Abnormal
5d4e1d276b
additional revision made after pr was pulled internally
...
Co-authored-by: Hyper_ <40342021+NotHyper-474@users.noreply.github.com>
2025-06-11 02:52:05 -06:00
Hyper_
d968fb271c
Make sound effects pause with the game
2025-06-10 17:23:46 -04:00
MAJigsaw77
69c5c05039
mobile: adjust admob
and iapcore
variables a little.
2025-06-10 15:29:08 +03:00
MAJigsaw77
a97acfe18e
mobile: move ad banner to the top left.
2025-06-09 01:31:19 -06:00
Hundrec
e657bc900b
save ALL params grrrrr
...
Co-authored-by: Kolo <67389779+JustKolosaki@users.noreply.github.com>
2025-06-09 08:03:05 +07:00
Hundrec
277416b6a3
Nudge metadata differently for mobile
2025-06-09 08:00:43 +07:00
Mihai Alexandru
e90b74f788
Comment the failed ad banner placeholder code.
2025-06-09 06:53:55 +07:00
MoonDroid
a103b9641f
Merge pull request #1154 from FunkinCrew/bugfix/admob-running-no-any-state
2025-06-08 20:33:39 +07:00
MAJigsaw77
9e58ef70fb
Adjutements to how playing counter work aswell as playing an ad in the pause menu before restarting the song.
2025-06-08 16:29:33 +03:00
MoonDroid
d432e086cc
Merge branch 'master' into mobile-pause-plus-back
2025-06-08 20:19:01 +07:00
MoonDroid
7f619640f2
fix: Increase GLOBAL_PLAYING_COUNTER when resetting PlayState in Pause Menu
2025-06-08 18:52:01 +07:00
MoonDroid
9d5613cc95
fix: Move pause metadata to bottom right on mobile
2025-06-08 18:43:01 +07:00
MoonDroid
24db9235e1
fix: Add targetStateFactory to prevent Stickers to be called during an ad.
2025-06-08 16:50:28 +07:00
MAJigsaw77
370e00c9b9
Move the metadata
buttom right.
2025-06-08 12:22:19 +03:00
fabs
b3ebfd0910
pause button/pause screen rework
2025-06-08 04:09:40 +01:00
fabs
dc04ff23d7
move back button + swap class names
2025-06-08 04:09:20 +01:00
sector-a
75aea15539
Fix death haptics not working on some variations
2025-06-07 21:56:52 +07:00
MoonDroid
6e8494e615
Merge branch 'bugfix/admob-running-no-any-state' of https://github.com/FunkinCrew/Funkin-secret into bugfix/admob-running-no-any-state
2025-06-07 21:41:20 +07:00
MoonDroid
4392f5e642
fix: prevent death quote looping in Game Over
2025-06-07 21:41:08 +07:00
MAJigsaw77
21616e9399
Combine both ad counters into GLOBAL_PLAYING_COUNTER
.
2025-06-07 17:26:38 +03:00
MAJigsaw77
814c563c55
Move gameover ads loading to gameover state.
2025-06-07 16:38:38 +03:00
MAJigsaw77
537c7cb5a1
Add a callback when the ad finishes showing.
2025-06-07 15:34:57 +03:00
Hyper_
eb8d878aeb
Prevent vwoosh timer from running outside PlayState
2025-06-06 21:10:03 -04:00
Hyper_
f19ae72b27
Improve vwoosh timer behaviour (no freezing the whole game this time)
2025-06-06 21:10:03 -04:00
Kolo
63eca96c98
run checks if timer's running
2025-06-06 21:10:03 -04:00
EliteMasterEric
285a607d9a
Stop recreating the Hold Note graphic every time it is revived. This plugs a memory leak.
2025-06-06 20:45:23 -04:00
Hundrec
7a2be205b9
Fix typos and errors in PlayState comments
...
Co-Authored-By: VioletSnowLeopard <202548129+violetsnowleopard@users.noreply.github.com>
2025-06-06 19:14:46 -04:00
sector-a
7aa0db844b
Solve merge conflicts
2025-06-06 14:30:14 +03:00
sector-a
d72d93083f
Merge branch 'rewrite/master' into mob-96/week3-train-haptics
2025-06-06 14:29:58 +03:00
sector-a
fabc16d265
Add haptics preference
2025-06-06 04:10:25 +07:00
MAJigsaw77
2f647127b1
Use TOP_CENTER
for the AD
banner on the pause menu.
