mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-11-10 08:44:47 +00:00
e8720332ec
very scuffed, OptionsMenu.hx is now mostly copied from FreeplayState.hx with no actual functionality currently it reads lines off of controls.txt and displays them on Options menu which is now accessible from main menu controls.txt has control functions prefixed with "set", IE "setUP", then the corresponding key on the following line IE "W"
100 lines
2.2 KiB
Haxe
100 lines
2.2 KiB
Haxe
package;
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import flash.text.TextField;
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import flixel.FlxG;
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import flixel.FlxSprite;
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import flixel.addons.display.FlxGridOverlay;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.math.FlxMath;
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import flixel.text.FlxText;
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import flixel.util.FlxColor;
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import lime.utils.Assets;
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class OptionsMenu extends MusicBeatState
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{
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var selector:FlxText;
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var curSelected:Int = 0;
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var controlsStrings:Array<String> = [];
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private var grpControls:FlxTypedGroup<Alphabet>;
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override function create()
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{
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var menuBG:FlxSprite = new FlxSprite().loadGraphic('assets/images/menuDesat.png');
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controlsStrings = CoolUtil.coolTextFile('assets/data/controls.txt');
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menuBG.color = 0xFFea71fd;
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menuBG.setGraphicSize(Std.int(menuBG.width * 1.1));
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menuBG.updateHitbox();
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menuBG.screenCenter();
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menuBG.antialiasing = true;
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add(menuBG);
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grpControls = new FlxTypedGroup<Alphabet>();
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add(grpControls);
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for (i in 0...controlsStrings.length)
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{
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if(controlsStrings[i].indexOf('set') != -1){
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var controlLabel:Alphabet = new Alphabet(0, (70 * i) + 30, controlsStrings[i].substring(3)+': '+controlsStrings[i+1], true, false);
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controlLabel.isMenuItem = true;
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controlLabel.targetY = i;
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grpControls.add(controlLabel);
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}
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// DONT PUT X IN THE FIRST PARAMETER OF new ALPHABET() !!
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}
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super.create();
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}
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override function update(elapsed:Float)
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{
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super.update(elapsed);
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if (controls.BACK)
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FlxG.switchState(new MainMenuState());
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if(controls.UP_P)
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changeSelection(-1);
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if(controls.DOWN_P)
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changeSelection(1);
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}
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function changeSelection(change:Int = 0)
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{
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#if !switch
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NGio.logEvent('Fresh');
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#end
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FlxG.sound.play('assets/sounds/scrollMenu' + TitleState.soundExt, 0.4);
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curSelected += change;
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if (curSelected < 0)
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curSelected = controlsStrings.length - 1;
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if (curSelected >= controlsStrings.length)
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curSelected = 0;
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// selector.y = (70 * curSelected) + 30;
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var bullShit:Int = 0;
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for (item in grpControls.members)
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{
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item.targetY = bullShit - curSelected;
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bullShit++;
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item.alpha = 0.6;
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// item.setGraphicSize(Std.int(item.width * 0.8));
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if (item.targetY == 0)
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{
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item.alpha = 1;
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// item.setGraphicSize(Std.int(item.width));
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}
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}
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}
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}
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