mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-11-05 22:34:36 +00:00
274 lines
8.5 KiB
Haxe
274 lines
8.5 KiB
Haxe
package funkin.ui.debug.charting;
|
|
|
|
import flixel.system.FlxAssets.FlxSoundAsset;
|
|
import flixel.system.FlxSound;
|
|
import flixel.system.FlxSound;
|
|
import funkin.audio.VoicesGroup;
|
|
import funkin.play.character.BaseCharacter.CharacterType;
|
|
import funkin.util.FileUtil;
|
|
import haxe.io.Bytes;
|
|
import haxe.io.Path;
|
|
import openfl.utils.Assets;
|
|
|
|
/**
|
|
* Functions for loading audio for the chart editor.
|
|
*/
|
|
@:nullSafety
|
|
@:allow(funkin.ui.debug.charting.ChartEditorState)
|
|
@:allow(funkin.ui.debug.charting.ChartEditorDialogHandler)
|
|
@:allow(funkin.ui.debug.charting.ChartEditorImportExportHandler)
|
|
class ChartEditorAudioHandler
|
|
{
|
|
/**
|
|
* Loads and stores byte data for a vocal track from an absolute file path
|
|
*
|
|
* @param path The absolute path to the audio file.
|
|
* @param charId The character this vocal track will be for.
|
|
* @param instId The instrumental this vocal track will be for.
|
|
* @return Success or failure.
|
|
*/
|
|
static function loadVocalsFromPath(state:ChartEditorState, path:Path, charId:String, instId:String = ''):Bool
|
|
{
|
|
#if sys
|
|
var fileBytes:Bytes = sys.io.File.getBytes(path.toString());
|
|
return loadVocalsFromBytes(state, fileBytes, charId, instId);
|
|
#else
|
|
trace("[WARN] This platform can't load audio from a file path, you'll need to fetch the bytes some other way.");
|
|
return false;
|
|
#end
|
|
}
|
|
|
|
/**
|
|
* Loads and stores byte data for a vocal track from an asset
|
|
*
|
|
* @param path The path to the asset. Use `Paths` to build this.
|
|
* @param charId The character this vocal track will be for.
|
|
* @param instId The instrumental this vocal track will be for.
|
|
* @return Success or failure.
|
|
*/
|
|
static function loadVocalsFromAsset(state:ChartEditorState, path:String, charId:String, instId:String = ''):Bool
|
|
{
|
|
var trackData:Null<Bytes> = Assets.getBytes(path);
|
|
if (trackData != null)
|
|
{
|
|
return loadVocalsFromBytes(state, trackData, charId, instId);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Loads and stores byte data for a vocal track
|
|
*
|
|
* @param bytes The audio byte data.
|
|
* @param charId The character this vocal track will be for.
|
|
* @param instId The instrumental this vocal track will be for.
|
|
*/
|
|
static function loadVocalsFromBytes(state:ChartEditorState, bytes:Bytes, charId:String, instId:String = ''):Bool
|
|
{
|
|
var trackId:String = '${charId}${instId == '' ? '' : '-${instId}'}';
|
|
state.audioVocalTrackData.set(trackId, bytes);
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Loads and stores byte data for an instrumental track from an absolute file path
|
|
*
|
|
* @param path The absolute path to the audio file.
|
|
* @param instId The instrumental this vocal track will be for.
|
|
* @return Success or failure.
|
|
*/
|
|
static function loadInstFromPath(state:ChartEditorState, path:Path, instId:String = ''):Bool
|
|
{
|
|
#if sys
|
|
var fileBytes:Bytes = sys.io.File.getBytes(path.toString());
|
|
return loadInstFromBytes(state, fileBytes, instId);
|
|
#else
|
|
trace("[WARN] This platform can't load audio from a file path, you'll need to fetch the bytes some other way.");
|
|
return false;
|
|
#end
|
|
}
|
|
|
|
/**
|
|
* Loads and stores byte data for an instrumental track from an asset
|
|
*
|
|
* @param path The path to the asset. Use `Paths` to build this.
|
|
* @param instId The instrumental this vocal track will be for.
|
|
* @return Success or failure.
|
|
*/
|
|
static function loadInstFromAsset(state:ChartEditorState, path:String, instId:String = ''):Bool
|
|
{
|
|
var trackData:Null<Bytes> = Assets.getBytes(path);
|
|
if (trackData != null)
|
|
{
|
|
return loadInstFromBytes(state, trackData, instId);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Loads and stores byte data for a vocal track
|
|
*
|
|
* @param bytes The audio byte data.
|
|
* @param charId The character this vocal track will be for.
|
|
* @param instId The instrumental this vocal track will be for.
|
|
*/
|
|
static function loadInstFromBytes(state:ChartEditorState, bytes:Bytes, instId:String = ''):Bool
|
|
{
|
|
if (instId == '') instId = 'default';
|
|
state.audioInstTrackData.set(instId, bytes);
|
|
return true;
|
|
}
|
|
|
|
public static function switchToInstrumental(state:ChartEditorState, instId:String = '', playerId:String, opponentId:String):Bool
|
|
{
|
|
var result:Bool = playInstrumental(state, instId);
|
|
if (!result) return false;
|
|
|
|
stopExistingVocals(state);
|
|
result = playVocals(state, BF, playerId, instId);
|
|
if (!result) return false;
|
|
result = playVocals(state, DAD, opponentId, instId);
|
|
if (!result) return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Tell the Chart Editor to select a specific instrumental track, that is already loaded.