2025-06-05 10:05:28 +03:00
Cameron Taylor
bbddb34853
Merge pull request #1112 from FunkinCrew/lasercar/chart-editor-tweens
...
[PUBLIC PR] Add additional tween types to Chart Editor events
2025-06-05 02:29:55 -04:00
VioletSnowLeopard
34d5ed1169
Fix combo drop animations
2025-06-04 20:30:21 -04:00
sector-a
e9697e6f40
Make sharpness changeable
2025-06-05 01:34:09 +03:00
Lasercar
5177e1275e
Add all tween types
2025-06-04 17:31:26 -04:00
Karim Akra
07ad53a09b
Merge pull request #1101 from FunkinCrew/refactor/pause-layout
...
Refactor pause menu layout
2025-06-04 21:54:35 +03:00
MoonDroid
80393bbc6d
Revert "Push the pausebutton slightly further onto the left for iOS."
...
This reverts commit 7689c7d2e4
.
2025-06-04 22:17:31 +07:00
MoonDroid
2c44785c39
Move pause metadata text to bottom-right corner
...
also fix an issue where the countdown keeps running during pause.
2025-06-04 22:12:54 +07:00
KarimAkra
e79d4e69c2
Properly add IOS support for IAR
2025-06-04 17:57:48 +03:00
MoonDroid
fda944a9f7
fix: Prevent accidental taps by distinguishing swipes from taps
2025-06-04 21:18:52 +07:00
MoonDroid
ab00a126fa
refactor: Move pause and countdown logic into function, trigger on tab-out
2025-06-04 21:17:53 +07:00
MoonDroid
7689c7d2e4
Push the pausebutton slightly further onto the left for iOS.
2025-06-04 21:16:03 +07:00
EliteMasterEric
0e26f9d936
Implement in-app reviews
2025-06-03 20:00:34 -04:00
Cameron Taylor
fb2d587a15
Merge branch 'abnormal/playstate-instance-crash' into rewrite/master
2025-06-03 03:22:22 -04:00
Karim Akra
e7a460042b
fix the opponent strums being misaligned on wide screens
2025-06-02 07:12:48 +07:00
Mihai Alexandru
ad1021ee33
feature: add a placeholder solid color graphic when a banner advertisement fails to load.
2025-06-02 07:12:16 +07:00
Lasercar
ae2c2db28f
fixed success message (also forgor playstate change)
2025-05-30 19:49:00 -07:00
EliteMasterEric
fc83685b0f
Remove a bunch of deprecation warnings
2025-05-28 16:33:10 -07:00
Eric
d61cc1d5be
Merge public commits to MAIN and DEVELOP ( #1045 )
...
Co-authored-by: Hyper_ <40342021+NotHyper-474@users.noreply.github.com>
Co-authored-by: Lasercar <64717068+Lasercar@users.noreply.github.com>
Co-authored-by: Hundrec <hundrecard@gmail.com>
Co-authored-by: Lasercar <B_l_u_t_a_c_k@hotmail.com.au>
Co-authored-by: anysad <anysadiscool@gmail.com>
Co-authored-by: VioletSnowLeopard <ngzeretzke@gmail.com>
Co-authored-by: unknown <47027981+ACrazyTown@users.noreply.github.com>
Co-authored-by: kade-github <26305836+Kade-github@users.noreply.github.com>
Co-authored-by: JackXson-Real <32755192+JackXson-Real@users.noreply.github.com>
Co-authored-by: Abnormal <86753001+AbnormalPoof@users.noreply.github.com>
Co-authored-by: CrusherNotDrip <90648119+CrusherNotDrip@users.noreply.github.com>
Co-authored-by: cyn0x8 <cyn0x8+git@gmail.com>
Co-authored-by: ChillyBeanBAM <109490279+ChillyBeanBAM@users.noreply.github.com>
2025-05-28 16:06:35 -07:00
sector-a
5788d04890
Prevent stacked amplitude from not working and fix hold note end vibration
2025-05-20 10:34:56 -07:00
sector-a
30e9b2fb67
Improve the way note vibrations are handled and tweak hold note vibrations
2025-05-20 10:34:56 -07:00
MoonDroid
666b57a1cb
Increase scroll camera's height to account for bigger screens.
