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Funkin/source/funkin/ui/debug/charting/ChartEditorEventSprite.hx
2023-06-08 16:48:34 -04:00

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2.3 KiB
Haxe

package funkin.ui.debug.charting;
import openfl.display.BitmapData;
import openfl.utils.Assets;
import flixel.FlxObject;
import flixel.FlxBasic;
import flixel.FlxSprite;
import flixel.graphics.frames.FlxFramesCollection;
import flixel.graphics.frames.FlxTileFrames;
import flixel.math.FlxPoint;
import funkin.play.song.SongData.SongEventData;
/**
* A event sprite that can be used to display a song event in a chart.
* Designed to be used and reused efficiently. Has no gameplay functionality.
*/
class ChartEditorEventSprite extends FlxSprite
{
public var parentState:ChartEditorState;
/**
* The note data that this sprite represents.
* You can set this to null to kill the sprite and flag it for recycling.
*/
public var eventData(default, set):SongEventData;
/**
* The image used for all song events. Cached for performance.
*/
static var eventSpriteBasic:BitmapData;
public function new(parent:ChartEditorState)
{
super();
this.parentState = parent;
buildGraphic();
}
function buildGraphic():Void
{
if (eventSpriteBasic == null)
{
eventSpriteBasic = Assets.getBitmapData(Paths.image('ui/chart-editor/event'));
}
loadGraphic(eventSpriteBasic);
setGraphicSize(ChartEditorState.GRID_SIZE);
this.updateHitbox();
}
function set_eventData(value:SongEventData):SongEventData
{
this.eventData = value;
if (this.eventData == null)
{
// Disown parent.
this.kill();
return this.eventData;
}
this.visible = true;
// Update the position to match the note data.
updateEventPosition();
return this.eventData;
}
public function updateEventPosition(?origin:FlxObject)
{
this.x = (ChartEditorState.STRUMLINE_SIZE * 2 + 1 - 1) * ChartEditorState.GRID_SIZE;
if (this.eventData.stepTime >= 0) this.y = this.eventData.stepTime * ChartEditorState.GRID_SIZE;
if (origin != null)
{
this.x += origin.x;
this.y += origin.y;
}
}
/**
* Return whether this note (or its parent) is currently visible.
*/
public function isEventVisible(viewAreaBottom:Float, viewAreaTop:Float):Bool
{
var outsideViewArea = (this.y + this.height < viewAreaTop || this.y > viewAreaBottom);
if (!outsideViewArea)
{
return true;
}
// TODO: Check if this note's parent or child is visible.
return false;
}
}