|
|
*/
|
|
static function playInstrumental(state:ChartEditorState, instId:String = ''):Bool
|
|
{
|
|
if (instId == '') instId = 'default';
|
|
var instTrackData:Null<Bytes> = state.audioInstTrackData.get(instId);
|
|
var instTrack:Null<FlxSound> = buildFlxSoundFromBytes(instTrackData);
|
|
if (instTrack == null) return false;
|
|
|
|
stopExistingInstrumental(state);
|
|
state.audioInstTrack = instTrack;
|
|
state.postLoadInstrumental();
|
|
return true;
|
|
}
|
|
|
|
static function stopExistingInstrumental(state:ChartEditorState):Void
|
|
{
|
|
if (state.audioInstTrack != null)
|
|
{
|
|
state.audioInstTrack.stop();
|
|
state.audioInstTrack.destroy();
|
|
state.audioInstTrack = null;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Tell the Chart Editor to select a specific vocal track, that is already loaded.
|
|
*/
|
|
static function playVocals(state:ChartEditorState, charType:CharacterType, charId:String, instId:String = ''):Bool
|
|
{
|
|
var trackId:String = '${charId}${instId == '' ? '' : '-${instId}'}';
|
|
var vocalTrackData:Null<Bytes> = state.audioVocalTrackData.get(trackId);
|
|
var vocalTrack:Null<FlxSound> = buildFlxSoundFromBytes(vocalTrackData);
|
|
|
|
if (state.audioVocalTrackGroup == null) state.audioVocalTrackGroup = new VoicesGroup();
|
|
|
|
if (vocalTrack != null)
|
|
{
|
|
switch (charType)
|
|
{
|
|
case BF:
|
|
state.audioVocalTrackGroup.addPlayerVoice(vocalTrack);
|
|
return true;
|
|
case DAD:
|
|
state.audioVocalTrackGroup.addOpponentVoice(vocalTrack);
|
|
return true;
|
|
case OTHER:
|
|
state.audioVocalTrackGroup.add(vocalTrack);
|
|
return true;
|
|
default:
|
|
// Do nothing.
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static function stopExistingVocals(state:ChartEditorState):Void
|
|
{
|
|
if (state.audioVocalTrackGroup != null)
|
|
{
|
|
state.audioVocalTrackGroup.clear();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Play a sound effect.
|
|
* Automatically cleans up after itself and recycles previous FlxSound instances if available, for performance.
|
|
* @param path The path to the sound effect. Use `Paths` to build this.
|
|
*/
|
|
public static function playSound(path:String):Void
|
|
{
|
|
var snd:FlxSound = FlxG.sound.list.recycle(FlxSound) ?? new FlxSound();
|
|
var asset:Null<FlxSoundAsset> = FlxG.sound.cache(path);
|
|
if (asset == null)
|
|
{
|
|
trace('WARN: Failed to play sound $path, asset not found.');
|
|
return;
|
|
}
|
|
snd.loadEmbedded(asset);
|
|
snd.autoDestroy = true;
|
|
FlxG.sound.list.add(snd);
|
|
snd.play();
|
|
}
|
|
|
|
/**
|
|
* Convert byte data into a playable sound.
|
|
*
|
|
* @param input The byte data.
|
|
* @return The playable sound, or `null` if loading failed.
|
|
*/
|
|
public static function buildFlxSoundFromBytes(input:Null<Bytes>):Null<FlxSound>
|
|
{
|
|
if (input == null) return null;
|
|
|
|
var openflSound:openfl.media.Sound = new openfl.media.Sound();
|
|
openflSound.loadCompressedDataFromByteArray(openfl.utils.ByteArray.fromBytes(input), input.length);
|
|
var output:FlxSound = FlxG.sound.load(openflSound, 1.0, false);
|
|
return output;
|
|
}
|
|
|
|
static function makeZIPEntriesFromInstrumentals(state:ChartEditorState):Array<haxe.zip.Entry>
|
|
{
|
|
var zipEntries = [];
|
|
|
|
for (key in state.audioInstTrackData.keys())
|
|
{
|
|
if (key == 'default')
|
|
{
|
|
var data:Null<Bytes> = state.audioInstTrackData.get('default');
|
|
if (data == null) continue;
|
|
zipEntries.push(FileUtil.makeZIPEntryFromBytes('Inst.ogg', data));
|
|
}
|
|
else
|
|
{
|
|
var data:Null<Bytes> = state.audioInstTrackData.get(key);
|
|
if (data == null) continue;
|
|
zipEntries.push(FileUtil.makeZIPEntryFromBytes('Inst-${key}.ogg', data));
|
|
}
|
|
}
|
|
|
|
return zipEntries;
|
|
}
|
|
|
|
static function makeZIPEntriesFromVocals(state:ChartEditorState):Array<haxe.zip.Entry>
|
|
{
|
|
var zipEntries = [];
|
|
|
|
for (key in state.audioVocalTrackData.keys())
|
|
{
|
|
var data:Null<Bytes> = state.audioVocalTrackData.get(key);
|
|
if (data == null) continue;
|
|
zipEntries.push(FileUtil.makeZIPEntryFromBytes('Vocals-${key}.ogg', data));
|
|
}
|
|
|
|
return zipEntries;
|
|
}
|
|
}
|