2025-05-12 12:52:24 -04:00
Abnormal
c77e164513
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
...
Co-authored-by: Hundrec <hundrecard@gmail.com>
2025-05-11 20:23:33 +00:00
Abnormal
d2acb5d167
fix: Fix the game crashing when hot reloading with F5
2025-05-11 15:13:27 -05:00
sector-a
c8a86d3df8
Add the pressAction
method in TouchUtil and use it everywhere it's useful
2025-05-09 12:54:45 -04:00
Eric
44c32cb0fc
More public 0.6.4 fixes ( #1016 )
...
Co-authored-by: Hyper_ <40342021+NotHyper-474@users.noreply.github.com>
Co-authored-by: Lasercar <64717068+Lasercar@users.noreply.github.com>
Co-authored-by: Lasercar <B_l_u_t_a_c_k@hotmail.com.au>
Co-authored-by: anysad <anysadiscool@gmail.com>
Co-authored-by: Hundrec <hundrecard@gmail.com>
Co-authored-by: VioletSnowLeopard <ngzeretzke@gmail.com>
Co-authored-by: unknown <47027981+ACrazyTown@users.noreply.github.com>
Co-authored-by: kade-github <26305836+Kade-github@users.noreply.github.com>
Co-authored-by: Abnormal <86753001+AbnormalPoof@users.noreply.github.com>
Co-authored-by: CrusherNotDrip <90648119+CrusherNotDrip@users.noreply.github.com>
Co-authored-by: cyn0x8 <cyn0x8+git@gmail.com>
2025-05-08 10:28:39 -07:00
sector-a
c026c104f5
Fix Strumline for the Arrows controls scheme
2025-05-06 18:08:26 -04:00
Eric
301f71b428
Merge pull request #4930 from Hundrec/Lasercar/commit-recovery
...
<RECOVERY> Restore two of Lasercar's commits
2025-05-02 14:30:11 -04:00
Eric
45f0f14ed9
Merge pull request #4318 from Lasercar/fix-strumline-offset-when-downscroll
...
Fix strumline offset when downscroll
2025-05-02 14:29:11 -04:00
Hundrec
d9fcaf0e63
Restore Lasercar's changes
...
Dropped them somewhere whoopsie
Co-Authored-By: Lasercar <64717068+Lasercar@users.noreply.github.com>
2025-05-02 05:02:29 -06:00
EliteMasterEric
e917da0a7b
Merge branch 'rewrite/master' into funkin-mobile/main
2025-05-01 21:46:20 -04:00
EliteMasterEric
8de74c361c
Additional cleanup
2025-05-01 19:55:44 -04:00
MoonDroid
9216fff9b0
Move InAppPurchasesUtil and AdMobUtil to funkin/api/mobile
2025-05-01 23:24:51 +07:00
VioletSnowLeopard
0101bae7ec
convert decimal chance to percent
2025-04-30 09:31:22 -04:00
Kolo
3e0dbe2758
performCleanup on reload
2025-04-30 00:43:37 -04:00
thesuperpig56
bbc0546c74
Shortened statement based on suggestion.
...
Co-authored-by: Abnormal <86753001+AbnormalPoof@users.noreply.github.com>
2025-04-30 00:42:15 -04:00
thesuperpig56
617d5ffa06
Called the wrong character here, whoops!
2025-04-30 00:42:15 -04:00
thesuperpig56
73114e2da6
Avoid crash when restarting song without characters.
2025-04-30 00:42:15 -04:00
EliteMasterEric
0253df7269
Feature flag cleanup
2025-04-30 00:31:31 -04:00
Kolo
31d3718e5c
music file priority thing
...
(updated a misleading comment, lols!)
2025-04-29 16:27:21 -04:00
Lasercar
5fdbd23a17
Misses now actually make you miss your grade
...
Sustain notes no longer add to the miss tally
2025-04-29 16:24:50 -04:00
EliteMasterEric
7e62782fa1
Merge branch 'rewrite/master' into funkin-mobile/main
2025-04-28 13:49:40 -04:00
kade-github
19eb138666
vwooshin for retry
2025-04-25 00:32:07 -04:00
EliteMasterEric
e21b01aa66
Fix a broken usage.
