.
You can append to text files simply by placing a text file in the right spot, but under the
_append
directory.