mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-12-27 07:27:12 +00:00
331 lines
8.2 KiB
Haxe
331 lines
8.2 KiB
Haxe
package;
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import flixel.FlxG;
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import flixel.FlxSprite;
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import flixel.graphics.frames.FlxAtlasFrames;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.group.FlxGroup;
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import flixel.text.FlxText;
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import flixel.tweens.FlxTween;
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import flixel.util.FlxTimer;
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import lime.net.curl.CURLCode;
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using StringTools;
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class StoryMenuState extends MusicBeatState
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{
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var scoreText:FlxText;
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var weekData:Array<Dynamic> = [['Tutorial', 'Bopeebo', 'Fresh', 'Dadbattle'], ['Spookeez', 'South']];
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var curDifficulty:Int = 1;
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public static var weekUnlocked:Array<Bool> = [true, false];
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var weekCharacters:Array<Dynamic> = [['dad', 'bf', 'gf'], ['spooky', 'bf', 'gf']];
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var curWeek:Int = 0;
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var txtTracklist:FlxText;
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var grpWeekText:FlxTypedGroup<MenuItem>;
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var grpWeekCharacters:FlxTypedGroup<MenuCharacter>;
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var grpLocks:FlxTypedGroup<FlxSprite>;
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var difficultySelectors:FlxGroup;
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var sprDifficulty:FlxSprite;
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var leftArrow:FlxSprite;
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var rightArrow:FlxSprite;
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override function create()
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{
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if (!FlxG.sound.music.playing)
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FlxG.sound.playMusic('assets/music/freakyMenu' + TitleState.soundExt);
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persistentUpdate = persistentDraw = true;
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scoreText = new FlxText(10, 10, 0, "SCORE: 49324858", 36);
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scoreText.setFormat("VCR OSD Mono", 32);
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var rankText:FlxText = new FlxText(0, 10);
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rankText.text = 'RANK: GREAT';
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rankText.setFormat("assets/fonts/vcr.ttf", 32);
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rankText.size = scoreText.size;
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rankText.screenCenter(X);
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var ui_tex = FlxAtlasFrames.fromSparrow(AssetPaths.campaign_menu_UI_assets__png, AssetPaths.campaign_menu_UI_assets__xml);
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var yellowBG:FlxSprite = new FlxSprite(0, 56).makeGraphic(FlxG.width, 400, 0xFFF9CF51);
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grpWeekText = new FlxTypedGroup<MenuItem>();
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add(grpWeekText);
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grpWeekCharacters = new FlxTypedGroup<MenuCharacter>();
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grpLocks = new FlxTypedGroup<FlxSprite>();
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add(grpLocks);
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for (i in 0...weekData.length)
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{
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var unlocked:Bool = true;
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if (i == 1)
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unlocked = false;
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var weekThing:MenuItem = new MenuItem(0, yellowBG.y + yellowBG.height + 10, i, unlocked);
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weekThing.y += ((weekThing.height + 20) * i);
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weekThing.targetY = i;
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grpWeekText.add(weekThing);
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weekThing.screenCenter(X);
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weekThing.antialiasing = true;
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// weekThing.updateHitbox();
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if (!weekUnlocked[i])
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{
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var lock:FlxSprite = new FlxSprite(weekThing.width + 10 + weekThing.x);
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lock.frames = ui_tex;
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lock.animation.addByPrefix('lock', 'lock');
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lock.animation.play('lock');
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lock.ID = i;
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lock.antialiasing = true;
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grpLocks.add(lock);
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}
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}
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for (char in 0...3)
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{
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var weekCharacterThing:MenuCharacter = new MenuCharacter((FlxG.width * 0.25) * (1 + char) - 150, weekCharacters[curWeek][char]);
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weekCharacterThing.y += 70;
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weekCharacterThing.antialiasing = true;
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switch (weekCharacterThing.character)
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{
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case 'dad':
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weekCharacterThing.setGraphicSize(Std.int(weekCharacterThing.width * 0.5));
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weekCharacterThing.updateHitbox();
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case 'bf':
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weekCharacterThing.setGraphicSize(Std.int(weekCharacterThing.width * 0.9));
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weekCharacterThing.updateHitbox();
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weekCharacterThing.x -= 80;
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case 'gf':
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weekCharacterThing.setGraphicSize(Std.int(weekCharacterThing.width * 0.5));
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weekCharacterThing.updateHitbox();
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}
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grpWeekCharacters.add(weekCharacterThing);
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}
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difficultySelectors = new FlxGroup();
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add(difficultySelectors);
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leftArrow = new FlxSprite(grpWeekText.members[0].x + 370, grpWeekText.members[0].y + 10);
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leftArrow.frames = ui_tex;
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leftArrow.animation.addByPrefix('idle', "arrow left");
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leftArrow.animation.addByPrefix('press', "arrow push left");
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leftArrow.animation.play('idle');
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difficultySelectors.add(leftArrow);
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sprDifficulty = new FlxSprite(leftArrow.x + 130, leftArrow.y);
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sprDifficulty.frames = ui_tex;
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sprDifficulty.animation.addByPrefix('easy', 'EASY');
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sprDifficulty.animation.addByPrefix('normal', 'NORMAL');
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sprDifficulty.animation.addByPrefix('hard', 'HARD');
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sprDifficulty.animation.play('easy');
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changeDifficulty();
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difficultySelectors.add(sprDifficulty);
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rightArrow = new FlxSprite(sprDifficulty.x + sprDifficulty.width + 50, leftArrow.y);
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rightArrow.frames = ui_tex;
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rightArrow.animation.addByPrefix('idle', 'arrow right');
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rightArrow.animation.addByPrefix('press', "arrow push right", 24, false);
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rightArrow.animation.play('idle');
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difficultySelectors.add(rightArrow);
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add(yellowBG);
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add(grpWeekCharacters);
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txtTracklist = new FlxText(FlxG.width * 0.05, yellowBG.x + yellowBG.height + 100, 0, "Tracks", 32);
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txtTracklist.alignment = CENTER;
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txtTracklist.font = rankText.font;
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txtTracklist.color = 0xFFe55777;
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add(txtTracklist);
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// add(rankText);