2025-04-25 00:32:00 -04:00
EliteMasterEric
c41c800998
Fix a bug where render distance ignores scroll speed (test on 0.5x scroll speed), then do some code cleanup and documentation.
2025-04-25 00:32:00 -04:00
Eric
1c4b8751b7
Pico Results Screen Easter Egg ( #1007 )
2025-04-23 16:52:29 -07:00
Kade
0c6b730647
Merge pull request #998 from FunkinCrew/kolo/cap-score-display
...
[PUBLIC PR] Cap Score Displays to their biggest possible values
2025-04-22 19:00:24 -04:00
Kade
273d950899
Merge branch 'rewrite/master' into kolo/cap-score-display
2025-04-22 19:00:24 -04:00
Super
e572c7c2fb
Remove FlxG.fixedTimeStep from PlayState
...
It's in TitleState now
2025-04-22 19:00:24 -04:00
Kolo
51324e9c28
mmyes
2025-04-22 19:00:24 -04:00
KarimAkra
4d77d21b15
Refactor menus UI positioning for notch size to look cleaner
2025-04-21 01:10:37 +03:00
sector-a
842d1a72a4
DialogueBox tweaks for fullscreen
2025-04-19 23:11:58 +03:00
MoonDroid
53794ab4cc
Fix compiling for desktop platforms by adding missing conditionals in some classes.
2025-04-19 16:09:19 +07:00
Abnormal
6a1160feab
chore: Enable null safety for 11 classes
2025-04-18 19:35:24 -04:00
KarimAkra
64126a3df5
fixed StickerSubState
import on PauseSubState
2025-04-18 17:08:46 +03:00
KarimAkra
a7ef5580a4
Merge branch 'rewrite/master' of github.com:FunkinCrew/Funkin-secret into funkin-mobile/main
2025-04-18 14:41:20 +03:00
sector-a
1f22313b8a
Force downscroll mode for Arrows controls scheme
2025-04-17 21:33:58 +03:00
sector-a
dc000b33eb
Add FEATURE_HAPTICS
2025-04-17 19:51:36 +03:00
KarimAkra
b6e31e581a
Fixed building errors
2025-04-17 14:51:33 +03:00
sector-a
fc2e28ab18
Adjust strumline background for Arrows scheme
2025-04-17 13:12:41 +03:00
sector-a
b4f30c341e
Fix strumline background
2025-04-17 13:12:18 +03:00
sector-a
8bf14b7d0c
Scale the dialogue box and speaker on fullscreen
2025-04-17 13:09:44 +03:00
MoonDroid
85e77486f7
Properly fixed the strumline crash and visual bugs for mobile.
2025-04-17 13:06:01 +03:00
MoonDroid
50f467c366
Temporary crash fix for strumlines on mobile.
2025-04-17 13:03:27 +03:00
MoonDroid
2c5c66286a
Move admob interstitial trigger from transition to targetState switching in ResultState.
2025-04-17 12:54:10 +03:00
MAJigsaw77
5d26f8b433
Move the banner to top-left
and fix some offsets inside the pause menu.
2025-04-17 12:46:10 +03:00
KarimAkra
39313be86b
revert things i accidentally comitted
2025-04-17 12:38:15 +03:00
zacksgamerz
7119d6a476
Tune the size of the hitboxes, strums, and incoming notes to be slighlty bigger.
2025-04-17 12:24:45 +03:00
sector-a
1093dd3400
Make pico playable haptics also work for dark and christmas versions
2025-04-17 12:24:29 +03:00
sector-a
3fcc2cc5bc
Add unique haptics for each game over animation
2025-04-17 12:22:56 +03:00
sector-a
5d7517b839
Fix sustain notes vibrations for pixel notes
2025-04-17 12:08:23 +03:00
sector-a
1790c13fac
Changed vibration at rank tally animation end in results screen
2025-04-17 12:08:13 +03:00
sector-a
180ec17ce3
Prevent sustained vibrations not ending
2025-04-17 12:07:59 +03:00
KarimAkra
5a39439fcc
Align the pause button with the notch
2025-04-17 12:07:17 +03:00
KarimAkra
67f0425e89
Fixed the result screen scroll text not being aligned properly on notched displays
2025-04-17 12:06:43 +03:00
zacksgamerz
31c96bc6a1
Added mobile compiler flag for the size change.
