mirror of
https://github.com/ninjamuffin99/Funkin.git
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42d8d55067
* Initial test suite * Fix some build warnings * Implemented working unit tests with coverage * Reduced some warnings * Fix a mac-specific issue * Add 2 additional unit test classes. * Multiple new unit tests * Some fixins * Remove auto-generated file * WIP on hiding ignored tests * Added list of debug hotkeys * Remove old website * Remove empty file * Add more unit tests * Fix bug where arrows would nudge BF * Fix bug where ctrl/alt would flash capsules * Fixed bug where bf-old easter egg broke * Remove duplicate lines * More test-related stuff * Some code cleanup * Add mocking and a test assets folder * More TESTS! * Update Hmm... * Update artist on Monster * More minor fixes to individual functions * 1.38% unit test coverage! * Even more tests? :O * More unit test work * Rework migration for BaseRegistry * gameover fix * Fix an issue with Lime * Fix issues with version parsing on data files * 100 total unit tests! * Added even MORE unit tests! * Additional test tweaks :3 * Fixed tests on windows by updating libraries. * Set versions for flixel-ui and hamcrest --------- Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
31 lines
490 B
Plaintext
31 lines
490 B
Plaintext
package funkin.play;
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import massive.munit.util.Timer;
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import massive.munit.Assert;
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import massive.munit.async.AsyncFactory;
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import funkin.play.PlayState;
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@:access(funkin.play.PlayState)
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class Template extends FunkinTest
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{
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public function new()
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{
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super();
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}
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@BeforeClass
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public function beforeClass() {}
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@AfterClass
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public function afterClass() {}
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@Before
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public function setup() {}
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@After
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public function tearDown() {}
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@Test
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public function test() {}
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}
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