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Merge pull request #293 from FunkinCrew/feature/separate-character-vocal-volumes
Side sliders for individual side voice/hitsound volume
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commit
ff9ebbed98
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@ -105,6 +105,7 @@ import haxe.ui.components.Label;
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import haxe.ui.components.Button;
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import haxe.ui.components.Button;
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import haxe.ui.components.NumberStepper;
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import haxe.ui.components.NumberStepper;
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import haxe.ui.components.Slider;
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import haxe.ui.components.Slider;
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import haxe.ui.components.VerticalSlider;
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import haxe.ui.components.TextField;
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import haxe.ui.components.TextField;
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import haxe.ui.containers.dialogs.CollapsibleDialog;
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import haxe.ui.containers.dialogs.CollapsibleDialog;
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import haxe.ui.containers.Frame;
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import haxe.ui.containers.Frame;
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@ -721,6 +722,34 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
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return hitsoundsEnabledPlayer || hitsoundsEnabledOpponent;
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return hitsoundsEnabledPlayer || hitsoundsEnabledOpponent;
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}
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}
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/**
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* Sound multiplier for vocals and hitsounds on the player's side.
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*/
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var soundMultiplierPlayer(default, set):Float = 1.0;
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function set_soundMultiplierPlayer(value:Float):Float
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{
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soundMultiplierPlayer = value;
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var vocalTargetVolume:Float = (menubarItemVolumeVocals.value ?? 100.0) / 100.0;
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if (audioVocalTrackGroup != null) audioVocalTrackGroup.playerVolume = vocalTargetVolume * soundMultiplierPlayer;
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return soundMultiplierPlayer;
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}
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/**
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* Sound multiplier for vocals and hitsounds on the opponent's side.
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*/
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var soundMultiplierOpponent(default, set):Float = 1.0;
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function set_soundMultiplierOpponent(value:Float):Float
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{
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soundMultiplierOpponent = value;
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var vocalTargetVolume:Float = (menubarItemVolumeVocals.value ?? 100.0) / 100.0;
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if (audioVocalTrackGroup != null) audioVocalTrackGroup.opponentVolume = vocalTargetVolume * soundMultiplierOpponent;
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return soundMultiplierOpponent;
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}
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// Auto-save
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// Auto-save
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/**
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/**
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@ -1750,6 +1779,18 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
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*/
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*/
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var buttonSelectEvent:Button;
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var buttonSelectEvent:Button;
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/**
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* The slider above the grid that sets the volume of the player's sounds.
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* Constructed manually and added to the layout so we can control its position.
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*/
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var sliderVolumePlayer:Slider;
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/**
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* The slider above the grid that sets the volume of the opponent's sounds.
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* Constructed manually and added to the layout so we can control its position.
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*/
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var sliderVolumeOpponent:Slider;
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/**
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/**
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* RENDER OBJECTS
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* RENDER OBJECTS
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*/
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*/
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@ -2558,6 +2599,37 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
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performCommand(new SetItemSelectionCommand([], currentSongChartEventData));
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performCommand(new SetItemSelectionCommand([], currentSongChartEventData));
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}
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}
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}
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}
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function setupSideSlider(x, y):VerticalSlider
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{
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var slider = new VerticalSlider();
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slider.allowFocus = false;
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slider.x = x;
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slider.y = y;
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slider.width = NOTE_SELECT_BUTTON_HEIGHT;
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slider.height = GRID_SIZE * 4;
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slider.pos = slider.max;
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slider.tooltip = "Slide to set the volume of sounds on this side.";
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slider.zIndex = 110;
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slider.styleNames = "sideSlider";
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add(slider);
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return slider;
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}
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var sliderY = GRID_INITIAL_Y_POS + 34;
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sliderVolumeOpponent = setupSideSlider(GRID_X_POS - 64, sliderY);
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sliderVolumePlayer = setupSideSlider(buttonSelectEvent.x + buttonSelectEvent.width, sliderY);
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sliderVolumePlayer.onChange = event -> {
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var volume:Float = event.value.toFloat() / 100.0;
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soundMultiplierPlayer = volume;
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}
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sliderVolumeOpponent.onChange = event -> {
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var volume:Float = event.value.toFloat() / 100.0;
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soundMultiplierOpponent = volume;
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}
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}
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}
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/**
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/**
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@ -2798,7 +2870,11 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
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menubarItemVolumeVocals.onChange = event -> {
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menubarItemVolumeVocals.onChange = event -> {
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var volume:Float = event.value.toFloat() / 100.0;
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var volume:Float = event.value.toFloat() / 100.0;
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if (audioVocalTrackGroup != null) audioVocalTrackGroup.volume = volume;
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if (audioVocalTrackGroup != null)
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{
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audioVocalTrackGroup.playerVolume = volume * soundMultiplierPlayer;
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audioVocalTrackGroup.opponentVolume = volume * soundMultiplierOpponent;
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}
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menubarLabelVolumeVocals.text = 'Voices - ${Std.int(event.value)}%';
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menubarLabelVolumeVocals.text = 'Voices - ${Std.int(event.value)}%';
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}
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}
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@ -5663,7 +5739,11 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
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audioInstTrack.volume = instTargetVolume;
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audioInstTrack.volume = instTargetVolume;
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audioInstTrack.onComplete = null;
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audioInstTrack.onComplete = null;
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}
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}
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if (audioVocalTrackGroup != null) audioVocalTrackGroup.volume = vocalTargetVolume;
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if (audioVocalTrackGroup != null)
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{
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audioVocalTrackGroup.playerVolume = vocalTargetVolume * soundMultiplierPlayer;
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audioVocalTrackGroup.opponentVolume = vocalTargetVolume * soundMultiplierOpponent;
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}
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}
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}
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function updateTimeSignature():Void
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function updateTimeSignature():Void
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@ -5865,9 +5945,9 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
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switch (noteData.getStrumlineIndex())
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switch (noteData.getStrumlineIndex())
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{
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{
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case 0: // Player
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case 0: // Player
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if (hitsoundsEnabledPlayer) this.playSound(Paths.sound('chartingSounds/hitNotePlayer'), hitsoundVolume);
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if (hitsoundsEnabledPlayer) this.playSound(Paths.sound('chartingSounds/hitNotePlayer'), hitsoundVolume * soundMultiplierPlayer);
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case 1: // Opponent
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case 1: // Opponent
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if (hitsoundsEnabledOpponent) this.playSound(Paths.sound('chartingSounds/hitNoteOpponent'), hitsoundVolume);
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if (hitsoundsEnabledOpponent) this.playSound(Paths.sound('chartingSounds/hitNoteOpponent'), hitsoundVolume * soundMultiplierOpponent);
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}
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}
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}
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}
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}
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}
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