2025-04-17 12:04:09 +03:00
zacksgamerz
f439624404
Scaled down the size of the incomming notes for the player for the default control scheme.
2025-04-17 12:03:58 +03:00
zacksgamerz
e4733f9a5c
Tune the size for the player strumline a tiny bit.
2025-04-17 12:03:32 +03:00
sector-a
6b3fb46ae5
Forgot some few vars
2025-04-17 01:03:58 +03:00
zacksgamerz
def86a44eb
Refactored the middle offset code for the default control scheme, added amplification and increased it by 15 px.
2025-04-17 01:02:28 +03:00
zacksgamerz
3b3f4543b4
Increased player strumline size by 0.05 percent for the default control scheme.
2025-04-17 01:02:28 +03:00
zacksgamerz
d92d3130c8
Fixed opponentStrumline wacky positioning.
2025-04-17 01:02:28 +03:00
zacksgamerz
01cc9f1ae4
Added aspect ratio amplification to opponent's strumline in default controls.
2025-04-17 01:02:28 +03:00
Mihai Alexandru
824767af66
Replace the traditional lime Haptics with funkin.haptic
...
Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com>
2025-04-17 01:01:26 +03:00
zacksgamerz
86d050a11f
Refactor swipe threshold calculation to use SwipeUtil across multiple states.
2025-04-17 00:31:19 +03:00
KarimAkra
616004d7f6
move FullScreenScaleMode
from flixel.system.scaleModes
to funkin.ui
2025-04-17 00:29:45 +03:00
zacksgamerz
45986f34c1
Adjust note hitbox calculations for mobile to be more wide-screen friendly.
2025-04-17 00:27:30 +03:00
Mihai Alexandru
3386d62951
Video Playback Optimization.
2025-04-17 00:27:13 +03:00
zacksgamerz
85330f73a1
Small readability tuning for initNoteHitbox in PlayState.
2025-04-17 00:26:46 +03:00
zacksgamerz
318e73a030
Fixed a small typo in playstate.
2025-04-17 00:26:20 +03:00
zacksgamerz
62acfd8365
Add TODO comment to address touch pointer positioning issue in PlayState
2025-04-17 00:25:56 +03:00
sector-a
16f8678d0f
Bound currentEntry in Pause SubState for targets with touch support
2025-04-16 23:41:18 +03:00
zacksgamerz
7a747993e7
Fixed issues with pixel notes' hitboxes on the default control scheme, adjusted positioning and scaled down the size even further.
2025-04-16 23:32:22 +03:00
sector-a
6c2ff099da
Uncomment swipeThreshold.set() calls
2025-04-16 16:05:53 +03:00
KarimAkra
a289fb7f54
Fixed common issues with the Pointer Plugin
2025-04-16 16:05:20 +03:00
KarimAkra
c636024f75
Fixed pausing in PlayState when fake cutouts are present.
2025-04-16 15:59:28 +03:00
sector-a
0e256021b1
Made note vibrations weaker, removed HAPTIC_VIBRATIONS define, moved vibration option from mobileOptions to options
2025-04-16 15:29:26 +03:00
zacksgamerz
18dcb8f446
Replaced all old flick checks, swipe checks, etc. with the proper checks from Flixel. Updated flixel ref. Removed justFlicked
checks as they are unused.
...
Replace swipeThreshold updates with the one in FlxTouchManager
Temporarily remove swipeThreshold sets for testing.
Proper SwipeUtil refactoring. Completely replaced all flick and movement checks with the one in Flixel. Rewrote most of the documentation to be more accurate.
Invert flick checks as it already comes inverted from FlxFlick.
Define fixes for SwipeUtil
Fixed null safety issues on compiling.
2025-04-16 15:22:10 +03:00
sector-a
ca391c6e32
Add Sustain Note vibration
2025-04-16 15:15:15 +03:00
sector-a
5ae73361b0
Move noteVibrations variable to Strumline and Add Sustain note splash vibration
2025-04-16 15:15:15 +03:00
sector-a
4cee6a9d56
Make Note Vibrations stacked amplitude work as intended
2025-04-16 15:15:15 +03:00
KarimAkra
c3ed2019b5
Change System.allowScreenTimeout
on state/substate destroy
instead of close
2025-04-16 15:10:46 +03:00
KarimAkra
ea9938a318
rename DISABLE_ADMOB_ADS to FEATURE_ADMOB_ADS
2025-04-16 15:06:07 +03:00
zacksgamerz
f17b9d234c
Scale down the strumline size visually but increase the hitbox to be bigger for the default control scheme. Added double note overlap.
