mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-12-30 16:56:47 +00:00
75 lines
2 KiB
Haxe
75 lines
2 KiB
Haxe
package funkin.ui.title;
|
|
|
|
import flixel.FlxSprite;
|
|
import funkin.graphics.shaders.BlendModesShader;
|
|
import openfl.display.BitmapData;
|
|
import flixel.FlxCamera;
|
|
import flixel.FlxG;
|
|
import flixel.graphics.frames.FlxFrame.FlxFrameAngle;
|
|
|
|
class FlxSpriteOverlay extends FlxSprite
|
|
{
|
|
var blendShader:BlendModesShader;
|
|
var dipshitBitmap:BitmapData;
|
|
var temp:FlxSprite;
|
|
|
|
public function new(x:Float, y:Float)
|
|
{
|
|
super(x, y);
|
|
temp = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, 0xFF000000);
|
|
blendShader = new BlendModesShader();
|
|
dipshitBitmap = new BitmapData(2180, 1720, true, 0xFFCC00CC);
|
|
}
|
|
|
|
override function drawComplex(camera:FlxCamera):Void
|
|
{
|
|
_frame.prepareMatrix(_matrix, FlxFrameAngle.ANGLE_0, checkFlipX(), checkFlipY());
|
|
_matrix.translate(-origin.x, -origin.y);
|
|
_matrix.scale(scale.x, scale.y);
|
|
if (bakedRotationAngle <= 0)
|
|
{
|
|
updateTrig();
|
|
if (angle != 0) _matrix.rotateWithTrig(_cosAngle, _sinAngle);
|
|
}
|
|
getScreenPosition(_point, camera).subtractPoint(offset);
|
|
_point.add(origin.x, origin.y);
|
|
_matrix.translate(_point.x, _point.y);
|
|
if (isPixelPerfectRender(camera))
|
|
{
|
|
_matrix.tx = Math.floor(_matrix.tx);
|
|
_matrix.ty = Math.floor(_matrix.ty);
|
|
}
|
|
|
|
var sprRect = getScreenBounds();
|
|
|
|
// dipshitBitmap.draw(camera.canvas, camera.canvas.transform.matrix);
|
|
// blendShader.setCamera(dipshitBitmap);
|
|
|
|
// FlxG.bitmapLog.add(dipshitBitmap);
|
|
|
|
camera.drawPixels(_frame, framePixels, _matrix, colorTransform, blend, antialiasing, shader);
|
|
}
|
|
|
|
function copyToFlash(rect):openfl.geom.Rectangle
|
|
{
|
|
var flashRect = new openfl.geom.Rectangle();
|
|
flashRect.x = rect.x;
|
|
flashRect.y = rect.y;
|
|
flashRect.width = rect.width;
|
|
flashRect.height = rect.height;
|
|
return flashRect;
|
|
}
|
|
|
|
override public function isSimpleRender(?camera:FlxCamera):Bool
|
|
{
|
|
if (FlxG.renderBlit)
|
|
{
|
|
return super.isSimpleRender(camera);
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
}
|