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// add(scoreText);
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updateText();
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super.create();
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}
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override function update(elapsed:Float)
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{
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// scoreText.setFormat('VCR OSD Mono', 32);
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// scoreText.text = "Score SHIT";
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// FlxG.watch.addQuick('font', scoreText.font);
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difficultySelectors.visible = weekUnlocked[curWeek];
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grpLocks.forEach(function(lock:FlxSprite)
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{
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lock.y = grpWeekText.members[lock.ID].y;
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});
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if (!movedBack)
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{
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if (!selectedWeek)
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{
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if (controls.UP_P)
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{
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changeWeek(-1);
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}
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if (controls.DOWN_P)
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{
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changeWeek(1);
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}
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if (controls.RIGHT)
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rightArrow.animation.play('press')
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else
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rightArrow.animation.play('idle');
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if (controls.LEFT)
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leftArrow.animation.play('press');
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else
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leftArrow.animation.play('idle');
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if (controls.RIGHT_P)
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changeDifficulty(1);
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if (controls.LEFT_P)
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changeDifficulty(-1);
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}
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if (controls.ACCEPT)
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{
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selectWeek();
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}
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}
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if (controls.BACK && !movedBack && !selectedWeek)
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{
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FlxG.sound.play('assets/sounds/cancelMenu' + TitleState.soundExt);
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movedBack = true;
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FlxG.switchState(new MainMenuState());
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}
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super.update(elapsed);
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}
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var movedBack:Bool = false;
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var selectedWeek:Bool = false;
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function selectWeek()
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{
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if (weekUnlocked[curWeek])
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{
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FlxG.sound.play('assets/sounds/confirmMenu' + TitleState.soundExt);
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grpWeekText.members[curWeek].week.animation.resume();
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grpWeekCharacters.members[1].animation.play('bfConfirm');
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PlayState.storyPlaylist = weekData[curWeek];
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PlayState.isStoryMode = true;
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selectedWeek = true;
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var diffic = "";
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switch (curDifficulty)
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{
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case 0:
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diffic = '-easy';
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case 2:
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diffic = '-hard';
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}
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PlayState.storyDifficulty = curDifficulty;
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PlayState.SONG = Song.loadFromJson(PlayState.storyPlaylist[0].toLowerCase() + diffic, PlayState.storyPlaylist[0].toLowerCase());
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new FlxTimer().start(1, function(tmr:FlxTimer)
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{
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if (FlxG.sound.music != null)
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FlxG.sound.music.stop();
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FlxG.switchState(new PlayState());
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});
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}
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}
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function changeDifficulty(change:Int = 0):Void
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{
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curDifficulty += change;
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if (curDifficulty < 0)
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curDifficulty = 2;
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if (curDifficulty > 2)
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curDifficulty = 0;
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sprDifficulty.offset.x = 0;
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switch (curDifficulty)
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{
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case 0:
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sprDifficulty.animation.play('easy');
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sprDifficulty.offset.x = 20;
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case 1:
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sprDifficulty.animation.play('normal');
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sprDifficulty.offset.x = 70;
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case 2:
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sprDifficulty.animation.play('hard');
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sprDifficulty.offset.x = 20;
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}
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sprDifficulty.alpha = 0;
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// USING THESE WEIRD VALUES SO THAT IT DOESNT FLOAT UP
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sprDifficulty.y = leftArrow.y - 15;
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FlxTween.tween(sprDifficulty, {y: leftArrow.y + 15, alpha: 1}, 0.07);
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}
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function changeWeek(change:Int = 0):Void
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{
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curWeek += change;
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if (curWeek >= weekData.length)
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curWeek = 0;
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if (curWeek < 0)
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curWeek = weekData.length - 1;
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var bullShit:Int = 0;
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for (item in grpWeekText.members)
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{
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item.targetY = bullShit - curWeek;
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bullShit++;
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}
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FlxG.sound.play('assets/sounds/scrollMenu' + TitleState.soundExt);
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updateText();
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}
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function updateText()
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{
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grpWeekCharacters.members[0].animation.play(weekCharacters[curWeek][0]);
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grpWeekCharacters.members[1].animation.play(weekCharacters[curWeek][1]);
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grpWeekCharacters.members[2].animation.play(weekCharacters[curWeek][2]);
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txtTracklist.text = "Tracks\n";
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var stringThing:Array<String> = weekData[curWeek];
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for (i in stringThing)
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{
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txtTracklist.text += "\n" + i;
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}
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txtTracklist.text = txtTracklist.text.toUpperCase();
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txtTracklist.screenCenter(X);
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txtTracklist.x -= FlxG.width * 0.35;
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}
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}
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