2025-04-16 15:03:07 +03:00
sector-a
f970ea6acf
Move TouchUtil and SwipeUtil to funkin.util
2025-04-16 15:00:02 +03:00
sector-a
e3e98dc057
Note vibrations with stackable amplitude
2025-04-16 14:54:31 +03:00
KarimAkra
3e75701c1c
Adjust Arrows control scheme notes sizes for easier reading & pressing
...
Co-Authored-By: MoonDroid <81515012+moondroidcoder@users.noreply.github.com>
Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com>
2025-04-16 14:35:28 +03:00
KarimAkra
f23a6a8ac8
Adjust notes scale & spacing for Arrows control scheme
...
Co-Authored-By: luckydog7 <59097731+luckydog7@users.noreply.github.com>
Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com>
2025-04-16 13:52:00 +03:00
sector-a
4b797d3526
allow input offset on mobile and gameover input delay
2025-04-16 13:39:04 +03:00
KarimAkra
82a9dabc7f
Added ability to swipe on difficulties to change them on FreeplayState
...
Co-Authored-By: Karim Akra <144803230+karimakra@users.noreply.github.com>
Co-Authored-By: MoonDroid <81515012+moondroidcoder@users.noreply.github.com>
2025-04-16 13:21:16 +03:00
lemz1
14975212a9
macro
...
registry macro
Merge branch 'lemz1/registry-entry-data' into lemz1/registry-macro-stufff
2025-04-15 20:25:18 -04:00
KarimAkra
e9b1800ec9
Improves HapticUtil's code a bit
...
Co-Authored-By: Mihai Alexandru <77043862+majigsaw77@users.noreply.github.com>
Co-Authored-By: Karim Akra <144803230+karimakra@users.noreply.github.com>
Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com>
2025-04-16 00:22:56 +03:00
sector-a
bee846ec8c
Rename NoteDPad controls scheme to Arrows
...
my bad
2025-04-16 00:09:46 +03:00
KarimAkra
d80afc35b4
Fixed a few issues with touch controls & flicks
...
Co-Authored-By: MoonDroid <81515012+moondroidcoder@users.noreply.github.com>
2025-04-15 23:39:17 +03:00
KarimAkra
2a6720da2e
Added a new "Note DPad" control scheme
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Co-Authored-By: MoonDroid <81515012+moondroidcoder@users.noreply.github.com>
Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com>
Co-Authored-By: luckydog7 <59097731+luckydog7@users.noreply.github.com>
2025-04-15 22:54:00 +03:00
KarimAkra
068747b01a
Optimized Memory Usage & Added FunkinMemory
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Co-Authored-By: MoonDroid <81515012+moondroidcoder@users.noreply.github.com>
2025-04-15 22:20:01 +03:00
sector-a
4962d55b22
hide hitbox if game is paused
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forgot something!!!!
2025-04-15 21:37:29 +03:00
KarimAkra
66e6ea9d41
Fixed few issues with extension-admob implementation
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Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com>
Co-Authored-By: Mihai Alexandru <77043862+majigsaw77@users.noreply.github.com>
2025-04-15 21:37:22 +03:00
KarimAkra
d43dfac3e4
Added vibrations to most ResultState ranks and more!
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* Vibrations for most ranks
* Vibrations when scrolling through FreeplayState
* Vibrations for notes hits
* Vibrations for game over
Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com>
2025-04-15 21:37:14 +03:00
KarimAkra
9cf134fc2a
Made more menus adapted to wide-screens & fixed some bugs
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* Made stuff on the edge of the screen get moved away by the notch
* Made FreeplayState look better on wide-screens
* Adapted StoryMenuState to wide-screens
* Fixed the transition being small on some screen sizes
* refactored some code
2025-04-15 21:37:06 +03:00
KarimAkra
7b1abe437f
Add proper configuration for AdMob ads
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Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com>
Co-Authored-By: Lily <egzozu.be.bas@gmail.com>
2025-04-15 21:37:00 +03:00
KarimAkra
193d293dea
Added HapticUtil and some vibrations to some menus & scenes!
