mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-11-10 08:44:47 +00:00
241 lines
5 KiB
Haxe
241 lines
5 KiB
Haxe
package;
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import flash.text.TextField;
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import flixel.FlxG;
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import flixel.FlxSprite;
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import flixel.addons.display.FlxGridOverlay;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.math.FlxMath;
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import flixel.text.FlxText;
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import flixel.util.FlxColor;
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import lime.utils.Assets;
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class FreeplayState extends MusicBeatState
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{
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var songs:Array<String> = ["Bopeebo", "Dadbattle", "Fresh", "Tutorial"];
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var selector:FlxText;
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var curSelected:Int = 0;
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var curDifficulty:Int = 1;
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var scoreText:FlxText;
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var diffText:FlxText;
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var lerpScore:Int = 0;
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var intendedScore:Int = 0;
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private var grpSongs:FlxTypedGroup<Alphabet>;
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private var curPlaying:Bool = false;
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override function create()
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{
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/*
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if (FlxG.sound.music != null)
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{
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if (!FlxG.sound.music.playing)
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FlxG.sound.playMusic('assets/music/freakyMenu' + TitleState.soundExt);
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}
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*/
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var isDebug:Bool = false;
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#if debug
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isDebug = true;
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#end
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if (StoryMenuState.weekUnlocked[2] || isDebug)
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{
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songs.push('Spookeez');
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songs.push('South');
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}
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// LOAD MUSIC
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// LOAD CHARACTERS
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var bg:FlxSprite = new FlxSprite().loadGraphic(AssetPaths.menuBGBlue__png);
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add(bg);
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grpSongs = new FlxTypedGroup<Alphabet>();
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add(grpSongs);
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for (i in 0...songs.length)
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{
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var songText:Alphabet = new Alphabet(0, (70 * i) + 30, songs[i], true, false);
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songText.isMenuItem = true;
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songText.targetY = i;
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grpSongs.add(songText);
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// songText.x += 40;
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// DONT PUT X IN THE FIRST PARAMETER OF new ALPHABET() !!
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// songText.screenCenter(X);
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}
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scoreText = new FlxText(FlxG.width * 0.7, 5, 0, "", 32);
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// scoreText.autoSize = false;
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scoreText.setFormat("assets/fonts/vcr.ttf", 32, FlxColor.WHITE, RIGHT);
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// scoreText.alignment = RIGHT;
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var scoreBG:FlxSprite = new FlxSprite(scoreText.x - 6, 0).makeGraphic(Std.int(FlxG.width * 0.35), 66, 0xFF000000);
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scoreBG.alpha = 0.6;
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add(scoreBG);
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diffText = new FlxText(scoreText.x, scoreText.y + 36, 0, "", 24);
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diffText.font = scoreText.font;
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add(diffText);
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add(scoreText);
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changeSelection();
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changeDiff();
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// FlxG.sound.playMusic('assets/music/title' + TitleState.soundExt, 0);
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// FlxG.sound.music.fadeIn(2, 0, 0.8);
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selector = new FlxText();
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selector.size = 40;
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selector.text = ">";
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// add(selector);
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var swag:Alphabet = new Alphabet(1, 0, "swag");
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// JUST DOIN THIS SHIT FOR TESTING!!!
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/*
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var md:String = Markdown.markdownToHtml(Assets.getText('CHANGELOG.md'));
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var texFel:TextField = new TextField();
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texFel.width = FlxG.width;
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texFel.height = FlxG.height;
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// texFel.
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texFel.htmlText = md;
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FlxG.stage.addChild(texFel);
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// scoreText.textField.htmlText = md;
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trace(md);
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*/
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super.create();
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}
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override function update(elapsed:Float)
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{
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super.update(elapsed);
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if (FlxG.sound.music.volume < 0.7)
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{
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FlxG.sound.music.volume += 0.5 * FlxG.elapsed;
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}
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lerpScore = Math.floor(FlxMath.lerp(lerpScore, intendedScore, 0.4));
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if (Math.abs(lerpScore - intendedScore) <= 10)
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lerpScore = intendedScore;
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scoreText.text = "PERSONAL BEST:" + lerpScore;
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var upP = controls.UP_P;
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var downP = controls.DOWN_P;
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var accepted = controls.ACCEPT;
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if (upP)
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{
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changeSelection(-1);
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}
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if (downP)
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{
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changeSelection(1);
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}
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if (controls.LEFT_P)
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changeDiff(-1);
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if (controls.RIGHT_P)
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changeDiff(1);
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if (controls.BACK)
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{
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FlxG.switchState(new MainMenuState());
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}
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if (accepted)
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{
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var poop:String = Highscore.formatSong(songs[curSelected].toLowerCase(), curDifficulty);
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trace(poop);
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PlayState.SONG = Song.loadFromJson(poop, songs[curSelected].toLowerCase());
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PlayState.isStoryMode = false;
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PlayState.storyDifficulty = curDifficulty;
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FlxG.switchState(new PlayState());
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if (FlxG.sound.music != null)
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FlxG.sound.music.stop();
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}
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}
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function changeDiff(change:Int = 0)
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{
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curDifficulty += change;
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if (curDifficulty < 0)
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curDifficulty = 2;
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if (curDifficulty > 2)
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curDifficulty = 0;
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#if !switch
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intendedScore = Highscore.getScore(songs[curSelected], curDifficulty);
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#end
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switch (curDifficulty)
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{
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case 0:
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diffText.text = "EASY";
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case 1:
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diffText.text = 'NORMAL';
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case 2:
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diffText.text = "HARD";
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}
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}
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function changeSelection(change:Int = 0)
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{
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#if !switch
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NGio.logEvent('Fresh');
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#end
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// NGio.logEvent('Fresh');
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FlxG.sound.play('assets/sounds/scrollMenu' + TitleState.soundExt, 0.4);
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curSelected += change;
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if (curSelected < 0)
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curSelected = songs.length - 1;
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if (curSelected >= songs.length)
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curSelected = 0;
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// selector.y = (70 * curSelected) + 30;
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#if !switch
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intendedScore = Highscore.getScore(songs[curSelected], curDifficulty);
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// lerpScore = 0;
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#end
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FlxG.sound.playMusic('assets/music/' + songs[curSelected] + "_Inst" + TitleState.soundExt, 0);
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var bullShit:Int = 0;
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for (item in grpSongs.members)
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{
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item.targetY = bullShit - curSelected;
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bullShit++;
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item.alpha = 0.6;
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// item.setGraphicSize(Std.int(item.width * 0.8));
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if (item.targetY == 0)
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{
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item.alpha = 1;
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// item.setGraphicSize(Std.int(item.width));
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}
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}
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}
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}
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