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Added vibrations to:
* TitleState on beat hits during into
* Freeplay when a new rank is slammed to the capsule
* Some vibrations on ResultState (such as when the tally counter increases...)
Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com>
2025-04-15 21:36:54 +03:00
sector-a
530ca0d929
play video ad after results screen instead of in it
2025-04-15 21:36:49 +03:00
KarimAkra
9dc48978f8
Massive Touch Controls Overhaul
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Co-Authored-By: MoonDroid <81515012+moondroidcoder@users.noreply.github.com>
This overhaul includes:
* Flicks on menus
* Changing options by sliding the finger over screen
* Changing options by pressing the option itself
* Touch Pointers
* And more!
Co-Authored-By: MoonDroid <81515012+moondroidcoder@users.noreply.github.com>
Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com>
2025-04-15 21:36:28 +03:00
KarimAkra
7babcfaf6b
Implement extension-admob for mobile ads
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forgor that
videos and fixed banner size
make this a define
keep thes demo units when using TESTING_ADS only
always enable it on debug builds (?)
Update AdMobUtil.hx
admob features
Update PlayState.hx
Update AdMobUtil.hx
Update AdMobUtil.hx
Show privacy options form if required.
Update Main.hx
Update Main.hx
Update PlayState.hx
Update AdMobUtil.hx
Update AdMobUtil.hx
Update AdMobUtil.hx
Co-Authored-By: Mihai Alexandru <77043862+majigsaw77@users.noreply.github.com>
Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com>
2025-04-15 21:36:05 +03:00
KarimAkra
b1b30ed09f
Formatted some code for freeplay & fixed strumlines position on wide-screens
2025-04-15 21:35:19 +03:00
KarimAkra
a732d27e93
Fix the background text of ResultState going off of FlxGame bounds
2025-04-15 21:33:18 +03:00
KarimAkra
944141292d
Move part of the code from the old repository
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Co-Authored-By: sector-a <82838084+sector-a@users.noreply.github.com>
Co-Authored-By: mcagabe19 <egzozu.be.bas@gmail.com>
Co-Authored-By: Mihai Alexandru <77043862+majigsaw77@users.noreply.github.com>
Co-Authored-By: MoonDroid <81515012+moondroidcoder@users.noreply.github.com>
Co-Authored-By: luckydog7 <59097731+luckydog7@users.noreply.github.com>
2025-04-15 21:32:39 +03:00
Eric
20c3228d8c
Don't discount the score so much on miss, but still keep it meaningful.
2025-04-14 19:32:55 -04:00
EliteMasterEric
4d9638f0ac
Fix the clamping.
2025-04-14 19:32:55 -04:00
EliteMasterEric
577421a782
Scoring rework: Penalize the player (deducting health and score) for dropping a hold note before it's finished.
2025-04-14 19:32:54 -04:00
EliteMasterEric
429f6f9bc0
Remove the unused input splitter.
2025-04-14 19:32:16 -04:00
EliteMasterEric
550bf95c76
Split miss penalty and ghost miss penalty into two variables (but make them equal for now).
2025-04-14 19:32:16 -04:00
EliteMasterEric
da686ed0c4
Scoring rebalance: Misses now reduce your final grade, which impacts your rank
2025-04-14 19:32:16 -04:00
EliteMasterEric
9f3711bf43
Scoring rebalance: Misses are now worth -250 points (up from -10).
2025-04-14 19:32:16 -04:00
EliteMasterEric
6390725ef0
Redo data format for sticker packs to make it simpler and allow for song-specific selections.
2025-04-14 19:25:42 -04:00
Abnormal
5be4f3bbb9
chore: Remove ComboMilestone
2025-04-14 15:28:14 -04:00
EliteMasterEric
9ff14aed42
Fix an issue where Pico's retry animation is broken on Ugh/Guns Pico Mix
2025-04-09 15:58:44 -04:00
VioletSnowLeopard
1f88a3b6e1
swap restart and skip in dialogue pause menu
2025-04-09 15:33:54 -04:00
EliteMasterEric
c7d4406a34
Fix results screen music continuing to play when using the debugger
2025-04-03 22:01:32 -04:00
EliteMasterEric
c157338783
Fix certain characters pixel icons not displaying properly in the chart editor.
2025-04-03 16:04:07 -04:00
EliteMasterEric
afb4a3dd68
Remove some unused/redundant debug hotkeys.
2025-04-03 16:02:10 -04:00
Cameron Taylor
62621881c0
data -> data.score
2025-04-02 16:18:58 -04:00
EliteMasterEric
17a4be66b9
Fix highscores not submitting to the website unless they are a personal best.
2025-04-02 13:33:06 -04:00
EliteMasterEric
54cd52db76
Fix an issue where story mode medals would not be awarded without a personal best.
2025-04-02 13:33:06 -04:00
EliteMasterEric
e5e3453c1f
Add Stress Pico + Char Select medals, and fix medals to work on release builds
2025-03-30 21:59:17 -04:00
EliteMasterEric
3ff93f1923
Fixed some bugs with death quotes and added final lines.
2025-03-30 18:54:12 -04:00
EliteMasterEric
64d8e81ed1
Rework death quotes logic to make more sense.
2025-03-30 18:54:06 -04:00
Cameron Taylor
f7a48bcb3b
refactor some FreeplayRank stuff to hold both blurred and unblurred ranking
2025-03-27 20:26:50 -04:00
EliteMasterEric
0bc938d0fa
Implement support for Newgrounds Events
2025-03-27 15:49:09 -04:00
EliteMasterEric
d84c2e7875
Fix an issue where the game would try to render destroyed note graphics.
2025-03-25 22:02:43 -04:00
Cameron Taylor
431241bf19
quick fix for results screen debug crap
2025-03-25 18:14:53 -04:00
Hundrec
91a594cc85
Nudge Results totals left if 4 digits long
2025-03-25 15:03:08 -04:00
EliteMasterEric
43bdd38a44
Fix all game over screen being broken
2025-03-25 14:59:16 -04:00
Cameron Taylor
6e463e0188
debug: add simple result screen debug mode
2025-03-25 14:48:31 -04:00
Cameron Taylor
e8c07c9ec6
debug: added debug menu option to open ResultsState (and fixed small crash when opening ResultsScreen in this way)
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part 1 of results screen debug stuff
2025-03-24 19:20:25 -04:00
Lasercar
9c2ef02368
NuN GF
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Adds a none/null option for the character selector dropdown
Also fixes a few null references that happen when one or both characters are null in the playstate
2025-03-24 15:00:01 -04:00
Cameron Taylor
07c433e6d4
Merge branch 'notehold-styles' into rewrite/master
2025-03-21 18:58:29 -04:00
EliteMasterEric
febe5e84a2
Don't display the rank animation in Freeplay if Practice Mode or Bot Play Mode were enabled.
2025-03-20 15:13:32 -04:00
EliteMasterEric
d7c3b64e02
Disable note inputs when the song is over.
2025-03-20 15:13:32 -04:00
EliteMasterEric
0f6e6c4701
Fix a crash when using -DRESULTS. playerCharacterId was already calculated earlier.
2025-03-20 15:13:32 -04:00
Cameron Taylor
a72fce14d1
Merge branch 'public-develop' into rewrite/master
2025-03-17 22:20:28 -04:00
Lasercar
e83b88d320
I'm so done with this stupid bug
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Eric wuz here!
2025-03-17 06:44:21 -04:00
Kolo
3667c51c1e
prevent unnecessary resync
2025-03-17 06:19:54 -04:00
Lasercar
ea93ec90cb
Fix strumline offset when downscroll
2025-03-15 13:20:39 +10:00
EliteMasterEric
20403eb80f
Merge branch 'public-develop' into public-develop-2
2025-03-12 18:58:43 -04:00
Cameron Taylor
6b9e6c9ebc
holdnotecover implementation stuff
2025-03-11 23:17:29 -04:00
Cameron Taylor
26de08c005
note hold and splash in progress
2025-03-11 18:46:06 -04:00
EliteMasterEric
6b404c4fcf
Don't award Friday Night medal just for logging in, you have to beat a song.
2025-03-10 20:47:06 -04:00
EliteMasterEric
4e05d16cb6
Merge branch 'public-develop' into public-develop-merge
2025-03-10 20:46:33 -04:00